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NPD Sales Results for July 2014 [Up1: 3DS LTDs, Wii U LTDs, Tomodachi]

Bundy

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Jun 1, 2013
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Many don't, but many do. And we probably shouldn't be celebrating gamers willingness to be fucked over repeatedly :p

But yeah, I'm not convinced it'll actually move systems. The service itself might be a success, but I doubt it'll be a major impact in the so-called "console wars."
Exactly! Which is the reason why I and my buddies won't "reward" EA with our money.
Especially not for EA Access.
 

StevieP

Banned
Sep 10, 2006
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Curious what limiting the chart to #1+#2 in each gen would result in so made one.



Full console comparison, for reference.





"Listen to the mad man."
Cross tag with Stump :p

Very interesting graphs... And that's with front loading... :)
 

Bgamer90

Banned
Mar 20, 2007
20,961
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Exactly! Which is the reason why I and my buddies won't "reward" EA with our money.
Especially not for EA Access.

The thing with this is that you could actually give EA less money for their games with the service. It depends on what you are interested in though.

For example, if you pay $5 for the service now, you can get Madden, FIFA, and NHL early and pay ~$15 less in comparison to if you got all three in retail.
 

Bundy

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Jun 1, 2013
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The thing with this is that you could actually give EA less money for their games with the service. It depends on what you are interested in though.

For example, if you pay $5 for the service now, you can get Madden, FIFA, and NHL early and pay ~$15 less in comparison to if you got all three in retail.
If you don't buy anything EA, you don't reward them for anthing ;)
 

A Human Becoming

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Feb 4, 2007
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Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Mar 10, 2011
22,885
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955
30
theflyingthoughtsblog.wordpress.com
It seems I can finally update my June to July prospects, with last month's sales

June to July prospects

MOM changes

360. PS3 Wii Wii U PS4 One
0.74 1.606* 1.11 0.69 0.695 0.665
0.86 0.554** 0.83 0.57
0.93* 0.74 0.7
0.84 0.7 0.6
0.98 1.865 0.7
0.546 0.73. 0.74
0.79 0.73 0.66
0.764 0.77
0.87

Weekly weeks changes

360 PS3 Wii Wii U PS4 One
0.93 2* 1.39 0.863. 0.869 0.831
1.073 0.693** 1.04 0.723
1.164* 0.924 0.874
1.053 0.88 0.75
1.227 0.67 0.87
0.683 0.897 0.92
0.987 0.914 0.825
0.955 0.964
1.087

360* = Xbox 360 20 Gig Price Drop (349$-299$)
PS3*= PS3 60 Gig Price Drop (599$-499$)
PS3**= the month after MGS4
 

hawk2025

Member
Jan 20, 2013
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The thing with this is that you could actually give EA less money for their games with the service. It depends on what you are interested in though.

For example, if you pay $5 for the service now, you can get Madden, FIFA, and NHL early and pay ~$15 less in comparison to if you got all three in retail.


Yeah, but at that point you are still spending $54 on yearly iterations of the same damn thing and with zero resale value.

This logic doesn't pass muster.
 
Feb 15, 2013
8,976
7,754
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London
The thing with this is that you could actually give EA less money for their games with the service. It depends on what you are interested in though.

For example, if you pay $5 for the service now, you can get Madden, FIFA, and NHL early and pay ~$15 less in comparison to if you got all three in retail.

Buying their games each year isn't mandatory. God forbid.
 

Ty4on

Member
Jun 22, 2011
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Keep in mind that the Wii was supply-constrained for well over a year.

Same with the 360 and PS2. XB1 and PS4 look so frontloaded because they didn't have big supply issues. PS4 had some, but nowhere near close to the Wii and 360 selling regular numbers in december.
 

PdotMichael

Banned
Feb 9, 2011
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As a small heads up Steam announced 75million active users at the end of last year - they gained about 10million new users in the launch window of the new consoles alone. Oh yeah... and LoL is a PC game that has erm about 70million unique players per month. And Steam/Lol are < PC_GAMERS_TOTAL.

But yeah let's keep talking about something like the 360 that sold 80million total units, give or take, as the "mainstream" device because that makes just tons of sense.

Looking at the sales of the large retail games. Yes, it makes tons of sense.

PC is a great platform for a different set of games. Several companies make a lot of money with f2p and social games
 

StevieP

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Sep 10, 2006
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Same with the 360 and PS2. XB1 and PS4 look so frontloaded because they didn't have big supply issues. PS4 had some, but nowhere near close to the Wii and 360 selling regular numbers in december.

Uhhhh..... 360 supply constrained for well over a year??
 

KillGore

Member
Aug 31, 2011
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Is it me or did I just expect bigger sales for Nintendo 3DS software sales?

4 million for both Pokemon? Is that what they sell usually? seems rather low for such a beast of a franchise. 1 million for ocarina of time?
 

Bgamer90

Banned
Mar 20, 2007
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Yeah, but at that point you are still spending $54 on yearly iterations of the same damn thing and with zero resale value.

This logic doesn't pass muster.

As I said in my post it "passes" if you are -- again -- interested in playing the games. If you are not (and think they are "the same thing every year" even though they actually do add new features) then of course you wouldn't like the "logic" (heh).

Buying their games each year isn't mandatory. God forbid.

Never said it was. Just said that people only interested in those three games could spend less money on them via only paying for a month of the service -- not the full year.
 

astrogamer

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Dec 31, 2012
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Is it me or did I just expect bigger sales for Nintendo 3DS software sales?

4 million for both Pokemon? Is that what they sell usually? seems rather low for such a beast of a franchise. 1 million for ocarina of time?
Pokemon sales seem slow but are probably ahead of HGSS by now. Usualy Pokemon has a bit stronger legs but I suspect the $40 price tag is hindering. remenber this is just US LTD.
OoT3D seem to be respectable for a remake especially one that hasn't dropped in price.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
Aug 7, 2013
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Have the 3DS #'s been mentioned? I glanced quickly, but didn't see anything ;.;
 

SwiftDeath

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May 31, 2013
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Does that matter though? It seems to me like the PS3 game would sell sub 5k monthly now.

I believe TLOU PS3 sold far more in July than 5k. It charted out of nowhere in several PAL charts I believe plus it ranked at #29 in Amazon's July Bestsellers

I have however been wrong before.....

Have there been any numbers give besides the Vita meager 17k?

[PS4] 187k
[XB1] 131k
[WIU] 80.5k
[360] 54k
[PS3] 32k
[Wii] 14k

Have the 3DS #'s been mentioned? I glanced quickly, but didn't see anything ;.;

Not thus far
 

Welfare

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Feb 24, 2014
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What's the point in keeping the 3DS numbers a secret? If Aqua just blurted out XBO and PS4 numbers, why not 3DS?
 

donny2112

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Apr 18, 2005
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360 had huge shortages for about the first 10/11 months, not over a year though.

Supply constraints were over for 360 by April 2006. 6 months in.

I know PS2 was supply-constrained at launch, but I don't know when that abated. It definitely wasn't supply-constrained by its second Christmas, but I'd fathom a guess that any supply constraints were over by summer 2001.

PS2 is just a guess, though. 360 is known.

Edit:
Old sales graph from last gen that I was updating at the time.

 

hawk2025

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Jan 20, 2013
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As I said in my post it "passes" if you are -- again -- interested in playing the games. If you are not (and think they are "the same thing every year" even though they actually do add new features) then of course you wouldn't like the "logic" (heh).



Never said it was. Just said that people only interested in those three games could spend less money on them via only paying for a month of the service -- not the full year.




If you are interested in every single EA Sports game and getting them day one with absolutely no additional discount over MSRP other than the one offered by the service or the possibility of resale value, sure, it passes.


But that's not logic, it's an exercise of the imagination.
 

donny2112

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Apr 18, 2005
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I'm going to say the shortages probably ended in March 2001. There was an absolutely huge sales spike that month for PS2, and the weekly averages settled down into a pretty consistent 70-80K per week after that except for July 2001 with Gran Turismo 3's launch with a PS2 bundle option. January and February 2001 were definitely shortage months, though, with 60K averages.



Edit:
This also fits with the 360's shortage ending in April after launch, and PS4's shortage ending around March/April this year. Guess shortage launches seem to clear out within 6 months of launch pretty often.
 

Dr. Feel Good

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Jun 13, 2006
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I'm going to say the shortages probably ended in March 2001. There was an absolutely huge sales spike that month for PS2, and the weekly averages settled down into a pretty consistent 70-80K per week after that except for July 2001 with Gran Turismo 3's launch with a PS2 bundle option. January and February 2001 were definitely shortage months, though, with 60K averages.



Edit:
This also fits with the 360's shortage ending in April after launch, and PS4's shortage ending around March/April this year. Guess shortage launches seem to clear out within 6 months of launch pretty often.

Where are you getting NPD hardware data by month back before mid 2001? I can find any reliable sources online.
 

LOCK

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Jun 26, 2006
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So I finally got this completed. I got the idea from old Gamasutra NPD sales reviews, so thanks for the idea:


As you can see the industry has been in a retail sales decline since 2008 at 21.4 billion dollars. However, this year will be the first year of retail sales-growth rather than decline. So far the year is up 9%. If that trend continues, it will end around a projected 14 billion in total as seen below:



I think September-December will be up more than 9%. Nintendo is offering better selling software in Q4 and third parties beginning September are offering software that should sell on par or better overall than last year. I'm uncertain about Microsoft's and Sony's software offerings this holiday. And I wonder if the the PS4 can increase enough this November and December to replace a possible decline in XB1 hardware sales compared to the 2013 season.

It is important to note that this is only NPD reported retail revenue and excludes digital purchases.
 
So I finally got this completed. I got the idea from old Gamasutra NPD sales reviews, so thanks for the idea:


As you can see the industry has been in a retail sales decline since 2008 at 21.4 billion dollars. However, this year will be the first year of retail sales-growth rather than decline. So far the year is up 9%. If that trend continues, it will end around a projected 14 billion in total as seen below:



I think September-December will be up more than 9%. Nintendo is offering better selling software in Q4 and third parties beginning September are offering software that should sell on par or better overall than last year. I'm uncertain about Microsoft's and Sony's software offerings this holiday. And I wonder if the the PS4 can increase enough this November and December to replace a possible decline in XB1 hardware sales compared to the 2013 season.

It is important to note that this is only NPD reported retail revenue and excludes digital purchases.
Quoting this for the new page.

I don't expect the first party games this Fall to do very well, but I think the third party titles on offer should more than offset that.

As for hardware that's a great question.
 

Liabe Brave

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Jan 23, 2007
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I'm going to say the shortages probably ended in March 2001. There was an absolutely huge sales spike that month for PS2, and the weekly averages settled down into a pretty consistent 70-80K per week after that except for July 2001 with Gran Turismo 3's launch with a PS2 bundle option.
It may have been by March, but I know for sure that the shortages were over by late April. That's because when PS2s started appearing on shelves instead of just eBay, I got together the cash to go buy one. But then in May Sony announced the GT3 bundle, so I made myself wait until July to get that.
 

LOCK

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Jun 26, 2006
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Quoting this for the new page.

I don't expect the first party games this Fall to do very well, but I think the third party titles on offer should more than offset that.

As for hardware that's a great question.
Other than MCC, nothing else from them has potential to be better sellers than last years offerings.

I really doubt we see XB1 sell 2m in Nov. & Dec. this year.
Thanks Lock

2007 and 2008 seem to be entirely unnaturally high growth
They also go way beyond the trend line.