The Friendly Monster
Member
edit: you can now download and vote for my game at the Indie Game Showcase.
http://www.indiegameshowcase.com/in...&id=38566484-07D8-D20E-16C8E32824A7E95A&igc=1
http://gilescoope.googlepages.com/pizzicati.html
Youtube video, apologies for the quality, I'll see what I can do inre getting a higher quality video somewhere. The game is more polished than it looks from the screens or the video, but it'll give you a flavour.
Formerly "Jolt", "pizzicati" is a one button action puzzle game; think armadillo run crossed with the helicopter game.
Controls:
Space Bar: action
Ctrl: reset the ball
Right, Left: switch level
+/-: increase/decrease volume
N: disable effects
to change the size and resolution of the window press Left Shift + either 1, 2 or 3 (above the letters) for 1280*720, 960*540, 640*360 respectively.
there are three levels you haven't finished unlocked at all times, 30 levels total. to reset the levels to being incomplete press Left Shift + R.
Link:
http://gilescoope.googlepages.com/pizzicati_0_2_4.zip
To run this use http://xnamatrix.com/xnareq.php to check you have the stuff below,
or download separately at:
The .NET Framework 2.0 Redistributable.
The XNA Framework Redistributable 2.0. Note: This is NOT the entire XNA program, just a 2mb file to let you play XNA games.
The latest DirectX 9.0c files.
To play the game just extract the files to a folder and run pizzicati.exe.
POSSIBLE SOLUTION TO THOSE HAVING TROUBLE RUNNING THE GAME:
I'm reading on Aaron Steiner's weblog that there is another dependency not listed in the XNA help documents.
To run an XNA 2.0 game you must have The Visual C++ 2005 SP1 redistributable package. It's clearly not a problem for most people but I hope this helps those who are nice enough to try my game but having difficulties.
Thanks a lot for taking a look, feedback would be welcome here, via pm or email to my gmail account (gcoope).
Giles (a.k.a. The Friendly Monster)
http://www.indiegameshowcase.com/in...&id=38566484-07D8-D20E-16C8E32824A7E95A&igc=1
http://gilescoope.googlepages.com/pizzicati.html
Youtube video, apologies for the quality, I'll see what I can do inre getting a higher quality video somewhere. The game is more polished than it looks from the screens or the video, but it'll give you a flavour.

Formerly "Jolt", "pizzicati" is a one button action puzzle game; think armadillo run crossed with the helicopter game.
Controls:
Space Bar: action
Ctrl: reset the ball
Right, Left: switch level
+/-: increase/decrease volume
N: disable effects
to change the size and resolution of the window press Left Shift + either 1, 2 or 3 (above the letters) for 1280*720, 960*540, 640*360 respectively.
there are three levels you haven't finished unlocked at all times, 30 levels total. to reset the levels to being incomplete press Left Shift + R.

Link:
http://gilescoope.googlepages.com/pizzicati_0_2_4.zip
To run this use http://xnamatrix.com/xnareq.php to check you have the stuff below,
or download separately at:
The .NET Framework 2.0 Redistributable.
The XNA Framework Redistributable 2.0. Note: This is NOT the entire XNA program, just a 2mb file to let you play XNA games.
The latest DirectX 9.0c files.
To play the game just extract the files to a folder and run pizzicati.exe.
POSSIBLE SOLUTION TO THOSE HAVING TROUBLE RUNNING THE GAME:
I'm reading on Aaron Steiner's weblog that there is another dependency not listed in the XNA help documents.
To run an XNA 2.0 game you must have The Visual C++ 2005 SP1 redistributable package. It's clearly not a problem for most people but I hope this helps those who are nice enough to try my game but having difficulties.

Thanks a lot for taking a look, feedback would be welcome here, via pm or email to my gmail account (gcoope).
Giles (a.k.a. The Friendly Monster)