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Official Two Worlds thread - the Oblivion killer?

Costanza said:
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Looks like it just went out.
Hey, mine too! :D I know next to nothing about this game so I'll be interested as to how the 360 version turned out.
 
28th, huh? I thought maybe it would be at the local Walmart today.

It was kind of sad: if it was out today, I think I may have chose it over Bioshock, even though BS is fucking fantastic and what I've seen of TW looks like ass.

I just want a wide open Western RPG SO BAD...
 
bengraven said:
28th, huh? I thought maybe it would be at the local Walmart today.

It was kind of sad: if it was out today, I think I may have chose it over Bioshock, even though BS is fucking fantastic and what I've seen of TW looks like ass.

I just want a wide open Western RPG SO BAD...
Well rest assured that it's not ass.
 
This game has gone from in front of my face to way off the radar. Just have a questions..

How is the online done in this game? I was assuming it was going to be around 1-8 players done in a IP multiplayer way.

We received the strategy guides in the other day. The game is looking like a Friday arrival for the east coast.
 
Kabouter said:
Well rest assured that it's not ass.

It looks like every other Western RPG that received a lot of negative buzz from the mainstream, but a huge cult following on the internet.

Which I'm down with. The only wRPG that was pushed here and I didn't like was Gothic 2.

We received the strategy guides in the other day.

Yeah, I got excited about this today at Walmart. Flipped through it...doesn't really seem like a ton of side missions, but I'm hoping it was just me...
 
bengraven said:
Yeah, I got excited about this today at Walmart. Flipped through it...doesn't really seem like a ton of side missions, but I'm hoping it was just me...
I don't think this game is going to be great by any means. I think the main component that will make it stand out is the online support which I'm uneducated at the moment about. Other than that it looks like a very bland Oblivion with mostly hack and slash components.
 
SanjuroTsubaki said:
How is the online done in this game? I was assuming it was going to be around 1-8 players done in a IP multiplayer way.
You go to the network option in the main menu, you login, and you see a list of servers with a 50 player limit. Log in on one of these and you are put into a town with vendors with your newly created MP-only character. Here you can group with up to 7 others (and form guilds too), if you're ready, you go to the menu and you load up an instance to play. The instance is pretty much a section of the regular map with adjusted spawns.
 
Just got the call from... Aeris/Aerith/Erin, (Just what IS her name anyway?) Eb's automated call system. She didn't mention the name of the game she simply said, "The game" instead of Two Worlds or whatever. It's the only one I have on pre-order so it must be Two Worlds. I'm still on the fence about picking this one up though it does look like something I'd enjoy. Bioshock is ruling the tray right now.
 
No word here yet - but mine probably ships on monday. At least I hope so.

But if you guys get it earlier, give some impressions!
 
Just picked up my copy. I saw no less than 5 people buy copies while I did, plus another co-worker that picked one up later, so it's selling well at least around here. Can't wait to get home and try it out on the 360.

Gotta finish Bioshock first, though...
 
Impressions? There seems to be no buzz one way or the other. I could go for an Oblivion-esque romp in a more traditional fantasy setting.
 
GilloD said:
Impressions? There seems to be no buzz one way or the other. I could go for an Oblivion-esque romp in a more traditional fantasy setting.

hsve only played for about 20 minutes so far. The framerate is not so good, the dialogue and voice acting are terrible, but it seems like it might be a reasonably fun game once it gets going.
 
GilloD said:
Impressions? There seems to be no buzz one way or the other. I could go for an Oblivion-esque romp in a more traditional fantasy setting.

I don't think anyone gives a shit but a few of us.

I might have to go rent it first.
 
Any word on reviews from the major sites on this game yet? The videos make this game look terrible, but I'll probably bite if the multiplayer is good.
 
But is it immersive? I mean, does it have that Oblivion/Gothic/Fable feeling of "yes, I just entered a town and there's a ton of things to do now"?
 
bengraven said:
But is it immersive? I mean, does it have that Oblivion/Gothic/Fable feeling of "yes, I just entered a town and there's a ton of things to do now"?

It sems there's a pretty good amount of stuff to do. The first town, which is very small - you could call it an encampment, has me on about 5 different quests at the same time.
 
Just picked this up, blind purchase. Probably regret it. The back of the box makes it look wonderful though..
 
Please don't buy it. Rent if you must. The best advice would to go back and play Oblivion if you are needing a RPG fix.
 
Defcon said:
Please don't buy it. Rent if you must. The best advice would to go back and play Oblivion if you are needing a RPG fix.

Agreed, just played it for a while. Horrible graphics, framerate and combat. The game might be decent underneath that but on the surface it doesn't look good at all.
 
dionysus said:
How is the story? I am a big story guy in my rpgs, and I don't necessarily care about framerate too much.
Your sister was kidnapped, and it would be totally rad if you, like, saved her.
 
Basically, this is a game like Gothic 3, and I'm not talking about the design of it. Like G3, if you can put up with the game's many flaws and shortcuts, then you'll have an engrossing experience. I absolutely LOVED the PC version, despite the ugly characters and shitty framerate (it ate my computer for lunch).
 
Kabouter said:
You go to the network option in the main menu, you login, and you see a list of servers with a 50 player limit. Log in on one of these and you are put into a town with vendors with your newly created MP-only character. Here you can group with up to 7 others (and form guilds too), if you're ready, you go to the menu and you load up an instance to play. The instance is pretty much a section of the regular map with adjusted spawns.
PC version?
 
I need some more impressions. I was going to pick this up tomorrow morning, but I haven't heard much of anything. I want some game play impression. I could care less about the voice acting and frame rate if the game has enough content and game play to keep me entertained. I heard good impressions abuot the PC demo. I''m planning on picking up the XBox360 version. I just want some solid details and not nitpicking first impressions.
 
Apharmd Battler said:
I need some more impressions. I was going to pick this up tomorrow morning, but I haven't heard much of anything. I want some game play impression. I could care less about the voice acting and frame rate if the game has enough content and game play to keep me entertained. I heard good impressions abuot the PC demo. I''m planning on picking up the XBox360 version. I just want some solid details and not nitpicking first impressions.
Impressions seems to be mix. Some don't like it while others say its a solid game.

Here's a few user impressions

http://boards.gamefaqs.com/gfaqs/genmessage.php?board=932336&topic=37758232
 
Speevy said:
In general, it's a pretty bad idea to buy a game for which there's no demo, reviews, or glowing impressions.

Well, you are telling this to a man who pre-ordered Vampire´s Rain for the SC-vibe he got from the videos... :-S
 
Brannon said:
Alright we need a full pre-impression NOW.


I just got done playing for several hours. The game is pretty good overall. Aside from the negatives I mentioned earlier (voice acting, framerate), the game holds up pretty well. It's no masterpiece, but if you're a fan of the genre, you'll find plenty to enjoy.

Combat: I've been playing a melee-centric character, so i can't say much for bows or spells, but the melee combat is done reasonably well. Your character will "lock" onto enemies, and will generally concentrate on it unless you can no longer get to it (if say an enemy moves between you) at which point it will stick to the intervening enemy. It's not uncommon when fighting multiple foes for stray sword slashes to hit enemies you're not locked on, if they happen to get in the way. The locking works pretty well, even though it's automatic and can't be controlled directly. If you turn around, it will generally pick a new enemy in front of you, but it's not so easy to pick one out of a crowd if they're all on one side. There is no block button as parry is a passive character skill, but you can dodge (more on that later). The left trigger is spells, which for me is generally a heal spell, and the left and right bumpers drink potions. Mana = left, Health = right.

When faced with groups of enemies, you need to keep yourself from getting surrounded, and try to let as few attack you at once as possible. When faced with a single enemy, the "jump back" (B button) move is perhaps a bit overpowered. I was able to take out an Ogre, which was able to kill me in one hit, and I could hardly damage at all with each swing of my weapons, while only dying once. It took me about 15 minutes, but eventually I was able to wear it down. As soon as you're dealing with multiple enemies, the move is no longer nearly as useful, since you can't just wait for the attack animation to start and hit it "ftw." Hopefully the stonger enemies later in the game (Dragons etc) either have cohorts, or have attacks which aren't easy to dodge, or I could see these fights being a bit stale.

The Story is pretty standard fare. Your sister has been kidnapped, and some guys are using her for extortion on you. I won't spoil too much, but the story so far in the early game is that of a reluctant hero, doing what he must for his sister. Sure it's cliche, but it facilitates the game reasonably well and fits into the story of the game world, which is starting to reveal itself to me now. There's a lot going on, and tons of NPCs to talk to, plenty of whom are off the beaten path.

I'm not exactly sure how big the world is, since there is no included paper map with the game (Though the manual is nice - full color and all) and the in-game map extends outside the boundaries of the screen and can't be scrolled that I've figured out. It's certainly not small though. I've traveled around a lot in my few hours of play, and I've yet to travel past the edges of the map as you see it from the beginning of the game. As you move, it will scroll with you, so I've been able to see a bit more, but still have not seen the edges, other than an ocean on the west side. The game world has teleporters scattered about, so getting across the map is pretty easy once you've traveled to and found them.

The voice acting doesn't seem as bad (with a few exceptions) as when I started. I'm not sure if it's a case of lowered expectations, or if it really does get better. There's plenty of cringe-worthy moments still, but there have been a few characters which were OK at least.

It's a decent game if you like the genre. It's sort of right in my wheelhouse, so I'm having a good time with it. Your mileage may vary.
 
The other spells you'll want Brashnir:
Some kind of shield (I used the lighting one, but I heard the fire one is better)
The strength spell in the final tier of air magic.
Don't forget to stack spells to increase their power.

I'm not exactly sure how big the world is, since there is no included paper map with the game
Really? My non-CE PC copy had a nice big map/poster in it. Odd that they'd take it out. And I'm fairly certain you can scroll the ingame map, you'd have to if you wanna warp places and the map doesn't cover the entire game world.

Anyway, I agree completely with your assessment of the game. It's really solid, but it's missing something that makes it great. Nothing really stands out.
 
Kabouter said:
The other spells you'll want Brashnir:
Some kind of shield (I used the lighting one, but I heard the fire one is better)
The strength spell in the final tier of air magic.
Don't forget to stack spells to increase their power.


Really? My non-CE PC copy had a nice big map/poster in it. Odd that they'd take it out. And I'm fairly certain you can scroll the ingame map, you'd have to if you wanna warp places and the map doesn't cover the entire game world.

Anyway, I agree completely with your assessment of the game. It's really solid, but it's missing something that makes it great. Nothing really stands out.

now that you mention it, I think the teleporter map did have an extra level of zoom, so you could see the whole thing.
 
Do not, I repeat, DO NOT buy this game if all you want to do is play the online co-op or other deathmatch/cth (capture the horse) stuff. The online component is currently unplayable, even with just one other person. Let's hope they fix it because it's actually fun if it doesn't pause every 10 seconds.

Having said that, I'm having a blast with the singleplayer, and any fan of Gothic 3 or it's like will too I believe.
 
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