SuperChoco
Member
"It's too short"
Yeah, while there are games that seem to finish preemptively, I find that the inverse occurs with increasing frequency where the game is too long or padded out and being marketed as a feature. If a game is well made and fun, but only 5 hours long, it's still a good game. If a game is 60 hours, there's going to be an exponentially higher chance of having some boring or padded spots in there.
"I don't like the fanbase"
Totally a valid criticism for multiplayer games, however I find that some single-player games have this said. There are always going to be weirdos on Deviantart or Tumblr, but you aren't going to find these people unless you are actively looking for them.
Yeah, while there are games that seem to finish preemptively, I find that the inverse occurs with increasing frequency where the game is too long or padded out and being marketed as a feature. If a game is well made and fun, but only 5 hours long, it's still a good game. If a game is 60 hours, there's going to be an exponentially higher chance of having some boring or padded spots in there.
"I don't like the fanbase"
Totally a valid criticism for multiplayer games, however I find that some single-player games have this said. There are always going to be weirdos on Deviantart or Tumblr, but you aren't going to find these people unless you are actively looking for them.