I agree.I don't think there will be a slim along side a NEO version.
The main argument for a slim version, cheaper costs for Sony, are basically eliminated if we take in the assumption that using current 16finfet die sizes to shrink down the already existing PS4 APU is not an actual cost saver silicon wise for Sony over simply coming out with a new APU with a stronger and newer component altogether on 16nm.
So where is your UHD BR and HDR color compatibility announced for normal PS4 now Jeff? We've been listening to your rabble for 3 years and nothing. Is it in limbo with the super 28nm PS3 and 360?
3 years ago I stated a Media firmware update is coming using Embedded Playready in the PS3 and PS4 which comes at the same time as HTML5 <video>MSE EME and Vidipath. Slightly less than two years ago is my speculation that the PS4 and XB1 are UHD Capable and the 2013 versions would support UHD Blu-ray. One year ago is my statement that it's no longer speculation which I supported with cites and less than a year ago proof that Microsoft and Sony call the XB1 and PS4 Launch consoles UHD Capable.
There is a Netflix app now listed twice in the PS4 Library with one advertising "Stranger things". If you click on it you go to the Sony PS4 Store where Netflix can be downloaded. The listed size of the Netflix APP is 26.2 MB while the actual size in the PS4 is 1.14 GB. Best guess is they are using the Netflix size post PS4 firmware 4.0 update which is expected when Sony publishes to Netflix the Southbridge APIs using Playready embedded..
The "Super" PS3 and XB1 speculation was based on articles stating a Xbox lite was coming tied to opening of the China market as well as many on NeoGAF stating in no uncertain terms that it was not possible to emulate the Xbox 360 or PS3 on X-86 hardware along with Sony using PS3 hardware for Playstation NOW.
The Xbox 360 Lite rumor even stated it wouldn't be introduced till after Windows 10 and in Hindsight probably meant the August 2, 2016 Windows 10 release which I suspect supports Playready embedded in AMD APU and dGPU ARM Trustzone and eventually UHD media (Streaming and UHD Blu-ray). AMD APUs from 2010 have ARM trustzone blocks which can support DRM for 1080P but only Carrizo can support UHD.
Playready ND is required for 1080P and 4k in home media streaming and that requires a ARM TEE or equivalent.
I speculated in 2012 a Xbox 360 and PS3 were coming that used a ARM block similar to the PS4 Southbridge that allowed ARM TEE media DRM and Game Streaming. Part of the reasoning was Microsoft stating the Xbox 360 was being replaced with a Xbox 361 in the Leaked Xbox 720 powerpoint
due to limitations and the thrust of the features which included in home media and game streaming (Vidipath). The 2012 Xbox 361 corresponded to the FCC 2010 mandate that Cable companies support DLNA CVP2 (Vidipath) by June 2012.
Lots of changes since 2012 including Xbox 360 emulation in the Xbox1 which makes a stand alone Xbox 361 at near XB1 Slim prices a non-starter. Despite the PS3 public key being cracked as well as HDMI 1.4, the PS3 is apparently going to support Playready ND for 1080P in home media streaming. This use is apparently the Sony security concern which caused the dropping of Linux support in the PS3.