TangoAlphaLima
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https://www.nytimes.com/2017/05/10/...million-from-fans-now-its-raising-issues.html
Kickstart me for $150 mil if old.
Mark Kearns, 38, a web designer and gamer from Chicago, stumbled upon a new video game called Star Citizen while online in late 2013. The game, which was in development, promised to revive the spaceflight simulation genre with a sprawling universe for players to explore.
Intrigued, Mr. Kearns decided to pledge money to see the game come to fruition. In total, he donated $175, which gained him access to Star Citizens alpha version a playable version of the game in its early stages plus a virtual ship to use in the game.
Since 2013, the game has quietly amassed more than $148 million in funding all from regular people who have donated either through the crowdfunding site Kickstarter or through the games online donations page. The amount is a record for a crowdfunded video game, and one of the largest for any crowdfunded project. Star Citizens developer, Cloud Imperium Games, has not taken any money from traditional financiers.
Yet the gigantic sum of money has created issues for Star Citizen, which began with a modest goal of raising $500,000 in 2012. As the dollars have mounted, the ambitions of Cloud Imperium Games have grown, and the games official release has repeatedly been pushed back. Some gamers have demanded refunds. One even filed a formal complaint with the Los Angeles County district attorneys office last year.
Clifford Zernicek, a 36-year-old designer from Houston, has pledged more than $15,000 to Star Citizen. He said he liked that the development of the game isnt behind closed doors, like normal publishers.
Of course I have reservations about whether or not Cloud Imperium Games can meet their goals, said Mr. Kearns, the web designer in Chicago. But he added that after a few updates and patches, I considered my pledge money well spent and anything else that came from the game was a bonus."
Kickstart me for $150 mil if old.