The deadzones in N64 controllers is like 40x larger than dualshocks.
Had N64 controllers use deadzones as tiny as DS controllers they too would also be drifting.
It's really unnecessary to have deadzones that small.
All it does is make your controller design to fail faster.
True. Thanks to that, the N64’s analogue felt precise and reliable like no other official analogue stick I’ve tried since. Rare’s N64 games ported to the XBox control like shit compared to the originals, especially in first-person sections (I’m looking at you, Banjo-Tooie and Jet Force Gemini).
But the wear and tear on that thing was crazy. Started to wobble madly at one point, and in the end, my main N64 controller’s stick started drifting.
I understand you can replace them, even saw a Mario 64 speedrunner that apparently had a steel one made, lol.