BreakOut
Member
So I am playing Elden Ring on the PlayStation and I enabled VRR. I put it on quality instead of performance and everything is pretty smooth and well now, I pull up my VRR information and the problem is the game dips on occasion below 48. More often than not in any open area at least. I keep seeing this and thinking if it was even 40hz instead of 48hz the experience in most games would be significant. Tales of arise is another situation were just a few fps would make a difference.
So I’ve got a question for people who understand this technology why 48? Is there an actual reason for this number to be chosen in order to accomplish some thing? I tried looking this up online and everyone seems to have a different answer. So maybe no one knows. Maybe just choice, but if anyone does I’m really interested in knowing why. Just one of those things I can’t get off my mind.
So I’ve got a question for people who understand this technology why 48? Is there an actual reason for this number to be chosen in order to accomplish some thing? I tried looking this up online and everyone seems to have a different answer. So maybe no one knows. Maybe just choice, but if anyone does I’m really interested in knowing why. Just one of those things I can’t get off my mind.