BurntPork said:Sony's basically breaking even with Vita. Every software sale will be pure profit. And if Nintendo has launched at $200 with a big game, it would easily be selling twice as fast as it is now, if not 3x. Nintendo screwed themselves in every way possible.
Breaking even? Right.
"Sonys PlayStation Vita is making headlines worldwide due to the systems visual prowess and impressive lineup of launch titles. Cramming so much horsepower into this little package was certainly a costly investment for Sony, but the company shocked the world when they revealed that the Vita will retail for $249.99 (Wifi only)/$299.99(3G/Wifi AT&T Service Contract Required) for North America. This cheap price will come at a cost for Sony, however.
In an interview with Reuters Japan, Sonys Kaz Hirai stated that Sony aims to make a profit on the PlayStation Vita in three years. Sony often sells their hardware at a lost, so this isnt anything new for the company as they sold the PlayStation at a lost despite the $600 price tag. Out of the three home-console manufacturers, Nintendo is usually the only company to make a profit on hardware right away due to their conservative nature of building their hardware."
And software sales aren't "full profit" dude - you have to recoup the cost of development. $200 may even be too much for a handheld at this point in time as well, with the timeframe and how many games aren't out. It also puts you at a disadvantage 4-5 years down the line when you could use a price drop and you have no room to work with. Ideally, Nintendo should have had this ready in November of last year, with a major game like Mario Kart, and at a $200 price tag. It would have cleaned up with people looking for something to buy that Microsoft did cash in on. Anything else is irrelevant, and it makes no sense to drop to $200 now. Sales aren't everything.