On top of the virtual buttons, that thing looks incredibly uncomfortable to hold. More so if you imagine were those buttons would be. I can't ever imagine playing a fighting game on this thing. This looks like a disaster.
Still wish for physical buttons as they already have the display donut tech, but now that I'm thinking about it, four larger buttons in a circle around the sticks/nubs with the tactical feedback may not be bad.
Unless Nintendo bundles the NX with a Wii U Pro Controller though, I dunno if I can get behind a controller without face buttons, at least not for Nintendo's next big console. I only hope that this controller exists to serve as a method to connect Nintendo's mobile games with the NX.
So that entire surface is a screen? Seems pointless. Your hands will cover up the corners. Could put face buttons there instead. I don't get it. Why is screen space you can't really use, a priority over useful functionality? Hope that changes.
The screen is a haptic screen that will be used to to create digital buttons with physical feedback. It's actually really cool if it works well, because it means any part of the screen can become a button, and that you could possibly do stuff like customize the exact position of face buttons
I still think lack of buttons is a reactionary response from people who have no real understanding of the concept of haptic technology. I'm not sure how well the technology will work, but theoretically it could simulate a physical button really well, while providing additional advantages not present with them.
Honestly, if anything concerns me, it's that the cost of the controller will likely be pretty high. Though they'll likely have pro controller equivalents anyways if that's the case
I don't see why not having buttons on the main controller should be a dealbreaker for anyone. The Wii U and the Wii both had their "pro controller" that you could buy for playing fighting games or whatever else. I'm sure Nintendo would love to make money on that with the NX as well.
The biggest question any of us should have right now is: How will this controller design make Nintendo's games better?
For me, if it serves as a portable way to play the games when I can't connect to a TV, I'd be willing to accept the controller as it is the same way I do with the Vita now. The Vita is no Dual Shock 4, but it gets the job done when I want to play on the road. I imagine this thing will be able to serve the same way.
I haven't read any of the posts in this thread, because there's too much to go. All I have to say is that I don't think this is "THE NX controller." If the NX is really a hybrid system, then this is likely the handheld system (3DS successor) that can also serve as a "Wii U gamepad" for the NX. I think it's safe to assume that the NX will also have traditional controllers.
We don't know that until we've tried it, taptic engine on AppleWatch and the feedback on the Steam Controller both feel pretty good. If Nintendo use a refined version, built specifically for gaming, this just might work.
I still think about it as a smartphone with the added benefit of real sticks, not a traditional controller without real buttons.
Those are both terrible examples, for the apple watch you looking at it the whole time, if this is a controller and your looking at the tv your fingers aren't gonna stay on the buttons without you pressing them. Also the Steam controller only uses thumbsticks, not buttons.
Are you guys being serious with proclamations of Nintendo's death from one picture of something we don't even know what it is? I know this is the internet and we're supposed to be hyperbolic, but come on man.