• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • Hi Guest. We've rebooted and consolidated our Communities section, so be sure to check it out and subscribe to some threads. Thanks!

PA Report - The Xbox One will kill used games, that's good

Apr 8, 2011
10,630
1
0
Link

This is good news for a few reasons. The first is that piracy will likely be reduced. If the system phones home every so often to check on your licenses, and there is no way to play a game without that title being authenticated and a license being active, piracy becomes harder. You'll never be able to stop pirates, not entirely, but if you can make the act of pirating games non-trivial the incidence of piracy will drop. This is a good thing for everyone except those who want to play games for free.

So piracy reduction, although not elimination, will likely be a solid byproduct of this system.

The next thing is that the used-game market all but disappears. GameStop may not be able to aggressively hawk used games for $5 less than the new price to customers under these new controls, which is great if you're a developer or publisher. Once that secondary market is removed you can suddenly profit from every copy of your game sold, and as profit margins rise it's possible we'll see prices drop. Some stodgy publishers will likely stay with the $60 model, but they're dead companies walking already. The smart companies will see this opportunity to play with pricing and see what works and what doesn't.

Without the used market sucking up all those sales and all that consumer money, it's very possible we'll see Steam-style sales on older or bundled games on the Xbox One. It's not a sure thing, but killing used games is going to free up a ton of money for companies to try new ideas in terms of sales and pricing. The people who get innovative and take advantage of this structure will thrive. The rest are likely to slowly choke on the new economics of game development.

It needs to be made clear, if all the studio closings and constant lay-offs haven't made this explicit: The current economics of game development and sales are unsustainable. Games cost more to make, piracy is an issue, used-games are pushed over new, and players say the $60 cost is too high. Microsoft's initiatives with the Xbox One may solve many of these issues, even if we grumble about it. These changes ultimately make the industry healthier.

EDIT: To skip to the part of the thread where Burai kicks ass and takes names, click here.

EDIT: To skip to the part of the thread where faceless007 kicks ass and takes names, click here.
 
Feb 5, 2009
32,313
0
905
Meanwhile,

“Both Sony and Microsoft have said games can be resold and that’s exactly what we anticipated,” said Bartel, who added that GameStop puts $1 billion in trade into the market and 70% of that money goes back into new game sales. “It’s a recognized way to make these games more affordable. All three new platforms understand that.”
http://www.forbes.com/sites/johngaudiosi/2013/05/21/gamestop-president-tony-bartel-talks-xbox-one-playstation-4-used-games-and-pre-orders/
 

RukusProvider

Banned
Mar 1, 2011
4,286
0
0
gaf is always a tear fest with candlelight vigils everytime a studio is closed yet a system that helps the industry stay alive and profitable is being demonized.
 
Oct 13, 2012
10,432
1
0
The current economics of the industry are a creation of the industry. You can't just run your business into the ground and then claim that the only solution is to take away consumer rights. It's insane.
 

Sir_Crocodile

Member
Mar 31, 2009
21,807
1
755
Yeah, I don't "grumble" about not owning the games I buy, or potentially not being able to play them at all in fifteen years.

What I do is avoid the platform that enables this at all.
 

maltrain

Junior Member
Jul 1, 2012
1,948
0
0
Chile
These guys are dumb. Killing used games it's a BIG incentive to pirates.

Besides... what's the relation between used games and piracy?

Nonsense...
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Feb 14, 2009
56,116
0
800
People pay attention to the Penny-Arcade Report? They're just as bad as Polygon/Kotaku at times.
 

Dyno

Member
Jul 11, 2007
8,413
1
0
Toronto
He mentioned stopping piracy on consoles and then it became very difficult to finish reading the article.
 
Apr 8, 2011
10,630
1
0
People pay attention to the Penny-Arcade Report? They're just as bad as Polygon/Kotaku at times.
Ben Kuchera is/was a pretty big name in tech journalism

As I said in the other thread:

The smart companies will see this opportunity to play with pricing and see what works and what doesn't.
Pray tell, Ben Kuchera, what in the last six years has made you think that gaming companies are capable of being smart when it comes to pricing their own games?

It needs to be made clear, if all the studio closings and constant lay-offs haven't made this explicit: The current economics of game development and sales are unsustainable. Games cost more to make, piracy is an issue, used-games are pushed over new, and players say the $60 cost is too high.
Don't blame the morons who ballooned the costs beyond what gamers actually cared about with celebrity voice overs and mocapped dogs. Nope, just point and said, "the market did it."

These things are just scapegoats. Fix those and you bet there will be more excuses down the pipe.
 

AnotherNils

Member
Mar 14, 2013
1,991
0
0
I'm bewildered as to how its great when the two benefits he puts forth don't affect me directly.

(And sorry console makers, but is piracy really that big of a problem?)
 

Y2Kev

TLG Fan Caretaker Est. 2009
Jul 6, 2005
91,412
0
0
31
I just think this is so wrong. Used games are a critical source of consumer liquidity, and they liquidity is often used to purchase NEW games.

I'm about ready for every publisher to reap what they've sown with this broken AAA model. They'll learn.
 

jred250

Member
Aug 26, 2008
2,657
1
885
Piracy is a huge problem for the console space? I thought only a niche group of people actually pirate games on consoles.
 

alr1ght

bish gets all the credit :)
Sep 25, 2005
55,616
2
1,440
Spoken like someone who hasn't had to actually buy games their entire lives.

less competition = higher prices
 

BY2K

Membero Americo
Sep 12, 2010
37,302
0
0
29
Canada
It's good for the business, it's not for the consumer.

But if it's not good for the consumer, it's not good for the business, because the consumer won't buy it.
 

Usobuko

Banned
Feb 3, 2013
12,695
0
385
Am I right to say the key difference between Steam and Xbox One was for the latter, the policy is implemented for retail games? So what exactly was the comparison to Valve for?
 

Grief.exe

Member
Jul 11, 2012
43,857
0
0
Denver
backloggery.com
This is good news for a few reasons. The first is that piracy will likely be reduced. If the system phones home every so often to check on your licenses, and there is no way to play a game without that title being authenticated and a license being active, piracy becomes harder. You'll never be able to stop pirates, not entirely, but if you can make the act of pirating games non-trivial the incidence of piracy will drop. This is a good thing for everyone except those who want to play games for free.

So piracy reduction, although not elimination, will likely be a solid byproduct of this system.
Its funny because Gabe has been releasing data for years saying the complete opposite.

When you layer ridiculous DRM on top of games, you see significantly reduced sales.

Good luck stopping pirates, they will find a way.

I love how they think getting rid of used games may actually lead to price drops, lol. Please.
What are they high?

Competition leads to lower prices, not near monopolistic distribution.
 

SoulPlaya

more money than God
Jan 7, 2008
26,083
0
0
I love how they think getting rid of used games may actually lead to price drops, lol. Please.
 

onlyindreams

Banned
Oct 10, 2010
2,071
0
0
that blogger needs to take Don Mattrick's cock out of his mouth for 5 seconds and realize what kinda garbage he's spewing, holy shit
 

SolidSnakex

Member
Jun 7, 2004
85,527
1
0
gaf is always a tear fest with candlelight vigils everytime a studio is closed yet a system that helps the industry stay alive and profitable is being demonized.
Except you and PA are only looking at it from one angle. The other angle is that used games were helpful in helping people buy new games. Gamestop brought this up as well. You get far more from Gamestop through trade in credit than you do for straight up cash, so I think most people just get the credit and eventually buy a new game with it. That's not going to be possible anymore. There's a very real possibility that publishers are going to see their games selling less now because people are going to be much more picky with their purchases due not having a viable avenue for trade ins.
 

Withnail

Member
Dec 16, 2009
3,781
2
0
How can so many people not understand that the used game market supports the new game market?