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PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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Venom Fox

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If using 14nm (probably not) the console would be smaller, produce less heat and use less power. I suppose it depends on what GPU they use but if it is 16nm or below it should be the same size console then OG PS4
That's what's got everyone debating the specs and stuff. Besides there was rumours of a surprise under the hood or something.
 
Mar 15, 2014
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Haha shit, you took that as hostile? Wow sorry. It was meant to be a joke :)
Sorry. Misinterpreted.

I just think it would be a dumb design decision to not include one rear USB for PSVR, that's all. I'll be leaving it permanently connected and it would look better connected at the back.
 

score01

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That's what's got everyone debating the specs and stuff. Besides there was rumours of a surprise under the hood or something.
I would so love for that surprise to be the inclusion of a cell chip for hardware bc. I could retire my PS3 then.
 

xenorevlis

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Foxconn artist latest update on our mockup.



1. button on the first layer, not second.
2. light bar(?) together with button
3. 2 USB, at layer 2
4. disc drive at layer 1
5. power plug (that hole) bigger than OG PS4
6. White logo
7. Weight 4500g

Veteran worker said....around RMB3000.
Wait so... button and disc drive are on first layer already, or do you mean bottom up? In this case, why is USB listed as layer 2 then? Can anyone else translate what was said?
 

Venom Fox

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Sorry. Misinterpreted.

I just think it would be a dumb design decision to not include one rear USB for PSVR, that's all. I'll be leaving it permanently connected and it would look better connected at the back.
Don't apologise, it's my fault. I agree. They should definitely have a back USB port. It'd be vital in trying to hide the PSVR equipment.
 

Elios83

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To give an idea how big the difference is (1.7KG) is that the fat PS3 was 5KG and the PS3 slim 3.2KG (1.8KG difference) and that was a substantial size and parts difference.

The only things that would need beefing up (weight wise) for Neo would be PSU, HSF and a bit more plastic. Doesn't add up to anywhere near 1.7KG, though...?

Must be some secrets in there.
Yeah you definetly don't need that size and that weight for an essentially overclocked PS4.
We're talking about almost PS3 fat territory here for a system designed around 16nm?
So I don't know, either the report is inaccurate or they are doing things that haven't emerged in the leaked documents and they need a powerful PSU and a big heatsink solution. As I said at this point I prefer to wait until the official announcement, barely over a week to go.
 

Theonik

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To give an idea how big the difference is (1.7KG) is that the fat PS3 was 5KG and the PS3 slim 3.2KG (1.8KG difference) and that was a substantial size and parts difference.

The only things that would need beefing up (weight wise) for Neo would be PSU, HSF and a bit more plastic. Doesn't add up to anywhere near 1.7KG, though...?

Must be some secrets in there.
Bigger PSU, possible metal case, larger HDD, larger heatsync to increase heat dissipation etc etc. All of these are possibilities. Most of them lead to the possibility of an increase in TDP though, which given the new machine is also made on a new node, might indicate a bigger boost in power than originally expected or a much cooler running machine. If Sony wants this to be a premium device starting with a 1TB HDD at $449 all of these are possibilities.
 

farisr

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Nov 5, 2011
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I don't see why NEO would be notably bigger than the PS4 with an APU more efficient than PS4's was at launch, especially at 16nm
2 possibilities.

1) GPU and CPU are upclocked over the leaked ones, requiring more power and a better cooling solution, hence a bigger shell.

2) Sony heard all the complaints about the "jet engine" ps4s, and designed the console to run quieter even at peak operation, which led to the shell/console being bigger.
 

Inuhanyou

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2 possibilities.

1) GPU and CPU are upclocked over the leaked ones, requiring more power and a better cooling solution, hence a bigger shell.

2) Sony heard all the complaints about the "jet engine" ps4s, and designed the console to run quieter even at peak operation, which led to the shell/console being bigger.
I think number 2 might be more likely, especially considering how they are downsizing PS4 Slim in reverse as the streamlined option

Even clocked slightly higher, Jaguar hits its limitations in terms of actual computational output significantly after 2.4GHZ, which means there is still a huge limitation on how far they could feasibly push the components and expect better results.

I also don't think they will be pushing the GPU too far either because of the bandwidth limitations in place for the RAM.

I don't think Sony will be trying to go too far beyond 150w at most for the NEO, because it goes into system instability territory quickly after that. Regardless of how premium the unit is supposed to be, its still just an overclocked PS4 with a new GPU.
 
Mar 15, 2014
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it would have to have multiple HDMI ports as well right? I don't see it happening
No chance of them including the PSVR processing box in the Neo: no return for significant extra complexity.

I'm still hopeful that there might be two HDMI outs; one for the TV and a legacy audio connection. This is common (even standard?) on HDCP 2.2 BD players. Only way to not break compatibility with the majority of home cinema amps.
 

Theonik

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I also don't think they will be pushing the GPU too far either because of the bandwidth limitations in place for the RAM.

I don't think Sony will be trying to go too far beyond 150w at most for the NEO, because it goes into system instability territory quickly after that. Regardless of how premium the unit is supposed to be, its still just an overclocked PS4 with a new GPU.
The Polaris chip in the neo can run at 6TF although is quite inefficient at such frequencies so is unlikely to do that in the Neo. A 5TF boost is not unrealistic though and the RAM and GPU bottlenecks that might make it seem less likely aren't really as major as stated. It's a toss at the moment I reckon while the later is a strong possibility as well.
 

xenorevlis

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Anyone at least have a link to where the Foxconn worker's comments were made about my mockup? I have a little bit of time to update it and have partially, but the notes about disc slot/drive placement and USB placement contradict each other. Perhaps can look at the writing again and have it translated by a friend or fellow GAF member.
 

get2sammyb

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You'd think Microsoft would put some news out on 7th September or the day after perhaps, as their whole strategy for the next 12 months is going to be essentially: "WAIT FOR OUR THING. PLEASE DON'T BUY SONY'S. PLEASE WAIT."

I guess it depends what they've got ready, but they'll try something I'm sure.
 

Trago

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Forward compatibility should be a huge talking point during the meeting. Microsoft made it clear with Scorpio that all of the work they put into the Xbox One will not go to waste. Sony need to make it clear that all of the work that they've put into the current PlayStation will be their foundation for the future. No more cutoffs.
 

icespide

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Forward compatibility should be a huge talking point during the meeting. Microsoft made it clear with Scorpio that all of the work they put into the Xbox One will not go to waste. Sony need to make it clear that all of the work that they've put into the current PlayStation will be their foundation for the future. No more cutoffs.
all Microsoft made clear was that games will work on Scorpio and Xbox One and no "exclusives". they haven't really elaborated on anything past scorpio yet.

Sony will clarify the exact same thing with Neo and OG PS4. they won't talk about future consoles
 

Trago

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all Microsoft made clear was that games will work on Scorpio and Xbox One and no "exclusives". they haven't really elaborated on anything past scorpio yet.

Sony will clarify the exact same thing with Neo and OG PS4. they won't talk about future consoles
I'm talking about the platform itself. Both are moving in the Steam/iOS/Andoird direction, which is long past due.
 

farisr

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Forward compatibility should be a huge talking point during the meeting. Microsoft made it clear with Scorpio that all of the work they put into the Xbox One will not go to waste. Sony need to make it clear that all of the work that they've put into the current PlayStation will be their foundation for the future. No more cutoffs.
Nah, what I want them to talk about is that the Neo is just an extension of the PS4, and that from this point onwards there will be ongoing backwards compatibility in every console. That's it. The work done for the ps4 doesn't "go to waste" this way either.

I don't want PS5 games to have to be forward compatible with the neo or ps4.
 
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