Yeah.they need the management side of western developers to help them focus. That and the great talent at PD could make an awesome GT6 game. And in a fraction of the time they previously needed.
I really don't think they'll be working with the western development side at all. I would believe that Kaz wants to keep the project to his team only to design it the way he wants to.
Its difficult because its not like PD can hire tons of new programmers in order to make the project they wish. The amount of high end graphic programmers in Japan continues to shrink, compared to the west where many people are going to school learning high end graphics programming (kind of like in an article where Yoshida from SCE WWS mentions about the power shifting from Japan to the west). FFXIII had a similar problem too which probably explains why HD towns and so on could not be used.
Tons of games from Japan these days are getting made in the west instead, such as Castlevania, Devil May Cry, Dead Rising, Front Mission, Silent Hill, and so on, due to high end graphic programmers being on the west.
Why For? said:
This aspect of GT never has to leave. But why have soooooooooooo many cars? It's just not necessary. There's no reason GT6 couldn't be great with a total of say 300 cars. No reason whatsoever.
PD just needs to do some legitimate research into what the userbase wants. Given Europe is now the no.1consumer of GT, why is the car list so Japan-centric? Cut the driftwood and focus on great road cars. You obviously still need the Japanese tuner cars, but there's no need to have:
Skyline R32 B-Spec
Skyline R32 B Spec II
Skyline R33 etc. etc.
Do your research, find out which cars were the most popular and cut it down to the 3 or 4 most popular Skylines.
Want the game to do better in the US? Do some research find out what American's drive and what they WISH they were driving.
I truly believe culling the car list and researching it to find the right balance would make all the difference to both sales, cost andd ev time.
Kaz just has a dream of wanting pretty much every kind of car into a game. He's just really big into cars. I remember him wanting Formula 1 racers included too, but Sony no longer licenses F1.
It may be more practical to go to fewer cars, but he just wants pretty much every car imaginable in a game. I'm not really sure if few cars would go so well since I remember many complaining about GT5P only having like 70 or so cars in NA/EU? I could understand the need for more tracks, but having 70 or so was not bad.