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Nintendo 3DS Announced: New 3D handheld (no glasses!), reveal @ E3, out by March 2011

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Dec 27, 2007
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AceBandage said:
Well, Pokemon would sell regardless of what they put it on.
And putting it on the 3DS would boost initial sales of the system.
But I do see the point in allowing third parties to get in on the ground floor.
Do you think the 3DS is going to need the boost? This way while the early adopters are buying every system Nintendo can produce, the vast hordes stuck with a DS will have something to satisfy them prolonging interest in the DS. That and the 3rd party thing, assuming 3rd parties are going to get in on the ground floor.
 

Rich!

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Dedication Through Light said:
How would they fit the movie on a cartridge?
Easily, considering the lower resolution the 3DS will have.

It's not like they're going to be shoving a 50gb 1080p 3D Blu Ray version onto a cartridge. It would be around 1gb or so for a film catered to the 3DS' spec, I'd guess.

The main hurdle for this 3D film idea though is Sony. Sony Pictures and their subsidaries have quite a bit of real estate which Nintendo would be unable to get hold of.
 
Aug 19, 2006
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Dedication Through Light said:
How would they fit the movie on a cartridge?
Cartridges will have higher capacity than DS, no question. I'm not sure people want handheld films sold in proprietry format though, didn't someone try that recently?

And what would David Lynch say?
http://www.youtube.com/watch?v=wKiIroiCvZ0&feature=related


Dreamwriter said:
Yeah, and they (Apple) are making money hand-over-fist with their proprietary movies and TV shows on iPod and iPhone.
Not a fan of iTunes but it's a much more flexible format than a game card/umd.
 

Dreamwriter

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Aug 23, 2006
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Graphics Horse said:
I'm not sure people want handheld films sold in proprietry format though, didn't someone try that recently?
Yeah, and they (Apple) are making money hand-over-fist with their proprietary movies and TV shows on iPod and iPhone.
 
Oct 22, 2008
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Graphics Horse said:
Cartridges will have higher capacity than DS, no question. I'm not sure people want handheld films sold in proprietry format though, didn't someone try that recently?

And what would David Lynch say?
http://www.youtube.com/watch?v=wKiIroiCvZ0&feature=related
Well as long as Ninty wouldnt charge 24.99 for the 3DS version of Avatar, then I dont think people will feel 'cheated'
 

Peru

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Playing Mario Galaxy 2 today I imagined the team saving a few worlds for a 3DS side story. Would've been a nice look for a 3d game.
 
Aug 19, 2006
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Dedication Through Light said:
Well as long as Ninty wouldnt charge 24.99 for the 3DS version of Avatar, then I dont think people will feel 'cheated'
On a cart they probably would... Downloadable films would be a different matter though.


Kaeru said:
Pachter that you?
just using my brain.
 

which1spink

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Talking about Avatar ...

Does anyone expect Nintendo to bring up Cameron on stage and/or demoing the 3D effect with Avatar?
 
Sep 30, 2009
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I thought of this today..

I reckon that when the 3DS comes out, side scrolling games will start to become rarer. My reasoning is that stereoscopic 3D can't do a whole lot for a flat, 2D game where you're only moving towards the right side of the screen. I am guessing we'll see a rather big renaissance in Nintendo DS development where the vast majority of games will be fully 3D, like you see on consoles. Those are, after all, the ones that benefit the most from the extra depth that stereoscopic 3D provides.

What does it mean in layman's terms though? Well - Pokemon that isn't top down, Zelda that is more like console Zelda, and Mario that is more akin to Super Mario Galaxy. Believe.
 
Mar 16, 2006
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I NEED SCISSORS said:
I thought of this today..

I reckon that when the 3DS comes out, side scrolling games will start to become rarer. My reasoning is that stereoscopic 3D can't do a whole lot for a flat, 2D game where you're only moving towards the right side of the screen. I am guessing we'll see a rather big renaissance in Nintendo DS development where the vast majority of games will be fully 3D, like you see on consoles. Those are, after all, the ones that benefit the most from the extra depth that stereoscopic 3D provides.

What does it mean in layman's terms though? Well - Pokemon that isn't top down, Zelda that is more like console Zelda, and Mario that is more akin to Super Mario Galaxy. Believe.
Nah, 3D works great on 2D games. At least it did on Virtual Boy, years ago. I'm sure it looks a little better now.
 

selig

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Jun 9, 2004
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I NEED SCISSORS said:
I thought of this today..

I reckon that when the 3DS comes out, side scrolling games will start to become rarer. My reasoning is that stereoscopic 3D can't do a whole lot for a flat, 2D game where you're only moving towards the right side of the screen. I am guessing we'll see a rather big renaissance in Nintendo DS development where the vast majority of games will be fully 3D, like you see on consoles. Those are, after all, the ones that benefit the most from the extra depth that stereoscopic 3D provides.

What does it mean in layman's terms though? Well - Pokemon that isn't top down, Zelda that is more like console Zelda, and Mario that is more akin to Super Mario Galaxy. Believe.
um, if anything I believe that this 3D-effect will be a revival of side scrolling-games. Just think of all the neat effects that could be used.
 
Sep 30, 2009
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selig said:
um, if anything I believe that this 3D-effect will be a revival of side scrolling-games. Just think of all the neat effects that could be used.
But you can only move one way, so I feel that more screen depth is kind of redundant.
 

Father_Brain

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Jun 7, 2004
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I NEED SCISSORS said:
I thought of this today..

I reckon that when the 3DS comes out, side scrolling games will start to become rarer. My reasoning is that stereoscopic 3D can't do a whole lot for a flat, 2D game where you're only moving towards the right side of the screen. I am guessing we'll see a rather big renaissance in Nintendo DS development where the vast majority of games will be fully 3D, like you see on consoles. Those are, after all, the ones that benefit the most from the extra depth that stereoscopic 3D provides.

What does it mean in layman's terms though? Well - Pokemon that isn't top down, Zelda that is more like console Zelda, and Mario that is more akin to Super Mario Galaxy. Believe.
Parallax scrolling and 2.5D games would look great on an autostereoscopic display. However, strictly 2D isometric and overhead games would benefit considerably less, so I do think that we'll see fewer of those than on DS. The ones that do come out will probably incorporate a lot of gimmicky 3D scaling effects.
 
Aug 19, 2006
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I NEED SCISSORS said:
I thought of this today..

I reckon that when the 3DS comes out, side scrolling games will start to become rarer. My reasoning is that stereoscopic 3D can't do a whole lot for a flat, 2D game where you're only moving towards the right side of the screen. I am guessing we'll see a rather big renaissance in Nintendo DS development where the vast majority of games will be fully 3D, like you see on consoles. Those are, after all, the ones that benefit the most from the extra depth that stereoscopic 3D provides.

What does it mean in layman's terms though? Well - Pokemon that isn't top down, Zelda that is more like console Zelda, and Mario that is more akin to Super Mario Galaxy. Believe.
I hope not, I was just watching the Moon Diver trailer today glad that 2D gameplay is slowly becoming acceptable again.
2D style games are easiest to direct any depth effects with, Unlike a free camera where you can have things gouging your eye out when you adjust your camera behind a tree branch or whatever.
 

Branduil

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Father_Brain said:
Parallax scrolling and 2.5D games would look great on an autostereoscopic display. However, strictly 2D isometric and overhead games would benefit considerably less, so I do think that we'll see fewer of those than on DS. The ones that do come out will probably incorporate a lot of gimmicky 3D scaling effects.
Top-down games will just have tons of wispy clouds and birds flying overhead.
 
Mar 16, 2006
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I NEED SCISSORS said:
But you can only move one way, so I feel that more screen depth is kind of redundant.
In the case of Wario Land on the Virtual Boy -- and this trick was later adopted in Paper Mario -- you could go down a pipe or something in the foreground and you would pop up in the background. Imagine that mechanic with something like... Metroid.
 

Kilrogg

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Jan 4, 2007
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Honestly, right now I can't argue much more about the whole thing, but I still strongly feel that making 3D movies one of Nintendo's priorities would be stupid and very un-Nintendo. They're still about expanding the gaming audience by stretching the definition of what a game is. Besides, the Nintendo software that resembles games the less (e.g. Brain Age, Nintendogs, Wii Fit) seems to have one goal, and that's helping people accomplish jobs in their daily lives (getting fit, for instance). Are 3D movies on-the-go really that crucial to what Nintendo apparently think is their "mission" as a business? I don't think so. Maybe if they get on top of the world one day. For now, they just want gaming to appeal to as massive an audience as possible, with little side experiments like e-reading and value-adding proposition like Netflix.

The person I originally quoted said Nintendo would be dumb not to actively seek 3D movies. That's a heck of an overstatement if you ask me. What's this with people wanting everyone and their mother to make convergence devices and media centres? Just because Nintendo makes portable devices with a few neat gimmicks they should automatically have every form of entertainment on them? I call bullshit. Use technology to provide better games, new games and different games for as many consumers as possible. The rest is just gravy. Nintendo isn't the same kind of beast as Microsoft or Sony. They're not like Apple either, even though they take their cues from them and apply the same kind of business acumen to gaming.
 

which1spink

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AceBandage said:
No, if it was true, it would be 3 hours long and Cameron would talk endlessly about the war on Iraq.
:p
Haha, so true.:D

I was just asking this question because the public associate 3D with Avatar like no other movie. It's probably the easiest way to explain what people can expect from the 3D effect. "Remember when you were watching Avatar in theaters last December? We're bringing 3D into the palm of your hands."
 

loosus

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May 31, 2006
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Would be a missed opportunity (but right up Nintendo's alley) not to have an HDMI output that developers could elect to use at their own discretion.
 

AceBandage

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loosus said:
Would be a missed opportunity (but right up Nintendo's alley) not to have an HDMI output that developers could elect to use at their own discretion.

Would they even be able to fit an HDMI out on it?
 
Sep 30, 2009
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HAL_Laboratory said:
In the case of Wario Land on the Virtual Boy -- and this trick was later adopted in Paper Mario -- you could go down a pipe or something in the foreground and you would pop up in the background. Imagine that mechanic with something like... Metroid.
Hmm, I get you. That sounds quite cool. I just don't want to see backgrounds that stretch back super far, yet have zero (or pointless) player interaction. I was thinking about Castlevania when I composed my post.

I guess a side-scrolling game with different layers, like LittleBigPlanet, could also work.
 

totowhoa

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Kilrogg said:
Honestly, right now I can't argue much more about the whole thing, but I still strongly feel that making 3D movies one of Nintendo's priorities would be stupid and very un-Nintendo. They're still about expanding the gaming audience by stretching the definition of what a game is. Besides, the Nintendo software that resembles games the less (e.g. Brain Age, Nintendogs, Wii Fit) seems to have one goal, and that's helping people accomplish jobs in their daily lives (getting fit, for instance). Are 3D movies on-the-go really that crucial to what Nintendo apparently think is their "mission" as a business? I don't think so. Maybe if they get on top of the world one day. For now, they just want gaming to appeal to as massive an audience as possible, with little side experiments like e-reading and value-adding proposition like Netflix.

The person I originally quoted said Nintendo would be dumb not to actively seek 3D movies. That's a heck of an overstatement if you ask me. What's this with people wanting everyone and their mother to make convergence devices and media centres? Just because Nintendo makes portable devices with a few neat gimmicks they should automatically have every form of entertainment on them? I call bullshit. Use technology to provide better games, new games and different games for as many consumers as possible. The rest is just gravy. Nintendo isn't the same kind of beast as Microsoft or Sony. They're not like Apple either, even though they take their cues from them and apply the same kind of business acumen to gaming.
I'm not saying I personally care about 3D movies on the 3DS (probably wouldn't care to watch ' em), but the point is that the Nintendo 3DS would be the *only way* people could watch Avatar in 3D all over again for some time. The same goes for all these 3D Dreamworks and Pixar movies that kids love. These kids will have a 3DS. And I bet they'd want to see their movies in 3D if they can. There would be literally NO competition until 3D T.V. prices drop, and even then... a lot of people don't want to wear glasses to watch movies on the regular at home.

I don't want the 3DS to be some media device. There are plenty of those. It seems to make sense to release 3D movies on it for the above reason, though. Nintendo HAS done this in the past (GBA cartoons), although there were some different people calling the shots then, too.
 

Kilrogg

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Sklorenz said:
I'm not saying I personally care about 3D movies on the 3DS (probably wouldn't care to watch ' em), but the point is that the Nintendo 3DS would be the *only way* people could watch Avatar in 3D all over again for some time.
Oh, I definitely get that.

I don't want the 3DS to be some media devices. There are plenty of those. It seems to make sense to release 3D movies on it for the above reason, though. Nintendo HAS done this in the past (GBA cartoons), although there were some different people calling the shots then, too.
I'll have to ask someone who knows better than me on this one: technically, how many resources (money and people) does setting up that kind of service with any sort of commitment (we're not talking small experiments like the GBA cartoons or the 100-hundred-book cartridge) require? Because it's pretty much what it comes down to. As a relatively small company, Nintendo has to favour some ventures over others. If 3D movies can add value with small costs, I can see Nintendo doing it at some point (just like they did with the book collection and Netflix), without marketing it as the next big thing. Otherwise, fat chance. They've got better things to do with their money and employees.
 
Aug 19, 2006
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Downloadable? They'll have people working on shop interfaces and infrastructure already, so adding movies wouldn't be a huge effort, I'd expect the most money would go into lawyers and maybe copy protection.
 

Gamer @ Heart

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Lets talk about the cameras.

Since its DSi compatible, it will have both cameras, but my question is will they improve them? The DSi cameras where what, .3 migapixels?, but it looks good enough on the ds resolution screen. What would they have to be to stay on the same level on the 3DS? Upping the resolution wont effect BC right?
 

pirata

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Gamer @ Heart said:
Lets talk about the cameras.

Since its DSi compatible, it will have both cameras, but my question is will they improve them? The DSi cameras where what, .3 migapixels?, but it looks good enough on the ds resolution screen. What would they have to be to stay on the same level on the 3DS? Upping the resolution wont effect BC right?

Well, they could always put two small cameras on the front to have a natal-like thing going, and could even have 3D video chat via wi-fi or 3G...but that's probably a pipe dream.
 

Koren

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Mar 11, 2005
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Gamer @ Heart said:
Since its DSi compatible, it will have both cameras, but my question is will they improve them? The DSi cameras where what, .3 migapixels?, but it looks good enough on the ds resolution screen. What would they have to be to stay on the same level on the 3DS?
They don't need to up the resolution. Keep in mind that DS screens are 0.05 megapixel. As long as you don't zoom in, you won't notice any difference on screen with a better camera.

0.3 megapixel is VGA (640x480), I doubt we'll go really over that on a handheld. So they can keep the same resolution, no difference on screen without zooming, and less things to process. Of course, that give a bad camera for taking pictures, but is that important when the lowest mobile phone can do it ?

The only reason to increase the resolution is the ability to identify more details in images. But that's computationnaly expensive.

Gamer @ Heart said:
Upping the resolution wont effect BC right?
No, as long as they can downsample the resolution with no computational cost (most cameras can subsample their output quite easily)
 

BlackNMild2k1

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Gamer @ Heart said:
Lets talk about the cameras.

Since its DSi compatible, it will have both cameras, but my question is will they improve them? The DSi cameras where what, .3 migapixels?, but it looks good enough on the ds resolution screen. What would they have to be to stay on the same level on the 3DS? Upping the resolution wont effect BC right?
well, what resolution would you need to capture 720p(x2) video?
because that is what the Sharp 3D camera is capable of [http://www.dcviews.com/press/sharp-3d.htm]
 
Oct 11, 2007
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I really need the 3D pictures to come to fruition. It just makes to much sense once you here about it. Come on brain_stew, make it happen!
 

Eteric Rice

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abstract alien said:
I really need the 3D pictures to come to fruition. It just makes to much sense once you here about it. Come on brain_stew, make it happen!
This, being able to see 3D images would allow Nintendo to stealth go after the porno market. :lol
 
Oct 11, 2007
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Eteric Rice said:
This, being able to see 3D images would allow Nintendo to stealth go after the porno market. :lol
Yep, and we wont even get into video playback brain_stew suggested with this damn thing. What a glorious intro to 3D it would be. I mean...it would be coming right at you :lol
 

Dreamwriter

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Kilrogg said:
As a relatively small company, Nintendo has to favour some ventures over others. If 3D movies can add value with small costs, I can see Nintendo doing it at some point (just like they did with the book collection and Netflix), without marketing it as the next big thing. Otherwise, fat chance. They've got better things to do with their money and employees.
Keep in mind Nintendo has plenty of money just sitting there in the bank. They refuse to sell anything for loss (unlike the competition), they've got the most popular handhelds *and* console, and they typically don't spend a lot of money on expensive marketing like TV commercials. And they do like to take the occasional BIG risk. So if they wanted to they could spend a lot of money to fully develop an expensive service like 3D movies, that would create new markets for their hardware and make their system more desirable than potential handheld competitors.

And if they want to get into 3D movies on the 3DS, they really should do it NOW, not "at some point" - 3D is a big thing right now, and the longer they wait the more alternative options people will have to get 3D movies elsewhere. Heck, if Nintendo doesn't do it, I bet Sony will - after Nintendo announced the 3DS as a 3D system, and with Sony already pushing 3D TV's and stuff very hard, you can be sure that when the PSP2 comes out, it will be 3D as well.
 

Kilrogg

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Dreamwriter said:
Keep in mind Nintendo has plenty of money just sitting there in the bank. They refuse to sell anything for loss (unlike the competition), they've got the most popular handhelds *and* console, and they typically don't spend a lot of money on expensive marketing like TV commercials. And they do like to take the occasional BIG risk. So if they wanted to they could spend a lot of money to fully develop an expensive service like 3D movies, that would create new markets for their hardware and make their system more desirable than potential handheld competitors.

And if they want to get into 3D movies on the 3DS, they really should do it NOW, not "at some point" - 3D is a big thing right now, and the longer they wait the more alternative options people will have to get 3D movies elsewhere. Heck, if Nintendo doesn't do it, I bet Sony will - after Nintendo announced the 3DS as a 3D system, and with Sony already pushing 3D TV's and stuff very hard, you can be sure that when the PSP2 comes out, it will be 3D as well.
Right now I imagine their big risks/investments are the Vitality Sensor game, the 3DS software (retail games, and maybe downloadable games and online infrastructure), Project Sora (?) and the next home console. Mostly 3DS software and the next Wii, actually.
 
Sep 30, 2009
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Koren said:
The only reason to increase the resolution is the ability to identify more details in images. But that's computationnaly expensive.
The PSP can handle high-resolution image viewing, complete with a zoom function. Granted it takes a second to load, but I am guessing the 3DS will be more powerful than a PSP. The issue with the DSi's VGA cameras is that people may want to be able to export their images to other hardware - a 480p image may cut the mustard on a DSi screen during gameplay or video capture, but not when viewing a captured image on another screen (say, a 22" monitor).
 
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