Wants the largest console games publisher to avoid Nintendo's platforms.
- May 4, 2007
Four 1GHz A57's are well within porting distance to 6 1.6GHz Jaguars. YET those A57's are not above said Jaguars, neither in single-threaded performance nor in MT. That means devs will have to mind the CPU side of ports again*. Which is where my two personal let-downs from the DF article stem (taken at good faith):How far behind are 3-4 A57 at 1GHZ compared to 6 Jaguar at 1.6?
1. For once (since the Cube, which, mind you, had its narrows compared to some of its competitors, but was a fair draw overall) nintendo had the chance to make a console where devs could just have a worry-free experience with the CPU side of things in multiplats.
2. For once nintendo could make a console where quantitive advances in tech pushed their vision a generation ahead of every body else - that perfect tech storm I was talking about with LCGeek the other day. A hybrid console carried on a new fabnode, with a non-compromise CPU (A72) and a state-of-the-art GPU (Maxwell+), backed by competent sw support.
Clearly (1) is not happening now - it's business as usual for the devs working on ambitious multiplats. As re (2) - somebody somewhere at nintendo decided cost and homogeneity across the two modes were more important. I can surely understand that line of thinking - it's the safer one. But not the more progressive one.
Anyhow, I needed to vent a bit. Not the gamer in me, mind you, but the technologist in me.
* Heck, they might have to mind the CPU side of some wiiU ports as well.