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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Defrop

Banned
DmC - No ray tracing
Medium (looks like shit) - 30 FPS
Halo - No ray tracing/fake 4k
Series X - development issues

Nothing running on the true hardware


DmC


Medium
Bloober Team Confirms The Medium Will Be 30FPS On Xbox Series X - Xbox News - Pure Xbox

Halo
YFEHNGI.jpg


What a Disaster
 
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bitbydeath

Member
I bet almost every single multi-platform game will run at the same resolution and frame rate on both consoles.

Same game on both. PS5 will boot the game a bit faster. Thats it.

The only games with significant differences will be exclusives.

Yeah so far from what we’ve seen they both have identical framerate and resolution in the following titles

Dirt 5
Assassins Creed Valhalla
Devil May Cry 5

Were their others?

Other than speed though Sony has also been gearing up for massive textures with Oodle Texture allowing for 17.38GB/s up from the previous measurement of 8-9GB.

Notice how launch games are still made for 50GB discs?
 
You can't expect the diehards that have tolerated MS not delivering crap for 7 years to suddenly care? They won't market a perceived negative. These fans do not care. Those Xbox fans that did have either hedges their bets by buying a secondary platform (PlayStation or Nintendo) or fled in exile to PlayStation. For those that are staying with MS, in a MS or bust mentality, are all in on the perception management train.
Does anyone remember PS3 fans acting the same way these Xbox guys have been doing from losing the generation? It's like the Xbox guys have tasted victory once from the 360 gen and are desperate to have that again. They pining for the glory days again.
 
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kyliethicc

Member
Yeah so far from what we’ve seen they both have identical framerate and resolution in the following titles

Dirt 5
Assassins Creed Valhalla
Devil May Cry 5

Were their others?

Other than speed though Sony has also been gearing up for massive textures with Oodle Texture allowing for 17.38GB/s up from the previous measurement of 8-9GB.

Notice how launch games are still made for 50GB discs?
Call of Duty is reported as the same on both. Others too. Madden, FIFA, NBA, etc will be the same on both I bet.

The die hard Xbox fans hoping multi-platform games will be 4K on Xbox but 1440p on PS5 will be disappointed.

This is not like the PS4 Pro vs One X. And even the One X couldn't run a single game at 60 FPS that was only 30 FPS on 4 Pro.

The One X cost $100 more, had every spec advantage on paper, and ended up basically being the 2160/1800p box while the Pro was the 1800/1440p box. Same frame rates.

Now we have 2 same priced consoles with less spec differences, and no clear winner either. The gap in specs between the two boxes is too small to manifest in any real world performance differences for 3rd party multi-platform console games.

Developers aren't going to run one game at 2160p30 and the other at 2160p40 (even with VRR support, it'd be useless,) or one at 2160p60 and the other at 1900p60. There's no point cause the systems are too closely matched.

Both systems are built for 4K gaming. The 3rd party game comparisons between the new consoles will be disappointing for people who want to console war. Its gonna be boring.
 
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Aladin

Member
OR... The PlayStation player has better games to play than to waste his/her time on Ubisoft.


:messenger_tears_of_joy:

/s sort of

You can end up buying more games and still end up as less revenue for your corporation. If an NA xbox player buys a game at release date for 60$, and an eastern european ps player buys the same game years later at 15$ ( fictious scenario ).

PS4 currently has an attach rate of over 11. And we don't know what Microsoft's is because they stopped reporting games sales. So maybe, people who buy Xbox consoles probably do spend more than the whole average of PS4 users, but PS4 has over twice the users so their casual users are going bring down the attach rate. All we can extrapolate from this is that the average Xbox user spends more than a PS4 user on Ubisoft games, that's all. If Capcom or Square Enix did a similar report, I'm guessing it would be heavily in the PS4's favor.

And just to speculate, I'm betting when Game Pass launched in 2017, Xbox's attach rated started to decline.

Yes you are right, Gamepass most likely decreased attach rates.

2JAnARy.jpg


1. This is 2018, when xbox consoles had lost all momentum and playstation 4 was firmly the winner of the generation. The revenue ratio is still 10 : 14.
2. Let us subtract Minecraft yearly revenue of ~900mn$ from ms gaming revenue. The revenue ratio is now 9 : 14.
3. Ms revenue from PC is insignificant, all this revenue is from consoles.
4. As you said, Gamepass seriously dented attach rates, 2018 was the biggest gap there was between ms and sony gaming revenues. Yet revenue ratio is 9 : 14.

All of this can be explained by a simple observation that xbox is mainly based of richer North America and Western Europe.
 
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sircaw

Banned
I leave for the night to play some Mafia Definitive Edition and this is what I find when I get back?

One trip to the mall for a PS5 related accessories, and Bo has gone full on one man crusade to expose DF BS?

Wow, remind me to not piss you off on days when you shop bro.


Oi ewe, how is the game shaping up.

i only ever played number 3, i must admit i did like the opening of it but somewhere about 12-15 hours in i kinda lost my way and got bored.

How does this compare to that?
 

Bryank75

Banned
I was posting that an average xbox gamer is richer, spends more than avg playstation gamer. GAFfers did not believe me. Here comes the proof.

qgEiN8x.jpg


pfyvbiv.jpg

These two explain how Xbox has a superior attach rate than Playstation.

Extrapolating from ubisoft platform sales data, ~80mn xbox sales is equal to 100mn playstation sales*(Opinion).
The reason that Xbox has higher income households is because more parents (Karens) are buying Xbox's. PlayStations are bought by young independent adults themselves, so their income is singular (not married usually) and they have not progressed as far in their jobs.

The stats that make sense of this and that you (probably strategically) left out are these;


bnXJgI9.png



It shows that on the Xbox side almost half intend to buy an XBox but NOT for themselves. I.E. It is a present for a child.
 

yewles1

Member
It begins...

suprised people really expect 4K/60fps out of these consoles. It betrays an ignorance of tech and engineering.
 

kyliethicc

Member
It begins...
Jesus what retards.

Digital Foundry does good work.
 

Saberus

Member
It begins...
I see... the masters of FUD have begun..
 
The lighting and it’s reaction to the stone like texture of that creature is next level, also this!

Gx6VCLF.gif

"The alpha effects are quite good but we are still looking at early bid with some noticable judder in the screen when the fire fills up the screen. We are also seeing a few torn frames at the bottom and the top with a slight dip in resolution. Perhaps the Ray tracing is expensive on the GPU of the bespoke RDNA2 customizations on the PS5 GPU. Perhaps with more compute units the same remake would perform much better and at higher resolutions on Xbox Series X or a capable PC" - Alex Battaglia

Note: Alex Battaglia himself didn't say no such things, I am just saying this is how he'd give his analysis on Demon's Souls Remake :D
 
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I see... the masters of FUD have begun..

Clickbait to drive traffic. And they'll get it by quoting it here and others helping it spread in their "disgust" at it. Win win. Ultimately, you should show fidelity mode of your game at all times. Performance mode should be a bullet point to cover your bases. Hopefully they learn that at Bluepoint. Should be company wide policy inside Sony's marketing dept tho - not left to studios. Control the message. Eye candy > 60 fps for the masses.

I just don't get what they are seeing or maybe not seeing.

They're seeing the potential clicks for little to no effort.
 
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SlimySnake

Flashless at the Golden Globes
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sircaw

Banned
It begins...

Sometimes i wonder what people want from gaming, we all saw the demo, nothing has been shown this generation that looks better, not even bugsnax.

The graphics, the smoke effects, the shiny stuff all over the place, the amount of detail and this is probably going to be the best or smoothest game in terms of animation and gameplay ever.

And we get people complaining. I just don't get what they are seeing or maybe not seeing.

sometimes things like 4k gaming and tflops can be so misleading or bad for gaming.
 

SlimySnake

Flashless at the Golden Globes
suprised people really expect 4K/60fps out of these consoles. It betrays an ignorance of tech and engineering.
its funny because the 2080 ti and 3080 struggle to run next gen games like flight simulator at 4k 60 fps.

DF has been going on about native 4k being a waste for a while, but they really need to do more videos about just how utterly wasteful it really is. here i am bitching about 1440p 60 fps because i'd rather have an even better looking 1440p 30 fps version, and these idiots want to waste 2x more gpu resources into rendering pixels.

i understand not wanting 1080p upscaling on your 4k tvs. that looks atrocious especially in open world games, but 1440p and 4kcb are just fine as the PS4 Pro games show. if anything, the PS4 Pro games showcase exactly whats needed from next gen gpus because the poor draw distance on foliage and LOD popin is glaringly obvious even in native 4k games. you need to draw more foliage and better detail, not more pixels.
 

Nickolaidas

Banned
"The alpha effects are quite good but we are still looking at early bid with some noticable judder in the screen when the fire fills up the screen. We are also seeing a few torn frames at the bottom and the top with a slight dip in resolution. Perhaps the Ray tracing is expensive on the GPU of the bespoke RDNA2 customizations on the PS5 GPU. Perhaps with more compute units the same remake would perform much better and at higher resolutions" - Alex Battaglia
Incredible. The guy's simply surreal.
 
DmC - No ray tracing
Medium (looks like shit) - 30 FPS
Halo - No ray tracing/fake 4k
Series X - development issues

Nothing running on the true hardware


DmC


Medium
Bloober Team Confirms The Medium Will Be 30FPS On Xbox Series X - Xbox News - Pure Xbox

Halo
YFEHNGI.jpg


What a Disaster

Just to play devil's advocate here, If XSX is in trouble why would MS send off their preview retail units out to youtubers and press? What are they playing on it then, don't tell me they are playing Xbox 360 games on it to say yaaay next gen is here :D
 
Oh, man, how much damage pixel counting has done to game discussions. I remember back in the day the discussion was about which platform had the more "realistic game". You could really tell if one game looked better than the other just by looking at its graphics. Now it seems gamers are more interested in "is it upscaled 4K or native 4K?". But the truth is... most people don't even know what 4K means. I've got friends that are not aware of pixel counting or specs, they're the typical casual gamer that is just interested in playing the next popular or best looking game. For them 4K doesn't mean more resolution, it means "better graphics". Tell them the UE5 demo is running at "Upscaled 4K" and that means nothing to them, now tell them Halo Infinite is running at native 4K and they're going to tell you "that doesn't look like 4K", there is a really big misconception about what 4K means among the casual audience
 

LiquidRex

Member
So was Demon Souls running 60fps 1440p? If so was this the performance mode? And was Ray Tracing enabled?
Should PS5 owners be worried, or is it just too early to draw any conclusions. 🤔
 

sircaw

Banned
On a serious note here, yes i can talk a lot of shit, i know.

Why has Microsoft not spoken once or shown any Grim dawn gameplay, if even on a pc.

It makes me so sad that this Gem is not getting any attention or praise, it is simply one of the best action rpg loot games out there.

I can not stress this enough and it will be exclusive to Microsoft and pc.

If there was one game that tears at my SOLE to perhaps buy an xbox this is it.

Massive original game, a couple of expansions, so many classes, amazing loot, hidden areas, rogue dungeons, + so much more. cry, come on Microsoft get your act together and give this game some Love.

 

Zoro7

Banned
Still think it’s crazy how we are 6 weeks from launch and we still haven’t seen the PS5 UI, any semblance of Quick Resume or Smart Delivery, a tear down of the console, or any changes to PS Plus.

See I can do this FUD nonsense too....
What I said was not fud. The most important feature of a console is to play video games, you realise that right?
 
So was Demon Souls running 60fps 1440p? If so was this the performance mode? And was Ray Tracing enabled?
Should PS5 owners be worried, or is it just too early to draw any conclusions. 🤔

1440p at 60fps with ray tracing with next gen visual fidelity is a major major leap from current gen. Demon's Souls Remake is also having a fidelity mode which would be 4K30fps with Ray tracing. What's there to be worried about? Honestly I was expecting the 1440p60fps from the performance mode and I am not disappointed in the slightest. Demon's Souls Remake looks like a true next gen game in the clothing of a remake!
 
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BGs

Industry Professional
It begins...
I would buy the DSR even if it was 480@30fps. And if I want it at 60fps, I buy two TVs, 2 PS5s and I run them synchronously and so with 3D glasses I also see it in stereoscopic.
 
"N*gga if you like subscribe, if you don't like don't subscribe. Listen this n*gga is emitting reflections from the puddle over here my n*gga, but these b*tch ass n*ggas over at Digital Foundry are blind as bat to not see any ray traced reflections" - Likely analysis take by KingTrash on DF's analysis of Demon's Souls Remake :D
 
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BGs

Industry Professional
Demon's has RT ?
Well, the company itself ensures that it uses Full RT. But I do not believe it. It looks more like the lighting of the Quake2.

EDIT.- Your reaction gave me the feeling that you were joking. Did you seriously ask? If the question was serious then the answer is yes, according to its creators. I don't want to see any of this game, it's the Soul that I like the most and I want to experience it as virgin as possible. So I'm not over-informed about it so that it surprises me as much as possible.
 
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Garani

Member
didn’t they already change the narrative to the most powerful Xbox instead?

It seems they are back with the "most powerful console EVAR!" (bonus points for those who get the citation)

It's like the Xbox guys have tasted victory once from the 360 gen and are desperate to have that again. They pining for the glory days again.

The 360 didn't win the generation. They were ahead, made it difficult for Sony, but in the end they failed.

So was Demon Souls running 60fps 1440p? If so was this the performance mode? And was Ray Tracing enabled?
Should PS5 owners be worried, or is it just too early to draw any conclusions. 🤔

At the moment, it's all FUD. Let's get the game running on the console and THEN we can draw conclusions. That doesn't mean that they are wrong, it just means that their behaviour is a bit dubious (like with the Halo Infinite lighting fiasco)
 

xacto

Member
Sometimes i wonder what people want from gaming, we all saw the demo, nothing has been shown this generation that looks better, not even bugsnax.

The graphics, the smoke effects, the shiny stuff all over the place, the amount of detail and this is probably going to be the best or smoothest game in terms of animation and gameplay ever.

And we get people complaining. I just don't get what they are seeing or maybe not seeing.

sometimes things like 4k gaming and tflops can be so misleading or bad for gaming.

The new consoles didn't even release yet, and people quickly forgot games dipping into the lower 20's FPS, and loading time longer than a porn star's schlong.

Now everyone's yelling "NO 8K! TRASH CONSOLES, THIS IS NO NEXT GEN!"

Well, for the unhappy ones, you can keep playing on the older generation since it's not such a big deal what you see running on the next gen hardware and call it a day. Grab that fabled $1 Gamepass and have fun.
 

geordiemp

Member
DLSS 2.0 is superior to Checkerboard rendering.

We're looking for performance equivalent OR BETTER to DLSS 2.0. 1440P with GOOD super sampling seems to be the way to go. We dont know what AMD has but Checkerboard rendering, as is, is not a suitable answer

It is, but the latest techniques for temporal, such as seen in UE5 demo, are great. Could you see any issues with the UE5 Lumen demo upscaling ?

DF could not tell the resolution, they had to be told the resolution. As temporal improves with new techniques and tech, there is less need for ML
 

Vae_Victis

Banned
Close up of the DualSense controller's Sacred Symbols texture on the back/grips

Hpfk1m4.jpg


vGVe59Z.jpg


33KilXR.jpg
What part of the controller is engraved with the PS symbols, is it the back? Because on the front plates I see absolutely no sign of it from the close-up pictures.
 
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Shmunter

Member
What are we supposed to be worried about..? Do you think the game looks bad or something?
I think casuals expect 4k, 120fps as ‘next gen’. Anything that doesn’t meet the number throws the thought process for a spin. It’s to be expected, that’s what ms was betting on with Halo Infinity, the numbers were to do the talking based on some focus groups.

Unfortunately what the eyes see and what the numbers say can only fool perceptions so far.
 
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