PlayStation VR Thread 2: Reloaded

Sep 17, 2011
3,094
294
630
www.scifijapan.com
Tempted to get one of these as there are some really good looking games now but will hold off till that hundred bucks sweet spot which ain't that far away.

For those that have had both whats the main difference between the v1 and v2? Don't have 4K/HDR here so that passthrough option isn't that big a deal but aside from that what else?
I believe it was simply the 4k/HDR pass through and the addition of a headphone jack port on the bottom of the back of the visor you can hook headphones into.
 
Jan 10, 2017
1,422
332
250
Uk
Tempted to get one of these as there are some really good looking games now but will hold off till that hundred bucks sweet spot which ain't that far away.

For those that have had both whats the main difference between the v1 and v2? Don't have 4K/HDR here so that passthrough option isn't that big a deal but aside from that what else?
I think the headphones are built in on v2.

Also the button to slide the visor is in a different place I think
 
Sep 17, 2011
3,094
294
630
www.scifijapan.com
I think the headphones are built in on v2.

Also the button to slide the visor is in a different place I think
No, the headphones themselves are not built into the visor. Only the headphone jack/port is. Sony is including special wired earbuds that work perfectly with the new port that
you can plug in. Cheers!
 
Nov 2, 2017
332
288
200
Playstation newsletter is mailing $10 codes in its 2-year PSVR celebration. I was lucky enough to get one, redeemed it and it's showing in my wallet now. The newsletter said must redeem before the 23th. Does that mean once redeemed I can use the $10 after the 23th? Or will it disappear from my wallet after that date?
Only US?
 
Aug 25, 2018
640
727
230
Hope everyone that enjoys shooters jumps into Firewall. I can’t say enough about how excellent the slow tactical gameplay is in VR. And getting a kill will get you hooked. Nothing else like it.
 
Aug 3, 2010
21,153
3,428
675
In a cave outside of Whooville.
Played a little bit of blackout beta and honestly had more fun with Firewall
I played Firewall every day for over a month when it launched. I really liked it a lot, but the problems and the lack of fixes were too annoying in the end. I was happy to see the matchmaking get fixed after the first month. I'll come back when some of the other big things are finally addressed as well.
 
I pried myself away from Red Dead Redemption 2 last night once I realized the demo was up, having already pre-ordered a physical copy of the game and having been looking forward to it for several months now.

I gave this a decent play through on each of the settings available (beginner, normal and expert) through the 3 playable stages, I made it close to the end of the 3rd stage on expert. I have to say the soundtrack for this game, even though its not my typical music I'd listen too is actually very good.

I think what maybe makes the music better or really fit with Tetris Effect is that as you progress through the line count to complete each stage, more parts of the music are added into the song, it becomes interactive with your progression through each stage, which as a player builds momentum. It'd be like having a playlist that not only gets more intense as you work out but actually progressively gets more intense every song as its playing, not just when the track is switched... its actually kinda brilliant.

As for the gameplay itself in the demo, it feels and plays exactly like the Tetris we've come to know and love with only a couple differences, the first one being obvious its in PSVR. The animations in the background were bright, very cosmic as if you were looking up at the stars on a clear night and progressively added more to them as you progressed through your line count (just like the music) there were more than a couple times when for a brief second my honest/ natural reaction was to move my head or blow away a particle/ ember that flew directly into my face, however the animations weren't a distraction from the gameplay, they are just vibrant to watch and add almost a theme to each stage, almost in an artistic cirque du soleil style.

The other big difference is the ability to slow down time for a chance to throw down and complete as many lines as you can, this is completed by filling your zone gauge in on the left hand side of the play area. Admittedly I'm still getting the hang of this and I feel its something you want to kind of stack the deck for to give yourself a chance at completing a Decahexatris.

After playing through the demo I know I'll play it a few more times before it expires and I'm even more excited to play the full game as I've heard its packed with additional modes and from what I saw plenty of stages once the full game is released, when was the last time you were excited for a new Tetris game...
 
Last edited:
Feb 17, 2013
1,866
171
415
Central Florida
I pried myself away from Red Dead Redemption 2 last night once I realized the demo was up, having already pre-ordered a physical copy of the game and having been looking forward to it for several months now.

I gave this a decent play through on each of the settings available (beginner, normal and expert) through the 3 playable stages, I made it close to the end of the 3rd stage on expert. I have to say the soundtrack for this game, even though its not my typical music I'd listen too is actually very good.

I think what maybe makes the music better or really fit with Tetris Effect is that as you progress through the line count to complete each stage, more parts of the music are added into the song, it becomes interactive with your progression through each stage, which as a player builds momentum. It'd be like having a playlist that not only gets more intense as you work out but actually progressively gets more intense every song as its playing, not just when the track is switched... its actually kinda brilliant.

As for the gameplay itself in the demo, it feels and plays exactly like the Tetris we've come to know and love with only a couple differences, the first one being obvious its in PSVR. The animations in the background were bright, very cosmic as if you were looking up at the stars on a clear night and progressively added more to them as you progressed through your line count (just like the music) there were more than a couple times when for a brief second my honest/ natural reaction was to move my head or blow away a particle/ ember that flew directly into my face, however the animations weren't a distraction from the gameplay, they are just vibrant to watch and add almost a theme to each stage, almost in an artistic cirque du soleil style.

The other big difference is the ability to slow down time for a chance to throw down and complete as many lines as you can, this is completed by filling your zone gauge in on the left hand side of the play area. Admittedly I'm still getting the hang of this and I feel its something you want to kind of stack the deck for to give yourself a chance at completing a Decahexatris.

After playing through the demo I know I'll play it a few more times before it expires and I'm even more excited to play the full game as I've heard its packed with additional modes and from what I saw plenty of stages once the full game is released, when was the last time you were excited for a new Tetris game...
Seconded on all points.
I have to say, I never thought I would actually be excited for a Tetris launch, but here we are.

I love what they’ve done here. It’s like if Tetris, Luminess , and Rez/Child of Eden all came together. Pre ordered for sure.
 
Jul 5, 2010
4,166
187
670
Cancun, Mexico.
I am having a problem with captured videos of PSVR games, the screen only shows the upper part of the whole image, in VR I can see everything no problem. This is especially noticeable with Tetris Effect, as the recorded video doesn't show the very bottom part of the board. It's not like I'm looking at the upper part of the game, I'm looking at the center yet the capture comes out like this:

 
Aug 3, 2010
21,153
3,428
675
In a cave outside of Whooville.
I've only tried the Normal difficulty in Tetris Effect so far. I got a S rank with only like 60,000 points and then saw the insane high scores on the leaderboard. I think there are some major scoring tricks that I'm not aware of yet. Maybe it comes down to using the Zone right at the end of a level (before you complete the lines) to go way over the number of lines you're allowed to have for that level.

There's also a combo scoring multiplier for getting lines in quick succession. So I can't tel if it's better to build up the level to get 2 Tetrises in a row of it if'ts better to be going for higher combo numbers of smaller line chunks.

I'm not sure if I'm getting much out of the VR, though. I have the camera set to close, brightness on max, ect like people have suggested. It just all feels a little flatter than I was expecting.
 

wondermega

Junior Member
Jun 27, 2009
3,225
120
650
Hollywood, CA
www.headcaseGames.com
OOOhhh.. Quiet in here.. Anyway, I have a question. I wouldn't say I am much of a modern gamer, aside from PSVR, otherwise it's mostly retro for me. Anyway a friend came over last night, and i showed him Astrobot and Rush of Blood. He had low expectations of PSVR, and came out extremely impressed. I wanted him to get an ideal experience, so I let him start a New Game on each. Sadly, this meant I had to wipe out the progress I'd already made in each game? What the heck is this? Multiple save files are no longer a thing in 2018? I was fairly along in each game, at this point I doubt I'll ever pick either up and try to regain all of that progress. Am I the only one angry about this, it doesn't make sense to me..
 
Jan 7, 2018
234
457
220
OOOhhh.. Quiet in here.. Anyway, I have a question. I wouldn't say I am much of a modern gamer, aside from PSVR, otherwise it's mostly retro for me. Anyway a friend came over last night, and i showed him Astrobot and Rush of Blood. He had low expectations of PSVR, and came out extremely impressed. I wanted him to get an ideal experience, so I let him start a New Game on each. Sadly, this meant I had to wipe out the progress I'd already made in each game? What the heck is this? Multiple save files are no longer a thing in 2018? I was fairly along in each game, at this point I doubt I'll ever pick either up and try to regain all of that progress. Am I the only one angry about this, it doesn't make sense to me..
If it's your primary PS4 (i.e you've activated it as the primary) then any account on that system can access the games, so you could have created a new account for him to play on temporarily.
 
Last edited:
May 11, 2017
264
103
195
Where have you guys been? Anyone played Creed? What about the Heavy Fire game? Or the new beta of that new game Megalith? Persistence? Transference? Lots of games have been out, lol.
 
Likes: Wonko_C
Jul 5, 2010
4,166
187
670
Cancun, Mexico.
Where have you guys been? Anyone played Creed? What about the Heavy Fire game? Or the new beta of that new game Megalith? Persistence? Transference? Lots of games have been out, lol.
I came to the PSVR party a little late (at the end of last year) So I'm still catching up. So far I've only been able to get Tetris Effect, but I plan to get Astro Bot if it's added to tomorrow's sale and hopefully I end up with enough change to get another like ZOE2 MARS, or Pixel Ripped 1989.

Beat Saber coming on the 20th, guess that will have to wait. :(

Is psvr still recommendable if you have a normal ps4
I only have a fat PS4 and more than 30 PSVR games and they all play great! I haven't played on a Pro to see the difference, though.
 
Likes: Tenaciousmo
Aug 3, 2010
21,153
3,428
675
In a cave outside of Whooville.
I've played the new COD almost every day for a month straight. I hate typing these words and it shocks me that they're true. That Blackout mode is just too damn fun.

I assume I'll be back in a VR kick soon enough. Even as bad as I want Tetris Effect after that demo, I just can't seem to buy any games because I know I'm just gonna play COD for now.
 
Dec 5, 2008
5,783
661
805
Montreal
Jan 9, 2018
552
434
250
That is a shame, Firewall makes the aim controller worth owning.

Have you thought about paying for one months sub for a test or trying the 2 week free trial, if you can get a cheap copy of firewall or borrow a friends?
My friends wouldn't pay for a PS4 + VR and even if they did they most likely wouldn't care for that game. However after testing it out with Farpoint I think the controller is a game changer for sure.
 
Last edited:
Likes: gifgaf
Aug 3, 2010
21,153
3,428
675
In a cave outside of Whooville.
I know I'm really late on this, but I finally sat down and played through two demos - Astro Bot and Transference. They couldn't be any more different in tone haha.

Astro Bot seems pretty awesome. I was surprised it let you do two full levels and a boss fight. Not being able to turn the camera in any way feels a bit strange but probably becomes more natural the more you play. It looks strikingly good graphically.

Transference was creepy as hell. It had been a little while since I played any VR that wasn't Firewall, so I was spooked to hell while playing it.
 
Last edited:
Aug 3, 2010
21,153
3,428
675
In a cave outside of Whooville.
I finally bought Tetris Effect. Damn, this game is so good (if you like Tetris a lot). The visualizations for the levels in the full game that weren't in the demo are so much better than the demo levels. Much better VR effect going on.

I'm grabbing one on Friday as well, any tips on ways to use it? Other than just games? How is the movie experience?
I'm not a huge fan of the cinema mode because the screen drifts very often. You have to keep holding the Options button to re-center the screen every couple minutes. Think about that through a whole 2 hour movie or playing regular non-VR games!