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One Dev’s Xbox Struggles May Show How Game Pass Is Already Changing Games -Vice

dorkimoe

Member
Every week it’s just Sony fanboys trying to bash gamepass to try and make sense why Sony won’t give them anything comparative.i have discovered some of my all time favorite games thanks to gamepass. Games I never woulda played otherwise. It’s the real way games should be now.
 

arvfab

Member
One example is not indicative of a trend. Besides, the game they're making the DLC for in the first place had give or take the exact same sales on Xbox and PS in the first place. So their rationale for skipping it makes even less sense, maybe a bit of vindictiveness because they wanted it to go on game pass but MS refused ?

Who can say.

Why are you insisting on this? Yes the sales are pretty much equal, but due to the game having been on PS+ on launch, 78% of the total possible targets for the DLC are on PlayStation.
 

Papacheeks

Banned
Haven was poorly made shit, they’re lucky anyone even looked at it.

Furi is overhyped, it’s MEH.

I’d be more interested in hearing from a dev that makes actual good games.

Gamepass is starting to gain momentum, so people want to knock it down. “Gamepass is starving devs and sucks, and also dumps babies in buckets of water” is the new hot topic.

Yea in 2021 they had momentum. Right now because of where projects are and the last couple of months of theM having nothing . I doubt we see a giant growth pattern for 2022.

If anything they probably stagnated hence why we are seeing more available stock at stores than PlayStation.
 
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Belthazar

Member
But it's comparing one game 'Haven' on one service Playstation plus to a different game 'Furi' on another serivce Gamepass.
Strike that, Reverse it.

Haven was on Gamepass yet it still sold around 19% of paid copies on Playstation (which was surprisingly more than the switch did), while Furi was on PS+ and still also sold more on Playstation (even if the difference was smaller).
 

RobertsK

Member
A bit disappointing to see that Haven didn't sell more on xbox. I have just about zero interest in anything manga/anime related or influenced but even I found the game to be a pleasantly chill and entertaining time-waster, you know, a 7/10 game. Obviously I wouldn't have even looked at it if not for Gamepass and I'm not sure, but I think I bought after it left the service. Anyway, it maybe proves that majority of xbox gamers just don't care about Japanese games or ones that feel and look like a Japanese game.

Also, these are totally meaningless stats, because TrueTrophies and TrueAchievements user count is not the same and are just a fraction of all players, but I wrote down some stats for Furi and Haven, just for fun.

The easiest trophy/achievement on Furi called Kill the Jailer was done by 44k players on Ps and only 3.8k on xbox.
The easiest one on Haven is Balding Bloot! 1,4k on Ps and 30k on xbox.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Haven was poorly made shit, they’re lucky anyone even looked at it.

Furi is overhyped, it’s MEH.

I’d be more interested in hearing from a dev that makes actual good games.

Gamepass is starting to gain momentum, so people want to knock it down. “Gamepass is starving devs and sucks, and also dumps babies in buckets of water” is the new hot topic.

Harsh but true.


Game released in 2016, and gamepass launched in 2017..


Based on the article, it seemed like they reached out to MS to try and get the game on game pass, or have MS fund the DLC to some capacity, but MS refused.
 
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Fuz

Member


Shame Facepalm GIF by MOODMAN


(The facepalm is for reviewers and twittertards in the end of the article)
 
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Schmick

Member
People missing the point as per usual.

Its about churn and competition. Its all well and good releasing a thing on a digital storefront, as it gives people a means to buy. But. if noone is made aware of its existence, or led towards it its just not going to sell. At all.

This is a problem if you don't have the resources to self-promote; how do you attract attention at a time when most major review outlets only cover a sliver of the total content released in any given week?

You end up stuck hoping to be in the good graces of the platform holder/storefront operator, and getting at least a little bit of prominence to let people know your product exists. Of course from the platform operator's end they have a certain finite number of priority slots to fill visibility-wise, and so will seek to allocate them in a way that's best for them and their business... Naturally meaning that indies on Gamepass will be favoured above those not on the service.

It should be obvious what this means in the long-term.
Great thing about the Gamepass App is, there is section titled 'Recently Added'. Every new game added to Gamepass so far will appear on that list. The section is really easy to find, it's almost one of first things you come across. Appearing on that list alone is good exposure. And I bet developers are not charged either for it.
 

Fredrik

Gold Member
I agree but if the game in question is still on gamepass then why buy the game
Well, you don’t. That’s why people like the service, you get access to more games for less money.
Soon we have that on PS5 too through the updated PS+.

I understand that there is some concern how long this cheap era will last but I leave it to MS and Sony to figure that out. I’m prepaid til 2024 on both services which ends up costing me $5/month.
 

Fuz

Member
Furi had a really cool and stylish artstyle, but the gameplay for me was a letdown. I just didn't find it fun to play.
 

azertydu91

Hard to Kill
Well, you don’t. That’s why people like the service, you get access to more games for less money.
Soon we have that on PS5 too through the updated PS+.

I understand that there is some concern how long this cheap era will last but I leave it to MS and Sony to figure that out. I’m prepaid til 2024 on both services which ends up costing me $5/month.
That's what I'm trying to explain to some but apparently it goes way beyond their head.
 

Fredrik

Gold Member
That's what I'm trying to explain to some but apparently it goes way beyond their head.
Is that what they’re saying?
Or are they saying sales can increase thanks to Gamepass?

The later can happen like I said before since there are still more people who aren’t subscribing.

A great game will get better sales because people talk on social media and boards and play on streams etc.
If all you hear from a Gamepass release are positive things then that’s the best start a game can get.

A bad game on Gamepass will get worse sales though, because people talk on social media and boards and play on streams etc…
If all you hear from a Gamepass release are negative things then that’s the worst start a game can get…

No idea what they should do once everyone are subscribing.
Base the payment on playtime? Would make devs do stupid things to keep gamers playing longer.
Base the payment on downloads? Would get devs to do stupid things with the cover art, trailers and text summary to lure people to click download.
 

azertydu91

Hard to Kill
Is that what they’re saying?
Or are they saying sales can increase thanks to Gamepass?

The later can happen like I said before since there are still more people who aren’t subscribing.

A great game will get better sales because people talk on social media and boards and play on streams etc.
If all you hear from a Gamepass release are positive things then that’s the best start a game can get.

A bad game on Gamepass will get worse sales though, because people talk on social media and boards and play on streams etc…
If all you hear from a Gamepass release are negative things then that’s the worst start a game can get…

No idea what they should do once everyone are subscribing.
Base the payment on playtime? Would make devs do stupid things to keep gamers playing longer.
Base the payment on downloads? Would get devs to do stupid things with the cover art, trailers and text summary to lure people to click download.
For now we have no concrete evidence of games sales increase but we do know what happenned with Haven for example.Because in your example and you conceeded that too, a good game being on gamepass increase the sales of gamepass but not necesarily of the game.Another argument that can be made is considering how much there is gamepass you can consider that most people invested in gaming on Xbox already has gamepass or at least (if you consider most too much) it has eaten a lot of the potential sales(kinda like what happenned with fury ps+).
But the most important thing that I would like to add to this post is that I like talking about this subject with you, you have interesting points, some of which I disagree with but sadly since we lack numbers for now are just opinions.Anyway it is good to be talking with you about this without going straight to console war goalpost moving or any other pointless argument.
 

adamsapple

Or is it just one of Phil's balls in my throat?
For now we have no concrete evidence of games sales increase but we do know what happenned with Haven for example.

But we do have concrete evidence though:

Another key point is sheer sales numbers. Indie devs like money just as much as anyone else, but many of them are just happy that their game is getting some attention. The numbers reflect the benefits here, too -- Indie devs see a 300% growth in revenue, split between 190% in participation payments and bonuses for the Xbox Game Pass program and 110% in game add-ons and revenue.

It also helps sales across other platforms, including xbox, as per developers themselves:

“It’s been very dependent on the game for us,” notes Mike Rose, founder of No More Robots. “For Descenders, it has been immense. Sales across all platforms increased after we went into Game Pass – for example, Steam sales tripled since Game Pass – and Xbox sales themselves quadrupled after Game Pass.


Developers themselves are touting sales increases. The Haven developer is one example that didn't have the same success whereas multiple others did.
 
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azertydu91

Hard to Kill
But we do have concrete evidence though:



It also helps sales across other platforms, including xbox, as per developers themselves:




Developers themselves are touting sales increases. The Haven developer is one example that didn't have the same success whereas multiple others did.
Do you read the links you provide or not ?Because the first link still is about average spending and not game being on gamepass sales and on the second link the dev themselves mitigate those numbers explainning a few lines later that it is a mixed bag.
But I do have to admit that this time (at least for the second link) you managed to be relevant and that's a huge accomplishement there.
Back on your last line it is not "the same success" it is a failure just like with Nowhere prophet on the second link you provided.
If you want to use this article, it explains that the game sales have spiked every time they were on the dashboard which is strangely enough the point that I made earlier.So yeah maybe gamepass helped that title, maybe visibility helped that title just like the dev explained that their absolute peak happenned during discounts and (that won't surprise a lot of people) when it released on Switch.I really would like to get the sales number of games on the dashboard/ not on gamepass and games on gamepass/not on the dashboard, that would give a better representation of what number was correlated to let's call it marketing and the other to the benefits of word of mouth through gamepass.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Do you read the links you provide or not ?Because the first link still is about average spending and not game being on gamepass sales and on the second link the dev themselves mitigate those numbers explainning a few lines later that it is a mixed bag.

Yes, did you read past the header at least ? That's why I didn't copy the entire thing and the relevant parts that talk about indie sales and revenue increasing 300%~ when on game pass.

That's what we're talking about.



Developer "Game pass is good yo"

Gaffer "ehh I don't believe you".

🤷‍♂️


If you want to use this article, it explains that the game sales have spiked every time they were on the dashboard which is strangely enough the point that I made earlier.So yeah maybe gamepass helped that title, maybe visibility helped that title just like the dev explained that their absolute peak happenned during discounts and (that won't surprise a lot of people) when it released on Switch.

Why nitpick so much, game pass content gets relevant exposure but the key point is that the bigger majority of indie developers report success and are happy with the increase in game sales when they're on game pass.

Which answers your original question:

For now we have no concrete evidence of games sales increase

Yes. We do have the evidence, it's the developers themselves.

You can add as many qualifiers and caveats to it as you want, the proof is in the pudding.


I really would like to get the sales number of games on the dashboard/ not on gamepass and games on gamepass/not on the dashboard, that would give a better representation of what number was correlated to let's call it marketing and the other to the benefits of word of mouth through gamepass.

Sure, you can keep adding filters till you find something that fits your narrative. You're entitled to it.
 
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Jaybe

Member
Yes, did you read past the header at least ? That's why I didn't copy the entire thing and the relevant parts that talk about indie sales and revenue increasing 300%~ when on game pass.

That's what we're talking about.



Developer "Game pass is good yo"

Gaffer "ehh I don't believe you".

🤷‍♂️




Why nitpick so much, game pass content gets relevant exposure but the key point is that the bigger majority of indie developers report success and are happy with the increase in game sales when they're on game pass.

Which answers your original question:

For now we have no concrete evidence of games sales increase

Yes. We do have the evidence, it's the developers themselves.

You can add as many qualifiers and caveats to it as you want, the proof is in the pudding.




Sure, you can keep adding filters till you find something that fits your narrative. You're entitled to it.

The guy’s tweet you posted praising Game Pass seems to have a serious chip on his shoulder with Sony to the point of using histrionics.

 

azertydu91

Hard to Kill
Yes, did you read past the header at least ? That's why I didn't copy the entire thing and the relevant parts that talk about indie sales and revenue increasing 300%~ when on game pass.

That's what we're talking about.



Developer "Game pass is good yo"

Gaffer "ehh I don't believe you".

🤷‍♂️




Why nitpick so much, game pass content gets relevant exposure but the key point is that the bigger majority of indie developers report success and are happy with the increase in game sales when they're on game pass.

Which answers your original question:

For now we have no concrete evidence of games sales increase

Yes. We do have the evidence, it's the developers themselves.

You can add as many qualifiers and caveats to it as you want, the proof is in the pudding.




Sure, you can keep adding filters till you find something that fits your narrative. You're entitled to it.
So again the second link is relevant not the first which is why you are only talking about the second link situation, I know that because I read past the title, something you should learn to do considering the poor ration between relevance and link posted you seem to have.
About gamepass helping one dev/game I did admit that one dev for one game saw a boost but somehow you skipped that but what do we take of a dev saying it has worked for one game and not the other on a thread about dev saying it didn't worked for them ?You want to keep a ratio or admit that there's a bit more nuance?
Then about adding filter, I'm sorry that the scientific method that helps determinate impacting factors is beyond you but maybe you should know that trying each factor one by one is the best way to tell how each factor influence the experiment when you take everything then arbitrarily chose based on your belief is not the correct way.So me wanting to check which factor is the most important is somehow part of a narrative ?
I mean I sent you links and even paraphrased some parts of the same article you quoted....So using scientific method fits my narrative and using your own links that admit that gamepass has been a "mixed bag" is nitpicking....What else do you need?I have used your links and your sources but they somehow don't apply when they don't fit your "narrative" , I tried to make concessions you ignored them, I tried to used the scientific method to extract result but it is somehow biased ....Please tell me how is it MY narrative showing there?
So again tell me how gamepass boosted sales for Haven and honestly it is normal and absolutely not a flaw .It is only you that is trying to stirr console war in it because I can absolutely understand how someone that has the choice between paying 25$(I haven't checcked how much it is in the US but assume it is the same as its price in euro) or paying a month of gamepass to play the same game and hundreds of others well to me the choice seems really easy.And since people on Xbox would rather use gamepass than buy the game I can understand how it is not viable to port the game even though it doesn't cost much, if it is not profitable then they don't.How is that hard to understand?
 

TLZ

Gold Member
The key parts I read was this:

an inability to secure future promotions for Furi on Xbox’s storefront for increased awareness
We talked to the team at Xbox to see if there was a way to get some support, but Furi didn’t align with the Game Pass strategy focused on new titles

So basically no visibility. So why bother.
 

azertydu91

Hard to Kill
The guy’s tweet you posted praising Game Pass seems to have a serious chip on his shoulder with Sony to the point of using histrionics.

Histrionic?Tell me you are playing Rogue legacy 2 without telling me ....(Maybe you are not but I learned that word thanks to Rogue legacy 2)Maybe adams is mike himself ?Since he felt that posting links about indies mistreated by Sony was a good justification as to why gamepass increases sales.
 

Lognor

Banned
Histrionic?Tell me you are playing Rogue legacy 2 without telling me ....(Maybe you are not but I learned that word thanks to Rogue legacy 2)Maybe adams is mike himself ?Since he felt that posting links about indies mistreated by Sony was a good justification as to why gamepass increases sales.
Huh
Addamsapple isn't the one that posted that article though; the person you responded to posted it. Anything to downplay the benefits of game pass to devs, huh?
 

azertydu91

Hard to Kill
Keep trying to make game pass look bad.
See that's the problem with some people here, to them pointing a flaw or a consequence is being a fanboy or trying to make x looks bad.In this case it is only the logical consequence of having a popular service with lots of games, either they get promoted or lose a lot of visibility.In this case Ms did not want to increase the visibility of fury (understandable seeing how poorly the game sold on Xbox) then the studio pondered if porting the games to abysmal sales would be profitable for them.They thought it wasn't so they did not port the DLC.All of that is not a gamepass == bad or anything it is just financial decision because sadly first and foremost gaming is a business.
 

azertydu91

Hard to Kill
Huh
Addamsapple isn't the one that posted that article though; the person you responded to posted it. Anything to downplay the benefits of game pass to devs, huh?
I meant previous posts of adamsapple adamsapple not the one posted by Jaybe Jaybe .About the bolded, just like some here whom are dismissing this dev right ?Why does one bothers you but not the other especially in a thread about the latter.
 
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Jaybe

Member
Histrionic?Tell me you are playing Rogue legacy 2 without telling me ....(Maybe you are not but I learned that word thanks to Rogue legacy 2)Maybe adams is mike himself ?Since he felt that posting links about indies mistreated by Sony was a good justification as to why gamepass increases sales.
No, just have a vocabulary from reading but RL2 looks good. I’m sure adamsapple point is in good faith, you have to follow these things over time to know if there’s more context. Truth is, isn’t a lot of info on one side or the other published. At the end of the day, companies that choose to take a deal to be on a sub be it game pass or PS+ Do so on their own volition, so in theory they deem it in their interests.
 

Lognor

Banned
See that's the problem with some people here, to them pointing a flaw or a consequence is being a fanboy or trying to make x looks bad.In this case it is only the logical consequence of having a popular service with lots of games, either they get promoted or lose a lot of visibility.In this case Ms did not want to increase the visibility of fury (understandable seeing how poorly the game sold on Xbox) then the studio pondered if porting the games to abysmal sales would be profitable for them.They thought it wasn't so they did not port the DLC.All of that is not a gamepass == bad or anything it is just financial decision because sadly first and foremost gaming is a business.
It's furi, not fury. I think that kind of says it all.

Cool (I guess) that the dev continues to support the game, but it was a colossal failure. No amount of updates will change that. The dev is just losing money continuing to support it. And no one even noticed xbox didn't get the update... because no one knows this game exists. Fury, furi... whatever it's called!
 

azertydu91

Hard to Kill
It's furi, not fury. I think that kind of says it all.

Cool (I guess) that the dev continues to support the game, but it was a colossal failure. No amount of updates will change that. The dev is just losing money continuing to support it. And no one even noticed xbox didn't get the update... because no one knows this game exists. Fury, furi... whatever it's called!
Yep it says I have a an autocorrect that doesn't know this game and to help the situation doesn't know a lot of english and believe me it is sometimes a nightmare(if I want to type coping it almost always autocorrect to copine which means girlfriend in french it's fun in posts but when you are talking to a friend that got dumped . and he understand that he needs to (and that's what he understood) find a way to fuck over his ex is problematic the confusion following was one of the most cringiest moment I ever lived)
Edit I'm glad it hasn't been translated to furries though, that would've been embarassing
No, just have a vocabulary from reading but RL2 looks good. I’m sure adamsapple point is in good faith, you have to follow these things over time to know if there’s more context. Truth is, isn’t a lot of info on one side or the other published. At the end of the day, companies that choose to take a deal to be on a sub be it game pass or PS+ Do so on their own volition, so in theory they deem it in their interests.
This word exists in french too but another synonyme is often used instead so I never encountered it before...Of course sadly gaming is a business and needs money to continue so that something understandable just like if the situation was in reverse since there is a lot of haven downloads and the studio wouldn't want to release DLC for ps right now because the core of their players is on gamepass.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
I'm sorry but this conversation is just going in circles, I've posted half a dozen articles and different developer comments but it's still being labeled as insufficient evidence and being asked to provide minutia of the kind that doesn't exist publicly. I've had my fill of this topic for now, enjoy y'all !
 
I’ll take Game Pass over increasing prices of games. We are also in a global inflation period.

Game Pass is forcing devs to realize games cost too much. Meanwhile Sony increased the price of their games to let game budgets balloon even more.
 
Smh some of you lack reading comprehension? It's obvious what he's saying. Because gampass is heavily engraved into Xbox customers, games like this don't stand a chance of making money unless they get paid to be on gamepass by MS, hence why hes saying Gamepass or bust.
Since nobody is buying the game on Xbox they see no reason to waste their money updating it .
 

azertydu91

Hard to Kill
Smh some of you lack reading comprehension? It's obvious what he's saying. Because gampass is heavily engraved into Xbox customers, games like this don't stand a chance of making money unless they get paid to be on gamepass by MS, hence why hes saying Gamepass or bust.
Since nobody is buying the game on Xbox they see no reason to waste their money updating it .
And it is not even an "Xbox is mean" jab since the game sold so little on Xbox it is also totally understandable from Ms point of view.
 

Papacheeks

Banned
I’ll take Game Pass over increasing prices of games. We are also in a global inflation period.

Game Pass is forcing devs to realize games cost too much. Meanwhile Sony increased the price of their games to let game budgets balloon even more.
Either you pay for quality, or you get a game half done and with anemic content aka Halo.

You get over blown games like Crackdown 3.

I don't like paying $70, but I'll tell you what I paid $15 for 3 months of gamepass ultimate on PC and felt the $70 game gave me the more polished Experience.

And its not like I have the time or money to buy every $70 game or play every game on Gamepass. I'm selective with what I play because of my Job/work-life balance. And everytime I play a first party from Sony most of the time I'm not regretting my time.
 

kirby007

Member
Either you pay for quality, or you get a game half done and with anemic content aka Halo.

You get over blown games like Crackdown 3.

I don't like paying $70, but I'll tell you what I paid $15 for 3 months of gamepass ultimate on PC and felt the $70 game gave me the more polished Experience.

And its not like I have the time or money to buy every $70 game or play every game on Gamepass. I'm selective with what I play because of my Job/work-life balance. And everytime I play a first party from Sony most of the time I'm not regretting my time.
jezus how the hell do you even post this after the delays from bethesda
 

Papacheeks

Banned
jezus how the hell do you even post this after the delays from bethesda

What? Lets call a spade a spade shall we?

Microsoft has very little for the rest of their slate. Literally outside of drops like Guadians, and MLB the show, January, February, March, APril, May, June, July?
Like drops like Tunic are great, but dont move the needle in terms of making people want an xbox let alone sign up for Gamepass. It goes deeper than just that though.

Issues with RARE, INTITIATIVE, UNDEAD LABS, 343, and Playground Games Fable taking longer than expected because all they have made are car sim/arcade racers.
Sorry but this has been a large talking point and the recent Purchase of Activision/Blizzard kind of shows now more than ever why they bought them.

I actually don't think Bethesda pushing back Redfall and Starfield has anything to do with Microsoft.
Bethesda runs itself and governs itself. It's business as usual.

But when it comes to a curated slate for the year, let alone for a growth sector service such as gamepass. They are missing the mark entirely, and many other publishers are able to put out games? Capcom isn't having the issues they have, Square(Japan) studios are not having issues producing games. Sony isn't having issues producing games.

But anything they seem to manage, they seem to always fumble.
 

kirby007

Member
so your point falls on bethesda, but bethesda=MS.
Besides did you look at the amount of devs MS has outside of bets versus the others you mentioned? no ofcourse not because that would be not logical
 

Papacheeks

Banned
so your point falls on bethesda, but bethesda=MS.
Besides did you look at the amount of devs MS has outside of bets versus the others you mentioned? no ofcourse not because that would be not logical
What?

Bethesda is a self contained Publisher that was bought in it's entirety aka with Zenimax the holdings company as well. They were working on Redfall, Starfield way before the buyout was my point. As in when Microsoft bought them they didn't change anything in terms of overseeing projects via upper management. Everyone that was there is still there. Microsoft just checks in to see if they have things ready to show, or if there are going to be delay's.

They let them run they always have, and that will be the case when the A/B deal goes through.

My point was that their whole slate hinged on those two titles primarily Starfield. Thats something that they did in 2020 with Halo.

They are not good at studio/project management with internally managed studios within the location of redmond. Which is Initiative, Undead labs, RARE, 343i, and now Playground with Fable.
 

ReBurn

Gold Member
gamepass bad because microsoft won't pay this developer to create DLC for a game that was originally given away on ps+

got it Patrick and thanks for letting us know
 

kingfey

Banned
What? Lets call a spade a spade shall we?

Microsoft has very little for the rest of their slate. Literally outside of drops like Guadians, and MLB the show, January, February, March, APril, May, June, July?
Like drops like Tunic are great, but dont move the needle in terms of making people want an xbox let alone sign up for Gamepass. It goes deeper than just that though.

Issues with RARE, INTITIATIVE, UNDEAD LABS, 343, and Playground Games Fable taking longer than expected because all they have made are car sim/arcade racers.
Sorry but this has been a large talking point and the recent Purchase of Activision/Blizzard kind of shows now more than ever why they bought them.

I actually don't think Bethesda pushing back Redfall and Starfield has anything to do with Microsoft.
Bethesda runs itself and governs itself. It's business as usual.

But when it comes to a curated slate for the year, let alone for a growth sector service such as gamepass. They are missing the mark entirely, and many other publishers are able to put out games? Capcom isn't having the issues they have, Square(Japan) studios are not having issues producing games. Sony isn't having issues producing games.

But anything they seem to manage, they seem to always fumble.
MS had stalker 2 for this April. It got delayed. They had redfall, which got delayed. FM is coming this year, which is waiting for announcement. Starfield was coming this November.

Without the delays, that would have been their schedule. This is out of their control.

As for studio management, its has been overblown.
The Initiative is new studio, which is bound to have problems. 343i has always been shit. Rare is stubborn, which is why they are doing what they want. They literally made sea of theives. So it's best to let them do what they want.
Undead labs is changing culture, which happens when a new entity comes in to play.
Playground have always been a racing developers. This is their big challenge with fable. That is not mismanagement.
There is not a peep from their other studios. If there was a bad management like people are screaming, other studios would have issues too.

Activision problem has nothing to do with MS. MS wants their call of duty, and their metaverse. In a sense, Activision has strong IP, which MS can use. They found opportunity to buy them.
Whatever Activision is doing has nothing to do with MS, until the deal is done.
 

Pantz

Member
Eh? It's in my Xbox library. Should I be offended? Just one of the 5% trash losers who bought it on Xbox. Sorry, I guess.
 

Fredrik

Gold Member
Gamepass is like VRR, when Sony does it, it will be a good thing
VRR is special since you can’t see what it does without using it, can’t show an even 43 fps screen update on a 60fps video, people just don’t have a clue how much it improves the smoothness, and VRR TVs are expensive too. It’s a difficult tech to sell.

As for games on a subscription service I’m surprised so many are negative.
I jumped on the cheap deal for the updated PS+ through the PS Now conversion in like milliseconds after seeing it.
I get to play more games for less money. What’s not to like? Prepaid til 2024 for half a pizza per month, awesome. 👌

As for the economics I trust that MS and Sony adjust the payment and visibility if devs are starting to struggle. It is the future no matter what.
 

nikolino840

Member
Keep trying to make game pass look bad.
This Is what i don't understand....
Small team no Money,it's ok to leave the platform with lesser Sales ,no problem! (even for 2% for what matter) but don't blame the gamepass as the evil of videogames or "they care only of the gamepass" when you have to give something in return , you can't have both the Microsoft Money and don't do the DLC .... What they think they are? Kojima? 😂
 
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