Chris_Rivera
Member
Yeah, I ’ve tried it several times over the years (last time was about 9-10 months or so ago) and it looked like blurry ass and performed like absolute shit on a 2080ti. I regret putting $45 into this.
You should pay 50 dollars for that serviceCall me when it's less than a year from release.
WHAT???
RED DEAD REDEMPTION 2
THE LAST OF US 2
UNCHARTED 4
RATCHET PS5
DEMON SOULS
spanks STAR CITIZEN
NMS is nowhere near this in scope or execution. SC is much more of a sim, NMS is more of an arcade game. Even if you're implying the space-to-planet surface streaming is the same, it really isn't, in SC you literally just fly in and see the same landscape/city, while in NMS it changes between different ones, like radically different LODs.
This was the plan since the early days. After several failures to deliver a game for SQ42 of whatever length, they promised a beta in 2020. And failed again.What I think they should have done is work on SQ42, and release it to entice the naysayers.
It's not about scale, it's about graphics, and graphically it loses out to everyone on the list, and NMS is much larger in scale, so it's not the best either in graphics or in scale.lol all i get from this comment is that you are a sony fan. none of those games have the scale of star citizen nor the graphics nor the tech. they are either empty open worlds or linear scrpted experiences.
Isn’t halo rumored to be too?It's a 500 million dollar game. It better look good. It's also never going to release.
I'm sure it is. I'd be surprised if it wasn't. There's only so much you can do with a game that has to run on an og xbox one.Isn’t halo rumored to be too?
And people don't believe Starfield graphics? These look better by a good bit.
is it just me or did the foliage move when her legs went through it and then again when she took out her bow and it clipped both the plants on her left and then on her right.Is this a walking simulator? What is the gameplay loop?
Also. Its cross gen ass Horizon for me
Not all of them interact. Small grasses for example has no movement even when brushed by her feet.is it just me or did the foliage move when her legs went through it and then again when she took out her bow and it clipped both the plants on her left and then on her right.
I thought people said the foliage isnt interactive?
Shesus my pc would blow up trying to play this.
What kind of rig do you even need for this?
Cant imagine how 2080's managed to run this during its initial alpha release state.
It's not about scale, it's about graphics, and graphically it loses out to everyone on the list, and NMS is much larger in scale, so it's not the best either in graphics or in scale.
And no, I'm not a Sony fanboy, I don't have a console, I just have a PC.
And yes, I have Star Citizen.
It was.Nothing of that trailer was "ingame graphics"
Star Citizen isn’t a game.
it's so painfully obvious that it's nothing more that a scam, i'm continually surprised people can't see right through it. back in the 70's there was a 'Pet Rock' craze where you could buy a rock (literally an ordinary, small rock) in a decorated box and play with it like it was a 'real pet'. this reminds me of that, only difference being that with the Pet Rock you actually got a product out of the purchase. with this you get absolutely nothing. meh.Star citizen isn’t real
You mean like in No Man's Sky?
I mean... I was just joking...it's so painfully obvious that it's nothing more that a scam, i'm continually surprised people can't see right through it. back in the 70's there was a 'Pet Rock' craze where you could buy a rock (literally an ordinary, small rock) in a decorated box and play with it like it was a 'real pet'. this reminds me of that, only difference being that with the Pet Rock you actually got a product out of the purchase. with this you get absolutely nothing. meh.
it's so painfully obvious that it's nothing more that a scam, i'm continually surprised people can't see right through it. back in the 70's there was a 'Pet Rock' craze where you could buy a rock (literally an ordinary, small rock) in a decorated box and play with it like it was a 'real pet'. this reminds me of that, only difference being that with the Pet Rock you actually got a product out of the purchase. with this you get absolutely nothing. meh.
and still absolutely no end in sight for the project. always to be delivered 'in the future' so they can add 'more and more content'. they are under no obligation to deliver any form of finished product, and they know it. absolutely nothing.You do understand that hundreds of thousands of people have been playing, and enjoying Star Citizen's alpha for years?
It has more content than a lot of released games by now.
So much for "absolutely nothing."
and still absolutely no end in sight for the project. always to be delivered 'in the future' so they can add 'more and more content'. they are under no obligation to deliver any form of finished product, and they know it. absolutely nothing.
what exactly is your expectation for your investment? a partially completed product? of course not, so saying 'moving the goalpost' is foolish. you have the expectation of receiving a finished product for you investment. it's not complicated.So first it was "absolutely nothing," now it's "finished product."
Moving the goalposts much?
The simple and unquestionable fact is that the game has made very measurable and consistent progress over the years, so those who call it a "scam" either don't know what they're talking about or don't know what a scam is.
After the recent upgrades it is.No Man's sky is not even in the same galaxy in terms of detail. Star Citizen combines small detail and extreme scope.
After the recent upgrades it is.
SC looks like Crysis 3 PC and that's not a bad thing but it's starting to show it's age.
what exactly is your expectation for your investment? a partially completed product? of course not, so saying 'moving the goalpost' is foolish. you have the expectation of receiving a finished product for you investment. it's not complicated.
and again, they are under no obligation to deliver on your investment. in terms of a finished, fully playable product, they can deliver absolutely nothing and there is absolutely nothing you can do about it. they have your money, you're not getting it back, deal with it and go on with life.
If you are getting that many FPS... you aren't playing it in a high enough quality and not 4K.I play No Man's Sky actively on a rig that can easily push 150-200 FPS at maximum detail. It doesn't come even in the same galaxy as Star Citizen, not only in detail but also in functionality. There is a massive difference between a game in which you click on a ship and you teleport in it, and one in which you can fully explore ships, fight in them, drive vehicles and ships inside other ships (all fully persistent) and so forth.
I love No Man's Sky, but it's very "gamey" and it yanks you out of the immersion a lot, which is something that Star Citizen doesn't do, as interactions are a lot more lifelike.
They're basically two different games, with entirely different sets of ambitions.
My investment isn't higher than a collector's edition of any game, and it already delivered more fun than 90% of the games I played. I fully expect that to continue for quite a while.
Like for any game, I expect fun, and I've received that in spades already a while ago.
Incidentally, there may be "Nothing I can do" but their development process is very transparent and involves backers heavily. Being "along for the ride" and seeing the development process of a high-end AAA game lot more actively than in other games is value on its own.
fair enough. i'll assume your correct about the transparency, which raises a question: where is the investor pressure to finish? for any venture there is always a pressure to finish and distribute the final product/service. is there any pressure to finish this from current investors? if there is, what is the developer's response?I play No Man's Sky actively on a rig that can easily push 150-200 FPS at maximum detail. It doesn't come even in the same galaxy as Star Citizen, not only in detail but also in functionality. There is a massive difference between a game in which you click on a ship and you teleport in it, and one in which you can fully explore ships, fight in them, drive vehicles and ships inside other ships (all fully persistent) and so forth.
I love No Man's Sky, but it's very "gamey" and it yanks you out of the immersion a lot, which is something that Star Citizen doesn't do, as interactions are a lot more lifelike.
They're basically two different games, with entirely different sets of ambitions.
My investment isn't higher than a collector's edition of any game, and it already delivered more fun than 90% of the games I played. I fully expect that to continue for quite a while.
Like for any game, I expect fun, and I've received that in spades already a while ago.
Incidentally, there may be "Nothing I can do" but their development process is very transparent and involves backers heavily. Being "along for the ride" and seeing the development process of a high-end AAA game lot more actively than in other games is value on its own.
fair enough. i'll assume your correct about the transparency, which raises a question: where is the investor pressure to finish? for any venture there is always a pressure to finish and distribute the final product/service. is there any pressure to finish this from current investors? if there is, what is the developer's response?
If you are getting that many FPS... you aren't playing it in a high enough quality and not 4K.
They are comparable because SC is showing it's age.