GamerGeorge said:As much as I want to get excited about this, the Sega of today is far worse than the Sega of ten years ago that made the original Phantasy Star Online.
Scrow said:
ANYTIME YOU WANT
AS LONG AS YOU WANT
WHATEVER YOU WANT
1000 BEATS A DAY
365 DAYS A YEAR
Wait is that live?!?ShadiWulf said:
VC says hi.GamerGeorge said:As much as I want to get excited about this, the Sega of today is far worse than the Sega of ten years ago that made the original Phantasy Star Online.
Tim-E said:I'm going to have a heart attack.
Thirteen-year-old I AM JOHN! said:SQUEEEEEEEEEEEEEEE~!!!
Lindsay said:Nostalgia nuts dwelling on the past forcing Segac to go back to crappier game mechanics & features instead of pushing forward with cool new stuffs = Phantasy Star Ø. I'm not getting hyped up for this until its proven they didn't nuke awesome stuff the U/P series brought.
Lindsay loves PSU. There's no point in arguing with her. She be stubborn. :/DECK'ARD said:Much of PSU was horribly broken, things they have recognised with every new release of the PSU games. I'm sure PSO2 will get the balance right.
The artstyle, music and more focussed gameplay/level design of PSO needs to return.
Lindsay said:Nostalgia nuts dwelling on the past forcing Segac to go back to crappier game mechanics & features instead of pushing forward with cool new stuffs = Phantasy Star Ø. I'm not getting hyped up for this until its proven they didn't nuke awesome stuff the U/P series brought.
Finaika said:VC says hi.
shidoshi said:HMMM. I wonder how old-school this is going to be, or if it's going to be like PS Portable 2, where it's more and more becoming a mix of PSO and PSU.
And is this only going to stay PC, or will it be consoles as well? Could Sega have Online be PC, and Universe be consoles, and Portable be portables, meaning three completely separate flavors of what is overall the same game all at one time? That'd be kind of crazy.
Also, unless this game is huge, is there enough of a market on the PC to care? They have ample amounts of these games, and I kind of always saw the PC side of PSO/PSU as being the secondary market.
Pretty much this. The original is still the longest I've ever invested into a game (2000+ hours), and I can still pick it up and play it now. So I'll pretty much play it on whatever, but I do have a very comfy bed to play console games on.DECK'ARD said:I want it on a console, but PSO still has me by the balls after all this time so I'd go to whatever lengths to play it.
ShadiWulf said:
DECK'ARD said:Much of PSU was horribly broken, things they have recognised with every new release of the PSU games.
The artstyle, music and more focussed gameplay/level design of PSO needs to return.
And please have mags and rag rappies!Teknoman said:I just got home. HOLY CRAP.
Please have PSO style catchy yet atmospheric music. Also please be really colorful and not bland.
Lindsay said:Did ya forget how broken PSO was? Cheese Needle = win button. How did they fix it with each successive release? MOAR MEGID SPAM! barf. Don't get me wrong cause I loved that series for its time. But as Ø proved that style of play doesn't hold up and the more actiony style of PSU/P rocks.
I dunno about the art style. PS2 is a big improvement in that department and Inifinty looks ta be refining it further. The U/P series music has also gotten much better over time to. PSO's gameplay is outdated. I'll give ya level design though. Each block/sector looking exactly the same as the last is kinda crappy.
Teknoman said:
Trevelyon said:Just gonna go ahead and fix that for ya, yeah.
Trevelyon said:Just gonna go ahead and fix that for ya, yeah.