I've tried staying in the dark regarding this in case it does turn out to be fantastic. Afaik, it's more or less an atmospheric, Bioshock-esque sci-fi mystery-thriller, right?
I'm planning on just relaxing and staying home for the weekend, so if I've got it right, this could be the perfect game to play all Friday and Saturday night. Curtains shut, lights off, coffee and/or beer at hand.
We had some PC streams in the last two days. The game was running on the high preset at 1080p/60fps without problems besides some minor texture streaming isues while running around corners at full speed. I didn't watch for too long, but framepacing and general performance seemed fine. Of course there were no PC specs given, so this might have been a 7700k/1080Ti combo brute forcing the game into 60 fps at 1080p, but I'm willing to at least hope for good pc performance now.
I'm with you, man. I was super stoked for Dishonored 2, but I refuse to play it in it's (still) broken state. Prey uses CryEngine so here's hoping this game doesn't run like utter shit on PC.
It still hurts that Human Head's Prey 2 will never see the light of day, but what Arkane has created has me more than intrigued. Awaiting those reviews, even though I don't really want to support Bethesda's/Zenimax' extremely scummy business practices.
Same for me. I accept dishonored 2 as yet another ID Tech casualty but no more excuses, running on CryEngine, studio heads saying PC version is base version and being very aware of the dishonored 2 situation.
So I bite the bullet and preorder because the price is right, but not more excuses, if performance is shit this will be my last akrane game.
Wikipedia says Cryengine 5. Very few games use that engine so far (though apparently they run ok).
I trust Arland, but I still want to get real-world feedback before I take the plunge. Games with engines proven to run well beforehand have ended up being shitshows on PC regardless, so I'd rather be cautious.
He was already noticeably Asian in both name (the Yu surname was already clearly visible) and appearance from the CG reveal trailer, looked exactly as he does now (they went for a mixed look from the beginning), and I doubt that the decision to include a playable female Morgan was taken between the reveal and October when they showcased the possibility given the short window, the state of the game development by the time of the reveal and the unisex name of the character.
As for the rest... Dishonored 2 PC port is still fucked up after almost half a year since the game was released and Arkane will never fix it and because of that many people won't be playing a really good game, at least until one day they'll be able to bruteforce it by using much and much powerful hardware, which to be frank is just ridiculous and no one should do this. The game MUST work flawlessly even on current hardware.
What I'm saying is this - the cup of patience is already overflown and won't handle something like this again.
Maybe Bethesda just thinks that most reviewers have no idea what they're talking about.
I could understand them. We shouldn't listen to reviews. We should play the game because we want to play it....because it's fun and interesting.
Oh, interesting that the devs might use the trauma and other survival things for a post-launch harder difficulty mode!
"We're thinking of re-enabling them in some update later. Once the people have played the game and might want to replay it in super hard mode. Now they can also break a bone or have a concussion or anything that we used to have."