Nintendo should work with the guy and porting this thing to 3DS and WiiU.
That would require them to have even an inkling of a clue as to what the Metroid fanbase wants.
Nintendo should work with the guy and porting this thing to 3DS and WiiU.
they made AMR2 from the ground up.
That would require them to have even an inkling of a clue as to what the Metroid fanbase wants.
I guess its because a microsoft ip? I mean, lbp didnt get its mario levels taken down, no matter how shit they played.How do things like Pixelmon (Minecraft mod) get away with this sorta thing?
It doesnt really use that many assets aside from a couple of sprites, Nintendo doesnt own gameplay mechanics, and the game has original levels in addition to the remaked ones.It's hardly a 'clean room design' implementation given its using actual assets, gameplay features and level design created by Nintendo.
At best it is a derivative work.
What percentage of people downloading AM2R for free do you believe would go and buy a boxed copy for $40+ and the associated hardware required to play it?
It doesnt really use that many assets aside from a couple of sprites, Nintendo doesnt own gameplay mechanics, and the game has original levels in addition to the remaked ones.
In answer to your sales question: it would handily outsell Federation Force by 10x easily, and thats a pessimistic estimate.
Aaaaannnnd you have no idea how copyright law works lol.
You have literally no basis to assert that as a fact.
Based on the sales of other Metroids in Japan i would say 10x is a pretty reasonable guess compared to FF.You have literally no basis to assert that as a fact.
Did the creators of the hundreds of other fan games that Nintendo went after also "put it around everywhere"? How secret are you meant to keep these can games while still making people aware that they exist? Anything outside of only sharing it on a private forum could make it back to someone at Nintendo. You're not hating on fan games you're just holding the creators to ridiculous standard to distract from the fact that legally correct or not Nintendo made a dick move that they didn't have to.How am I being hypocritical? When did I say I dont like fan games? Im arguing for people keeping it underground and not being idiots putting it up everywhere, and also that once its taken down tough titties thats what was gonna happen from day 1. The creator of A2MR knew that the whole time, and even pleaded for people to stop hating on Nintendo.
They could have very well done this to Newgrounds first.
If this would be the case, then software patent would be under the same lens. Yes, there are many stupid ones from patent trolls, but also some great ones. If gameplay, level-design and mechanics, which there are many more possibilities then in movies, what is their still left, what makes games unique? Story, art and music isn't a exclusive element to games. You're argument is, that there is no exclusive authorship in games. This would be very sad ...A filmmaker can't claim ownership of slow mo, dutch angles, or other filmmaking techniques. Gameplay, level design motifs, mechanics, and other game making techniques are similar.
Case in point, Stardew Valley is not a Harvest Moon game. It is inspired and iterates on gameplay concepts and ideas in Harvest Moon, but it is in no way a Harvest Moon game nor is it using Harvest Moon assets.
But this is was a decision from Capcom! There wasn't some person, simply making the decision for them without asking.People still buy and play Resident Evil Director's Cut even though REmake is a thing that exists. Remakes never fully eliminate the appreciation for the original project, and in many cases they revitalize interest in it.
Based on the sales of other Metroids in Japan i would say 10x is a pretty reasonable guess compared to FF.
Based on the sales of other Metroids in Japan i would say 10x is a pretty reasonable guess compared to FF.
What is this even? AM2R has an incredible amount of original work, the separate areas are incredibly fleshed out in design and lore. Music is the only thing the game is derivative in, and good composers are hard to come by.Why should nintendo work with the guys, people give these fan made developers too much credit they just use nintendo gameplay engine. They couldn't make a good metroid game from the ground up to save their lives.
But the thing I'm really fucking annoyed about if how so many people here are discrediting the great work fans produce using owned IP. The Sonic community is famous for this and some of my favorite Sonic games (Before & After the Sequel) are FAN GAMES. Yet they stand tall next to the Genesis games to me.
Sonic Chrono Adventure is another great case, as it uses assets/music from other games but its core gameplay is an inventive take on Sonic gameplay (Metroidvannia Sonic).
I was going to talk about fan games with Retrospectives for the Sonic side of the series, but with how many people here dislike fan productions, why bother putting them here? When I get around to them, they won't be posted on Gaf.
I swear, this year really showed me how toxic his forum is.......see you all later.
Its entirely relevant, since if they can greenlight a crappy spinoff no one wants and is going to sell lije shit, surely they could've worked with this dude and got a game that would have sold much better.What percentage of AM2R downloads are from Japan only?
Any "X would definitely sell Y because I like Z" statements are inherently make-believe wishful thinking.
Looking at week 1 sales of FF in one single territory and then extrapolating that out to hypothetical worldwide sales of a completely different product is, well, I don't know how to say idiotic in a less confrontational or insulting way.
e:
It's also not relevant, because FFs existence isn't a "THIS OR AM2R!" decision. FFs existence has no bearing whatsoever on AM2Rs existence.
Maybe if nintendo would go back to putting out titles people want we wouldnt have this issue.
A much larger number of people than those who bought Federation Force for 40 dollars.What percentage of people downloading AM2R for free do you believe would go and buy a boxed copy for $40+ and the associated hardware required to play it?
Exactly. At best this sort of thing damages people's interest in creating fanworks for Nintendo's properties, at worst it creates a venomous relationship between Nintendo and its fans in general. It's such a zero-win game as to be ridiculous. To say nothing of fanworks sparking interest in official games - speaking personally, my first Mega Man game was a fanmade one, and I went on to buy literally the entire classic series.This is not how you inspire future generations of game designers.
It's fitting that Sonic Mania won't be released on the NX.Meanwhile, sega is giving a lecture next month at steam dev days about embracing fan generated content...
Valve held that lecture last time.
In all fairness, a free game with good press on an omnipresent platform would garner you a LOT more downloads than it would a full priced hardware game. And I would think a lot of the downloads were more casual ones just to make sure they have it rather than play it.
I never mentioned AM2R downloads. Look in the FF sales thread. 30-40k+ seems to be the normal range for first week sales of the series. ~10 times what FF did in a week. Considering how vastly negative the reaction to FF was and that it has been 12 years since the last 2D Metroid I don't think it's that out there to suggest that an official AM2R would do significantly better than a surefire bomba.What percentage of AM2R downloads are from Japan only?
Any "X would definitely sell Y because I like Z" statements are inherently make-believe wishful thinking.
Looking at week 1 sales of FF in one single territory and then extrapolating that out to hypothetical worldwide sales of a completely different product is, well, I don't know how to say idiotic in a less confrontational or insulting way.
e:
It's also not relevant, because FFs existence isn't a "THIS OR AM2R!" decision. FFs existence has no bearing whatsoever on AM2Rs existence.
Kyzer, AM2R is copyright infringement but it is ultimately harmless for Nintendo. The reason the game exists is that Metroid 2 is extremely dated by modern standards. The audience for the game is either serious Metroid fans who either already own the game and want a better version or people who think Metroid 2 is dated enough that they don't want to buy the original version. Nintendo ultimately doesn't gain that much by going full bore against the game.
It really doesn't. It wouldn't surprise me if the sales for Metroid 2 on the eShop INCREASED based on the additional exposure that AM2R gave the game.
*Raises hand*
Own both the VC and the original Gameboy version (though that one's lost somewhere).
Fucking Nintendo fanboys.
you're the one who doesn't understand how it works lol
im gonna get my uncle at nintendo to sue you for infringing on the pokemon copyright
Based on the sales of other Metroids in Japan i would say 10x is a pretty reasonable guess compared to FF.
Did the creators of the hundreds of other fan games that Nintendo went after also "put it around everywhere"? How secret are you meant to keep these can games while still making people aware that they exist? Anything outside of only sharing it on a private forum could make it back to someone at Nintendo. You're not hating on fan games you're just holding the creators to ridiculous standard to distract from the fact that legally correct or not Nintendo made a dick move that they didn't have to.
I'm just very worried for Pokemon Uranium and Mother 4, just like most people. The former because it's still pretty buggy and I'd love to see it improved, the latter because it has yet to be released, of course.
A remake of a metroid game has the potential to get good sales wiht or without the guy who made am2r but that would require Nintendo to have any interest on developing 2d metroid games and its clear they dont care about 2d metroid
But this is was a decision from Capcom! There wasn't some person, simply making the decision for them without asking.
You know, when a fan remade Sonic with a new engine and widescreen, SEGA hired the guy and released SEGA CD... then 1.. 2... And now the same guy is working on Sonic Mania.
If only Nintendo would want to make money. :")
A much larger number of people than those who bought Federation Force for 40 dollars.
But go on, keep defending Nintendo's shitty business decisions.
No, but you quoted me replying to someone who did.I never mentioned AM2R downloads.
you have no idea what a hypothetical title today would or would not sell.]
you have no idea what a hypothetical title today would or would not sell.
Sorry, not having a great deal of sympathy for people using ripped assets is nothing to do with "nintendo business decisions".
I get some people are super butthurt about FFs mere existence. but that has nothing to do with the topic
Talking about takedowns to come ... I think Rogue Dawn is a pretty big project that has some potential to blow up upon release. It's a romhack of NES Metroid, but it is also all new apart from the character and name. It's a completely different game from the original. I think that might give it the potential to gain some media traction through word of mouth even outside the usual romhacking/speedrunning circles.
The big difference to something like Skelux' Star Road (which is basically a fan-made sequel to Super Mario 64) is that the Metroid franchise is currently in the news anyway.
It's going to be interesting to behold. Pokémon Uranium blew up a bit and got taken down, but the vast majority of the hacks and games on Pokécommunity are completely fine. You'd think if Nintendo found out about Uranium, they might have found out about the huge homebrew community there, too, especially since there've been articles on Pokémon homebrew before. Or they really just don't care until it reaches the general public.
I wonder if Nintendo even has an actual enforcement policy that is not basically arbitrary.
What are you guys even trying to get me to understand? That I should be angry at Nintendo? That they coulda done something different and it woulda been cool? Thats not what the damn argument is about. A2MR is cool and it would be awesome if we could just be let to have it, but thats not how it worked out, and people being upset makes 100% sense, but if youre denying its illegality or pegging me as a fanboy because im not against Nintendo for this decision, then theres a lack of perspective IMO
?me said:legally correct or not Nintendo made a dick move that they didn't have to.
We actually have though. It would handily outsell Federation. Thats not even worthy of debating.you have no idea what a hypothetical title today would or would not sell.
They could have. Oh, I dunno. Not done anything to it? There was no reason for them to do anything to AM2R, Pokemon Uranium, or any of the other fangames they've randomly decided to be up in arms against. Just like fanart or fanfiction is, while technically not kosher, left alone. It's a piece of fanwork, as a tribute to a thing someone really enjoys, and it isn't hurting anyone, least of all Nintendo.It's "harmless" (I dont think a court of law or Nintendo's lawyers would agree), but that has nothing to do with it.
They sent a cease and desist, and it took them months, even after it was on the worlds most prominent gaming sites and there was literally no way nintendo executives didnt know about it. Thats not "full bore". They gave it the softest slap on the wrist they could, legally.
They could have. Oh, I dunno. Not done anything to it? There was no reason for them to do anything to AM2R, Pokemon Uranium, or any of the other fangames they've randomly decided to be up in arms against. Just like fanart or fanfiction is, while technically not kosher, left alone. It's a piece of fanwork, as a tribute to a thing someone really enjoys, and it isn't hurting anyone, least of all Nintendo.
They could have. Oh, I dunno. Not done anything to it? There was no reason for them to do anything to AM2R, Pokemon Uranium, or any of the other fangames they've randomly decided to be up in arms against. Just like fanart or fanfiction is, while technically not kosher, left alone. It's a piece of fanwork, as a tribute to a thing someone really enjoys, and it isn't hurting anyone, least of all Nintendo.
you have no idea what a hypothetical title today would or would not sell.