We recently spoke to Traxler in an interview, and eventually asked him about his thoughts on the PS5 and Xbox Scarlett’s SSDs, and how he thinks they might improve performance of games. According to Traxler, while games such as his own Exception might not be affected as much, seeing as they’re level-based games that load in almost all assets upfront, other titles, such as open world ones, will benefit from SSDs greatly.
“I think we’re going to see SSDs have the biggest impact on open world titles that constantly stream textures and models into a scene,” Traxler told GamingBolt. “Level-based games like Exception may see less of a benefit from SSDs, since most of the assets are loaded up-front and the load times are already brief. I’m sure that developers will come up with some great new uses for SSDs once these become standard in consoles. I’m looking forward to seeing where this goes.”
Thanks mods for the title change