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OpenLara (Tomb Raider) has been ported to Game Boy Advance

Of course he is using the RISC processors.

One guy made an initial port of OpenLara to the 68K on Jaguar, weeks ago, and it ran at about 2 seconds per frame.
I don't know, I was looking at the common denominator on both systems.

We're in for one hell of a port on two systems then.


7-10 fps on 32x without optimizations is impressive already.
 

SF Kosmo

...please disperse...
The Sega Saturn version is actually a port of the Playstation version, Sega just paid a timed exclusivity that forced the game to release in an incomplete state.....
Seems strange that the game is built of quads then, but either way the point stands.
 

MrA

Member
I don't know, I was looking at the common denominator on both systems.

We're in for one hell of a port on two systems then.


7-10 fps on 32x without optimizations is impressive already.
not going to lie, I'd play a few levels at that framerate just because
 
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