It's amazing how the simple addition of a cockpit in the foreground makes your brain totally accept all the wild movement going on in a FPS. This looks like it'll be tons of fun. They just need to follow Rocket League's example and make those goals way more crazy. Fireworks, air horn, the works.
RIGS really tests the whole minimum graphical fidelity argument for VR. it's flat and not particularly fancy looking but the novelty of the experience trumps lack of SSAO or what have you, if the art style holds up.
This is stil the most fun thing Ive experienced in VR and I've played quite a bit. Yeah maybe I've seen more "impressive" demo's but in terms of just straight up fun its RIGS. If Sony is smart they will bundle it with every PSVR
This game (and the word of mouth effect of this game) is going to do well at selling PSVR to people. Looks polished and really fun. Anyone know if there will be bots? I don't really play online much anymore.
It's most likely de-warped as well.
Anyway, as resolution is quite low for such a wide FoV AA will be very important, will be interesting to see what methods developers will use. (Really hope for analytic methods etc.)