+Aliken+ said:
Happy to here about the defensive play.
The way you've put it makes defensive play more tactile, more realistic.
What about online? The 360 and I guess also the Ps3 version suffered a great deal.
The thing with the defensive game is it's not perfect. It's not necessarily flawed, but it is different. There are times when you'll find yourself frustrated that your players aren't checking their opponents- this is both realistic and not.
Basically a lot of actions in the game- checking opponents, winning headers, ball control, sprinting- are all decided on individual player stats. So if a certain player has better strength and agility, he is more likely to win a header. If your defenseman has a high defensive skill rating and is going up against someone with poor ball control, then he's more likely to win the ball in a challenge. However, if someone like Ronaldo (the effeminate one, not the hamburgler) is speeding down the wing and you only have an average defender covering him, he's more likely to get past him.
Again, this is both good and bad. On one level it's more realistic when it comes to real life players and their respective skill set. In real life, there's a good chance a player like Ronaldinho could feint and then blow past a normal defender.
On the other hand, it can be very frustrating to properly position a defender- or even two- against an attacker and still have him get by them. Sometimes there's absolutely nothing you can do. This rarely results directly in a goal, as players' defense seems to harden closer to the box, but it can result in an odd man rush which can get you in trouble.
There are two minds of thought to this approach in the game. It's sometimes difficult to accept, as this is the game that offers "total control", and yet you have less control when it comes to individual players on defense than the previous console versions. Even after hours of playing, I STILL find myself instinctively moving the analog stick when I'm on defense.
Though all of my impressions are still early, I feel if they tightened up a few aspects of control- mainly defending and heading and possibly shooting, the game would be near perfect. For defending, I personally loved the Winning Eleven style of holding down pressure at the right time, I thought it was perfect. I think the developers could allow individual player control with the old style of challenging while still retaining the overall defensive model of all player control.
For heading, I'd like to see it based less on stats and more on timing. Same with shooting, although I'm uncertain what the best approach to this would be. Right now the other and previous console versions take an action approach (shot based on aim, though aiming isn't perfect), the Wii version takes an RPG approach (shot based on player's stats), and I'd like to see a meld, more of an Action RPG hybrid.
But these complaints are minor and almost expected with such a new approach to the genre. I'm honestly surprised there aren't more issues in the gameplay, as these flaws are greatly overshadowed by the numerous intuitive revolutionary aspects of control.
For the record, I haven't tried online yet as I wanted to at least become competent with the control before trying it out, but I did notice in the instruction manual that you can actually connect through Wii Connect and send your Champion's Road custom team to your friends for them to play in their Champion's Road tournament, which is pretty cool. Kind of sounds like the approach Spore is going to be taking.
ciccione said:
I don't know if most of the people will agree with your conclusion. I don't care so much: even for me this seems to be the best soccer game ever. The more I play, the more I enjoy it.
This is why I'm wanting to hear from PES 360/PS3 fans who've tried the Wii version and prefer the former, because I honestly can't comprehend going back to the older "classic" style of control after an hour of playing PES Wii. I could maybe see those who absolutely need Career mode or something choosing the other version, but for any points that one could deduct from the Wii version for the different defensive control and the stat based aspects of gameplay, the player movement and passing control far eclipses the gameplay of any other version of PES/WE or any soccer game ever for that matter.
It's almost to the point of wanting to go into a PS3/360 PES thread and asking for those who've played the Wii version why they prefer the other version, because I simply can't understand it.