grandjedi6
Master of the Google Search
Nintendo Power
News
-- Majescos Flips Twisted World (Wii) will feature an original score by Tommy Tallarico
-- Natsume is releasing the minigame based game, Harvest Moon: My Little Shop for Wiiware
-- Valhalla Knights: Eldar Saga (Wii) will have two-play online co-op
-- Sega is releasing a new Jambo! Safari game for the Wii and DS.
-- ZootFly Studios is making a game staring Mr. T and Will Wright fighting Nazis (Wii)
Release Dates
-- Marvel Super Hero Squad (Wii, DS) Fall 2009
-- Valhalla Knights: Eldar Saga (Wii) Summers End
-- Metroid Prime Trilogy (Wii) August 24th
-- Icarian: Kindred Spirits (Wiiware) Summer
Previews:
Kingdom Hearts 358/2 Days
-At first your partner will be predetermined by later you can choose who you will bring on a mission
-at one point in the game a flashback occurs on the bottom screen while the normal screen still occurs on top.
-panels represent everything in this game: items, magic, items, experience points, items .
-You can unlock multiplayer missions by finding Proof of Union tokens in the single player game
-You can play as any Organization XIII character in the multiplayer mode
-NP compares the multiplayer mode to Legend of Zelda: Four Swords
-having the most gems in a multiplayer game wins you a mission crown, which can be traded for prizes in the single player mode.
-Nomura thinks this would be a good first game for players new to the series
Tatsunoko vs Capcom
-originally, this article's leak is what confirmed its US release but by now there really isn't anything new to say
Scribblenauts
-280 stages made up of either Puzzle stages (complete an objective to get the Starite) or Action stages (get the character to the Starite).
-"A par system that challenges you to beat levels using the fewest objects possible and a limit system that prevents you from repeating solutions on subsequent playthroughts add extra layers of playability, while a custom level editor ensures that the game could quite literally be limitless."
-at one point there was a glitch that allowed two bunnies to multiple infinitly until the game crashed and another error that allowed an elephant pick up a bazooka with its trunk and fire it madly
Muramasa: The Demon Blade
-collected souls of defeated enemies can be taken to Muramasa who will craft new blades
-between battles you can make camp and cook food to restore HP or increase stats.
-players are encouraged to alternate between the two characters quests because not only do the stories intersect but so do the sword trees which decide the prerequisites for forging
Interview: George Kamitani
Astro Boy (Wii)
-developed by High Voltage Software
-70% of the game is side and vertical scrolling levels made up of 2D action/platforming (like Astro Boy: Omega Factor!)
-30% of the game is made out of shooter levels ala Gradius (or Astro Boy: Omega Factor!)
Interview: Hideo Yoshizawa
-creator of Ninja Gaiden and Klonoa
-He use to have a hard time playing 3-D games, hence why he creates 2-D games
-The Phantomile language from Klonoa is made up of random words and sounds the developers blurted out in a meeting, including german words twisted around and the names of musicians scrambled up
-The reason Klonoa has a double jump is because during the games development the marketing team asked if his big floppy ears allowed him to fly and so the development team, worrying that the public would think the same, decided to give him an extra boost caused by the ears.
Reviews
The Conduit 8.0
Lets Tap 7.0
Indiana Jones and the Staff of Kings (Wii) 7.5
Ghostbusters: The Video Game (Wii) 7.5
Knights in the Nightmare 8.0
Lego Battles 5.0
The Munchables 7.0
Harvest Moon: Frantic Farming 8.0
Boom Blox Bash Party 8.0
Grand Slam Tennis 7.5
Phantom Brave: We Meet Again 8.0
Roogoo Attack 4.0
Naruto Shippuden: Ninja Council 4 5.0
Miami Law 3.0
The Legendary Starfy 7.0
Tiger Woods PGA Tour 10 9.0
Destiny of Zorro 2.5
X-Men Origins: Wolverine (Wii) 5.0
Next Month
E3! (wait a minute )
News
-- Majescos Flips Twisted World (Wii) will feature an original score by Tommy Tallarico
-- Natsume is releasing the minigame based game, Harvest Moon: My Little Shop for Wiiware
-- Valhalla Knights: Eldar Saga (Wii) will have two-play online co-op
-- Sega is releasing a new Jambo! Safari game for the Wii and DS.
-- ZootFly Studios is making a game staring Mr. T and Will Wright fighting Nazis (Wii)
Release Dates
-- Marvel Super Hero Squad (Wii, DS) Fall 2009
-- Valhalla Knights: Eldar Saga (Wii) Summers End
-- Metroid Prime Trilogy (Wii) August 24th
-- Icarian: Kindred Spirits (Wiiware) Summer
Previews:
Kingdom Hearts 358/2 Days
-At first your partner will be predetermined by later you can choose who you will bring on a mission
-at one point in the game a flashback occurs on the bottom screen while the normal screen still occurs on top.
-panels represent everything in this game: items, magic, items, experience points, items .
-You can unlock multiplayer missions by finding Proof of Union tokens in the single player game
-You can play as any Organization XIII character in the multiplayer mode
-NP compares the multiplayer mode to Legend of Zelda: Four Swords
-having the most gems in a multiplayer game wins you a mission crown, which can be traded for prizes in the single player mode.
-Nomura thinks this would be a good first game for players new to the series
Tatsunoko vs Capcom
-originally, this article's leak is what confirmed its US release but by now there really isn't anything new to say
Scribblenauts
-280 stages made up of either Puzzle stages (complete an objective to get the Starite) or Action stages (get the character to the Starite).
-"A par system that challenges you to beat levels using the fewest objects possible and a limit system that prevents you from repeating solutions on subsequent playthroughts add extra layers of playability, while a custom level editor ensures that the game could quite literally be limitless."
-at one point there was a glitch that allowed two bunnies to multiple infinitly until the game crashed and another error that allowed an elephant pick up a bazooka with its trunk and fire it madly
"Well, the game started out featuring an astronaut that traveled to different worlds to help inhabitants by using his writing ability, but the character felt too generic and faceless. Eventually I decided there wasn't a need for a story in the game, and the astronaut changed into Maxwell, the Scribblenaut! The Title was originally a placeholder name, but it was unique and catchy, so we decided to keep it" -- Jeremiah Slackza, creative director
"The game has so many words that I doubt people will find them all. Having rare, obscure, and silly words that are missing from the game is unfortunately inevitable, but we know people will enjoy the amount of words we've put in there." -- Jeremiah Slackza, creative director
Muramasa: The Demon Blade
-collected souls of defeated enemies can be taken to Muramasa who will craft new blades
-between battles you can make camp and cook food to restore HP or increase stats.
-players are encouraged to alternate between the two characters quests because not only do the stories intersect but so do the sword trees which decide the prerequisites for forging
Interview: George Kamitani
..In fact, Ninja Princess Crown was the working title on the very first draft of the games design document. We submitted the proposal to Sega and Atlus, but unfortunately neither seemed interested in the idea. Just when we thought we had exhausted all of our potions, Marvelous Entertainment stepped in and offered to publish it.
At the 2008 Tokyo Game Show, I was sitting behind the Muramasa: The Demon Blade kiosk, still writing the game endings on my cell phone!
And we couldnt remove the hot spring because, well, that would have just made me sad.
Its those who were dissatisfied with Odin Sphere that I most hope will try Muramasa: The Demon Blade
Early in development, we were displaying text vertically, in the traditional Japanese style. But since that would look very strange in English, we changed it to a more conventional horizontal layout for the sake of the international market.
When we draw the graphics, we create them in high resolution from the beginning, and then shrink them down to fit the available memory when we convert them into game data.
So, any hints on what youre working on next?
Were making a 2-D game, of course! Unfortunately, I cant tell you anything more than that. Were working really hard in hopes that we can announce the project soon But when Starcraft 2 comes out, theres a strong possibility that well get hooked and wont be able to work anymore. [Laughs]
Astro Boy (Wii)
-developed by High Voltage Software
-70% of the game is side and vertical scrolling levels made up of 2D action/platforming (like Astro Boy: Omega Factor!)
-30% of the game is made out of shooter levels ala Gradius (or Astro Boy: Omega Factor!)
Interview: Hideo Yoshizawa
-creator of Ninja Gaiden and Klonoa
-He use to have a hard time playing 3-D games, hence why he creates 2-D games
-The Phantomile language from Klonoa is made up of random words and sounds the developers blurted out in a meeting, including german words twisted around and the names of musicians scrambled up
-The reason Klonoa has a double jump is because during the games development the marketing team asked if his big floppy ears allowed him to fly and so the development team, worrying that the public would think the same, decided to give him an extra boost caused by the ears.
Reviews
The Conduit 8.0
Lets Tap 7.0
Indiana Jones and the Staff of Kings (Wii) 7.5
Ghostbusters: The Video Game (Wii) 7.5
Knights in the Nightmare 8.0
Lego Battles 5.0
The Munchables 7.0
Harvest Moon: Frantic Farming 8.0
Boom Blox Bash Party 8.0
Grand Slam Tennis 7.5
Phantom Brave: We Meet Again 8.0
Roogoo Attack 4.0
Naruto Shippuden: Ninja Council 4 5.0
Miami Law 3.0
The Legendary Starfy 7.0
Tiger Woods PGA Tour 10 9.0
Destiny of Zorro 2.5
X-Men Origins: Wolverine (Wii) 5.0
The Conduit worthwhile endeavor but wouldnt make as big an impact on a competing console
Pros
-large amount of customization
-good weapon selection
-Intriguing locals (Library of Congress, Pentagon, etc.)
-platform defining online play
-Bounty Hunter mode
-best pure first person shooter on the Wii
Cons
-story is rote
-enemy AI fails to impress
-little innovation to speak of (outside if the controls)
-level of detail in the environment can be inconsistent at times
-no destructible environments
-The All Seeing Eye is a cool idea but underutilized
-the abrupt, Halo-esque ending (hints at a sequel?)
8.0
Indiana Jones and the Staff of Kings
Pros
-ultimately enjoyable, with some nice gameplay variety and good sound-alike voice acting
-comes with Indiana Jones and the Fate of Atlantis!
Cons
-lack of context sensitivity
-checkpoints arent placed as well as they should be
-combat relies heavily on context-sensitive environmental interactions
7.5
Ghostbusters: The Video Game
Pros
-Its Ghostbusters!
-impressive number of environmental objects
-wrangling a ghost with the Wiimote is fun
Cons
-gets repetitive, doesnt stay fresh
-AI allies are not helpful
7.5
Knights in the Nightmare
Pros
-beautiful game with rich background art and 3-D fireworks
-involving story
-great combination of cerebral strategy and pure twitch challenge
-Mastering the game itself is the real award, though
Cons
-Learning curve? This one has a learning cliff!
8.0
The Legendary Starfy
Pros
-2-D graphics look great
-controls smoothly
-plethora of moves
-wealth of content
Cons
-gameplay feels generic
-level design is bland
-not much technique involved in using Starfys myriad moves
-not really challenging
7.0
Grand Slam Tennis
Pros
-plenty of play modes
-abundance of real players and venues
-RPG elements provide incentives to keep playing
-without Wiimotion Plus its just like Wiisports, but with it adds additional controls to the game
Cons
-steep learning curve
-game sometimes misreads the player's intentions
7.5
Tiger Woods PGA Tour 10
Pros
-swing mechanics have uncanny precision
-new level of control
-new putting system is more realistic
-new features such as live online tournaments, weather conditions via the forecast channel and disc-golf
-good commentary
-"most authentic sports video game I've ever played"
Cons
-putting recommendations can be inaccurate
9.0
Miami Law
Pros
-campy humor
Cons
-awkward dialogue
-weird plot holes
-puzzles are full of confusing gaps in logic
-conversation trees are pointlessly frustrating
-picking the wrong choice of two equally sensible answers can kill you without warning
3.0
Next Month
E3! (wait a minute )