18 PS4 games... this chart is looking to be like Germany one lol
The actual Tearaway Unfolded sales number shocked me. People saying it wasn't marketed - there was a double page spread in the Metro on Friday. I am tempted but I'm at 97% on the Vita version and have no real desire to start over again despite the remixed features
If you want an indication of how formats are doing relatively this year? Unit sales per format share for Year to date
PS4 35.6%
XO 21.0%
X360 12.9%
WIIU 11.4%
PS3 7.9%
3DS 4.6%
PC 4.0%
lmao... dat real marketing with an E3 trailer. Forget all the ads on TV, shops, and so on. A single E3 trailer is what it's all about to convince the mums and dads to buy this game for their kids. You hear me, big publishers?Releasing a TV Ad doesn't really mean much. How many times did it air? If they really wanted to market it they should have shown it at E3.
It's just a mediocre artsy platformer. It doesn't have anything to offer from a gameplay perspective aside from some gimmicks. Visually it's ok of course. But that's not enough to make it sell.
Oh, so you simply don't like the game and are trashing it. Explains it all.Tearaway looked more like a technical demo that would show gameplay possibilities thanks to Vita touch screen, microphone and whatever than an actual game with people in mind, that's why I said that.
Unfolded is like what? Around 50% different than the VITA version? But dayum, you're right. It still the same game. They should have changed the genre and added some weapons and real racing cars. Guaranteed blockbuster.I also don't understand what made them think a game that failed horribly on Vita would somehow find success on PS4, with barely any changes.
Unfolded is like what? Around 50% different than the VITA version? But dayum, you're right. It still the same game. They should have changed the genre and added some weapons and real racing cars. Guaranteed blockbuster.
lmao... dat real marketing with an E3 trailer. Forget all the ads on TV, shops, and so on. A single E3 trailer is what it's all about to convince the mums and dads to buy this game for their kids. You hear me, big publishers?
Code:14 (07) [B]PS3 METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI)[/B] 15 (09) PS4 MINECRAFT: PLAYSTATION EDITION (SONY COMPUTER ENT.) 16 (10) PS4 BATMAN: ARKHAM KNIGHT (WARNER BROS. INTERACTIVE) 17 (23) PS4 DYING LIGHT (WARNER BROS. INTERACTIVE) 18 (26) WIU SPLATOON (NINTENDO) 19 (NE) [B]PS4 TEARAWAY UNFOLDED (SONY COMPUTER ENT.)[/B]
Last week the PlayStation 3 version of Metal Gear Solid V: The Phantom Pain sold around 5,000 units, Chart-Track tells us that sales dropped by 78% (all versions combined), normally last-gen versions tend to have softer drops, at least for these kind of big releases. To be on the safe side let's say its sales dropped by 65-70%, this would mean that this week it sold around 1,500 - 1,800 units, and Tearaway Unfolded is 5 places below so...
The actual Tearaway Unfolded sales number shocked me. People saying it wasn't marketed - there was a double page spread in the Metro on Friday. I am tempted but I'm at 97% on the Vita version and have no real desire to start over again despite the remixed features
If you want an indication of how formats are doing relatively this year? Unit sales per format share for Year to date
PS4 35.6%
XO 21.0%
X360 12.9%
WIIU 11.4%
PS3 7.9%
3DS 4.6%
PC 4.0%
These are some impressive numbers. I didn't expect to see PS4 having such a commanding lead especially when their major title for spring like the order 1886 didn't show much sales.The actual Tearaway Unfolded sales number shocked me. People saying it wasn't marketed - there was a double page spread in the Metro on Friday. I am tempted but I'm at 97% on the Vita version and have no real desire to start over again despite the remixed features
If you want an indication of how formats are doing relatively this year? Unit sales per format share for Year to date
PS4 35.6%
XO 21.0%
X360 12.9%
WIIU 11.4%
PS3 7.9%
3DS 4.6%
PC 4.0%
Tearaway looked more like a technical demo that would show gameplay possibilities thanks to Vita touch screen, microphone and whatever than an actual game with people in mind, that's why I said that.
And no, LBP and Tearaway are way different. LBP main selling point was the level creator, not the artstyle.
These are some impressive numbers. I didn't expect to see PS4 having such a commanding lead especially when their major title for spring like the order 1886 didn't show much sales.
I m sad that Nintendo doesn't provide Europe top 20 with numbers. Those numbers used to be quite telling at times
Yes, more of the same great stuff which made Tearaway on the Vita already a great game.Adding content is not changing the game, just adding more of the same.
Amazing logic. Maybe a lot of these people didn't buy Tearaway, because they didn't want to extra buy a Vita for it, or don't like handheld gaming, and so on?If people weren't interested in the Vita version they are not going to get excited because "Oh, my! 50% of the game is actually new!".
Nope. But a big part of these people are gamers. Parents (for example) which aren't gamers, surely won't watch it. And if you really believe a simple E3 trailer is even close to be as effective as a TV ad, then you're clearly out of your mind.That's why parents or kids didn't pay any attention to all the E3s Nintendo made during the Wii right? And their Nintendo Directs. Also, Disney is dumb for wanting Kingdom Hearts III and Disney Infinity on Sony's stage. lol dummy publishers, only Serious Hardcore Gamers™ watch E3, amirite?
Damn, now you owned me. I must commit seppuku. It is the only honorable thing to do.And I don't dislike the game. I simply do not care about it like most of the world.
Yeah I miss those. Very informative those charts were.
Yes, more of the same great stuff which made Tearaway on the Vita already a great game.
Amazing logic. Maybe a lot of these people didn't buy Tearaway, because they didn't want to extra buy a Vita for it, or don't like handheld gaming, and so on?
No Germany chart yet?
Thanks! Until Dawn doing well and Glad to see The Order so far up the chart.01. (NE) Super Mario Maker (Wii U)
02. (01) Metal Gear Solid V: The Phantom Pain - Day One Edition (PlayStation 4)
03. (03) Until Dawn (PlayStation 4)
04. (02) Mad Max (PlayStation 4)
05. (18) The Last Of Us (Remastered) (PlayStation 4)
06. (22) The Order: 1886 (PlayStation 4)
07. (07) Grand Theft Auto V (PlayStation 4)
08. (05) Mortal Kombat X (PlayStation 4)
09. (06) One Piece: Pirate Warriors 3 (PlayStation 4)
10. (04) Metal Gear Solid V: The Phantom Pain - Day One Edition (Xbox One)
60. (NE) Hatsune Miku: Project Mirai DX (Nintendo 3DS)
91. (NE) Viking Saga 3: Episches Abenteuer (PC)
Cool thanks!Europe report for the first half of the year is in this week's issue of Gamesmarkt!!!
New thread with all info coming soon.
Meanwhile, here's a little tease:
01. Grand Theft Auto V - 2.354.391
10. Bloodborne - 406.372
12. The Order: 1886 - 368.954
Europe report for the first half of the year is in this week's issue of Gamesmarkt!!!
New thread with all info coming soon.
Meanwhile, here's a little tease:
01. Grand Theft Auto V - 2.354.391
10. Bloodborne - 406.372
12. The Order: 1886 - 368.954
Europe report for the first half of the year is in this week's issue of Gamesmarkt!!!
New thread with all info coming soon.
Meanwhile, here's a little tease:
01. Grand Theft Auto V - 2.354.391
10. Bloodborne - 406.372
12. The Order: 1886 - 368.954
01. (NE) Super Mario Maker (Wii U)
02. (01) Metal Gear Solid V: The Phantom Pain - Day One Edition (PlayStation 4)
03. (03) Until Dawn (PlayStation 4)
04. (02) Mad Max (PlayStation 4)
05. (18) The Last Of Us (Remastered) (PlayStation 4)
06. (22) The Order: 1886 (PlayStation 4)
07. (07) Grand Theft Auto V (PlayStation 4)
08. (05) Mortal Kombat X (PlayStation 4)
09. (06) One Piece: Pirate Warriors 3 (PlayStation 4)
10. (04) Metal Gear Solid V: The Phantom Pain - Day One Edition (Xbox One)
60. (NE) Hatsune Miku: Project Mirai DX (Nintendo 3DS)
91. (NE) Viking Saga 3: Episches Abenteuer (PC)
Europe report for the first half of the year is in this week's issue of Gamesmarkt!!!
New thread with all info coming soon.
Meanwhile, here's a little tease:
01. Grand Theft Auto V - 2.354.391
10. Bloodborne - 406.372
12. The Order: 1886 - 368.954
Who knows with this and that 1 month of sales from NPD and a few weeks of Media create its about 600k.The Order Redeemed! Sequel incoming! Right?
Yeah.Do European charts include bundles?
If The Order ever gets a sequel, you know who to thank.Thank you EU for buying The Order.
No, Europe (at least the tracked countries)So those are just German numbers?
Who knows with this and that 1 month of sales from NPD and a few weeks of Media create its about 600k.
We know Bloorborne sold atleast 2 million WW so thats great.Thing is, Bloodborne is being hailed as such a success, but only sold 40k more than The Order, so either 600-700k is good, or Bloodborne isn't the success people thought it was?
Then again, Bloodborne might've sold better than expected, and The Order might've expected to break a million easy.
I'm still holding out hope for a sequel (as I'm still holding out hope for Heavenly Sword 2, it's coming... right?).
Or Bloodborne sold much more in other parts of the world.Thing is, Bloodborne is being hailed as such a success, but only sold 40k more than The Order, so either 600-700k is good, or Bloodborne isn't the success people thought it was?
Then again, Bloodborne might've sold better than expected, and The Order might've expected to break a million easy.
I'm still holding out hope for a sequel (as I'm still holding out hope for Heavenly Sword 2, it's coming... right?).
Thing is, Bloodborne is being hailed as such a success, but only sold 40k more than The Order, so either 600-700k is good, or Bloodborne isn't the success people thought it was?
No, Europe (at least the tracked countries)
Umm we dont know the price of either of these games.1) Bloodborne sold 2 million
2) Bloodborne cost nowhere near The Order which required the R&D of a brand new engine as well as mo-cap costs.
Context, my friend. Context matters.
Umm we dont know the price of either of these games.
Or Bloodborne sold much more in other parts of the world.
We know Bloorborne sold atleast 2 million WW so thats great.
1) Bloodborne sold 2 million
2) Bloodborne cost nowhere near The Order which required the R&D of a brand new engine as well as mo-cap costs.
Context, my friend. Context matters.
It's also to be considered that these are numbers up to the end of June; we don't exactly know how much the game sold between July and, well, yesterday, when it was announced it reached 2 millions copies sold.
Neither game likely had legs outside of bundles; for all the talk about The Order's collapse 2nd month in NPD, Bloodborne's % drop wasn't much better.It's also to be considered that these are numbers up to the end of June; we don't exactly know how much the game sold between July and, well, yesterday, when it was announced it reached 2 millions copies sold.
Well dont forget Japan.Selling 2 million WW, but only 400k in Europe. Uncommon isn't it?
Ready at Dawn isn't a very big studio afaik. Not sure we're talking outrageous costs of development here.
We dont but we can use our heads and apply simple logic. You telling me a game that required the cost of developing a brand new engine alongside its own development would be equal to that of a game that didnt? After all the money troubles we've seen from FoxEngine, Luminous and Panta Rhei?Umm we dont know the price of either of these games.
Well dont forget Japan.
Sold through.Actually, I didn't watch Sony pre-TGS conference from the beginning, so this is probably something I'm not aware of, but did they specify if Bloodborne's sales are sell-in or sell-through?
Actually, I didn't watch Sony pre-TGS conference from the beginning, so this is probably something I'm not aware of, but did they specify if Bloodborne's sales are sell-in or sell-through?
I'd like to know how much of Driveclub's sales were in bundles.Ohh I like to see how much DriveClub Sold since it sold over 2 million as well.
Also we must not forget digital sales as well.