I'm probably alone on this, but if there's one game that would pretty much guarantee a Wii U purchase for me, it would be a sequel to Sunshine. As brilliant as both Galaxy games were, there's just something about SMS that works for me. I actually like Isle DelFino and thought using FLUDD was a blast.
Yeah it's still my favourite 3D Mario. Never got the hate.
Can you describe how Near works on Vita? I'm blind to how it works.
Two things I hated about SMS: blue coins and the camera behind the ferris wheel.
Apart from that I liked the game.
Two things I hated about SMS: blue coins and the camera behind the ferris wheel.
Apart from that I liked the game.
why shouldn't it be?Well, it was interesting. But that makes me wonder... Is there still a sensor bar? I play on a video-projector and I wonder if that will be compatible with the Wii U.
NeoGAF is up? Oh shit, better post fast lol
So this is basically Nintendo's image for this gen
I like it
System looks a bit boring though with that long, fat top. They should make it so the Wii U Game Pad charges when resting on top of it
Its a classic. Never understood why ppl can't play SMG for their 3d needs and NSMB for the 2d stuff. Why is there even a debate at all?Yeah it's still my favourite 3D Mario. Never got the hate.
That pro controller is going to be the best controller ever.
I just watched it and that first wiiU game play video was pretty damn cheesy, but I still liked it. A lot.
:lol @ chipmunk Iwata. Also I think Nintendo really underestimates the internet. The amount of penis doodles I foresee on the Miiverse is staggering.
Two things I hated about SMS: blue coins and the camera behind the ferris wheel.
Apart from that I liked the game.
But the same half-a-second extreme horror closeup was used every time footage of the "game" was shown. How could you think that was genuine?
Er...no it wasn't. Plenty of close ups but a number of different zombies.
I just did a bunch of screencaps from the vid-
Wow, I actually want to play this (if there is something to play).Er...no it wasn't. Plenty of close ups but a number of different zombies.
I just did a bunch of screencaps from the vid-
The message editor for the plazas has a spoiler function, and I'd guess there'll also be a way for other users to flag a message as a spoiler if it wasn't by the creator. Beyond filtering out strangers that's probably how Nintendo will handle that issue.
Really excited about Miiverse. It's hard to believe it's coming from Nintendo. I hope to hear more about Nintendo Network at E3. Wii U Controller Pro is also great news. Cautiously optimistic about Wii U now.
'Ello 'ello 'ello. What' all this then?
Looks like Nintendo might have got a new IP! I could be interested in a "Non Specific Action Figure" game....
Haven't seen the video. Why are people saying there are 5 different control options? Tab, pro controller, Wii mote and ?
I don't know how they are going to manage filtering the Miiverse if they allow for people to post handwritten/drawn messages from the gamepad.
It will also be interesting to see how they manage game spoilers as well.
Just saw this on IGN. Apparently, white will not be the only option at launch...
http://www.ign.com/articles/2012/06/04/e3-2012-wii-u-comes-in-black-too
Actually this a very easy function to develop. I've been thinking about this months ago for a video game website. In an actual game, this will be even easier:
Developers, and very easily thanks to the SDK, can automaticaly assign a spoiler value each time you send a message, or list the game message board.
For example in Zelda, if you are at the third dungeon, your messages are automatically labelled "3" and you can't see the other gamer's messages that have a value of 4 or higher.
The anti pedo-predators and penis technology will be much more challenging for Nintendo, and that's actually my main concern about last nights announcements.
Though I really liked Xbox 360's original blade interface and wish they hadn't changed it or let you choose to keep using it.
I think there are two levels of things gong on.
The first is that every game, I think, will have its own 'plaza' where Miis related to you (either by friends list or geography/language) can leave comments or updates about the game. And you can see a feed of those things. Developer doesn't have to do anything for that, it exists outside the game, on the OS side.
The second seems to be an API that devs can use to access and/or create event/time-stamped 'social data' around their game - comments being made at specific points in the game etc, and use it in-game. Up to devs to use that, and to expose the data to the player as they see fit.
Spoilers could be controlled pretty naturally using the second system. The first could be more open to abuse, so may depend more on you own moderation of the Miis who can contribute to your feed (e.g. friends only).
Hardcore dude in the pre pre e3 conference was sporting a black controller.
The exploration from Mario 64/Super Mario Sunshine is sorely lacking in newer 3D Mario games.
Hardcore dude in the pre pre e3 conference was sporting a black controller.
Iwata was reading the comments.