• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PSVR works with any HDMI device for "cinema mode"?

Kaako

Felium Defensor
This is pretty damn cool if true. Even though I won't use mine much in "cinema mode" I'm sure some PSVR owners will appreciate this.
 

muteki

Member
I'm guessing you would need to keep the other cable plugged into the processor unit for power, as well as the camera for head tracking (can't see the larger screens all at once).

Which would limit me using it to other devices in the same room, which isn't a big help to me. Rasberry Pi/RetroPie might be neat though.
 

jroc74

Phone reception is more important to me than human rights
Well, this is interesting.

PSVR is about to get more popular once this gets known.
 

-VipeR

Banned
yeah but why the hell would i play or watch things on an over pixelated screen.
That's like playing on 360p.
 

antibolo

Banned
I'm not surprised to hear about this at all. We already knew that the Cinema Mode was handled directly by the processing box, therefore I assumed that it would work with any HDMI source, not just a PS4.

With that said the low resolution still makes this a novelty rather than something you'd want to use imo. Cinema Mode is really only there so you can operate the PS4's main UI without a TV in order to get into an actual VR game.
 

Krakn3Dfx

Member
This pretty much pushed me over the edge, caved and bought the core unit with overnight from Amazon, will get here tomorrow.
 

Zalusithix

Member
Well, this is interesting.

PSVR is about to get more popular once this gets known.

Not really. It'll be countered by more people finding out that virtual cinema isn't all that impressive in the first place. Once the PSVR honeymoon phase ends, you're not going to find lots of people making use of that mode. Just like you don't find many people using the functionality in PCVR.

VR specific content is the only reasonable justification for the cost of these gen 1 devices. Anybody that buys a PSVR to use the virtual cinema mode with other devices is wasting their money.
 

Krakn3Dfx

Member
Not really. It'll be countered by more people finding out that virtual cinema isn't all that impressive in the first place. Once the PSVR honeymoon phase ends, you're not going to find lots of people making use of that mode. Just like you don't find many people using the functionality in PCVR.

VR specific content is the only reasonable justification for the cost of these gen 1 devices. Anybody that buys a PSVR to use the virtual cinema mode with other devices is wasting their money.

I played through most of Uncharted 4 through PS Remote Play on my PC using the theater mode on the Rift, yeah, it's not $400 cool, but it's pretty cool, and it's an additional feature to a device that is pretty niche and limited in its own right. Can't see the downside.
 

Zalusithix

Member
I was thinking 4K porn streamed from my PC, but yeah, same thing.

You're not going to see any of that 4K detail. That's assuming PSVR can even take a 4K signal to it in the first place.

Edit:
I played through most of Uncharted 4 through PS Remote Play on my PC using the theater mode on the Rift, yeah, it's not $400 cool, but it's pretty cool, and it's an additional feature to a device that is pretty niche and limited in its own right. Can't see the downside.

It's not a downside, but it shouldn't be a consideration point for actually buying one. It really isn't valuable enough to tip the scales on worth IMO.
 

deadfolk

Member
So can you do this without a PS4 at all or do you still need the PU connected to PS4 via usb?

The reason I ask is that I have my PS VR sitting and waiting, but I traded my PS4 while it was still worth something and am waiting for the pro. It would be great if I could at least test the screen on the VR in the meantime. I know I won't be able to test the tracking.
 

Carn82

Member
So can you do this without a PS4 at all or do you still need the PU connected to PS4 via usb?

The reason I ask is that I have my PS VR sitting and waiting, but I traded my PS4 while it was still worth something and am waiting for the pro. It would be great if I could at least test the screen on the VR in the meantime. I know I won't be able to test the tracking.

You still need to connect the PU to a PS4.
 

III-V

Member
This is actually quite cool as it indicates there is no proprietary HDMI handshake between the PS4 and the break-out box to be functional. Can't wait to see whats' next.
 

TGO

Hype Train conductor. Works harder than it steams.
Because the screen is the size of a movie theater. And resolution isn't THAT bad.
It's either I've yet to see this or I have a different perspective
I have it on large and it looks the same size as my TV
 
I can probably do this with my Rift and capture gear, but there's too many things to power on and prepare to make it happen well. Once you have that headset on, you don't wanna deal with technical crap outside of it or switch controllers.

I only use my Rift to watch video in bed. It's my virtual TV that takes up no space.
 

sja_626

Member
Wonder if I should just pipe my whole receiver output through PSVR and have VR stuff work as normal and optional cinematic mode for everything else. One downside would be losing the ability for someone else to use the TV for something else while PS4 is being used in the headset.

Don't if it would work at all anyway, not sure the receiver would pass through 120Hz stuff from the PS4 and not sure if it would add too much lag either.

Still cool, although I think the novelty will wear off quickly for most. Support for surround sound (does this work with PS4 games as thing are?) and 3D content would be nice bonuses if they get added in future.
 

Uhyve

Member
Not really. It'll be countered by more people finding out that virtual cinema isn't all that impressive in the first place. Once the PSVR honeymoon phase ends, you're not going to find lots of people making use of that mode. Just like you don't find many people using the functionality in PCVR.

VR specific content is the only reasonable justification for the cost of these gen 1 devices. Anybody that buys a PSVR to use the virtual cinema mode with other devices is wasting their money.
According to SteamSpy the paid version of Virtual Desktop (essentially cinema mode for Vive/Oculus) has 80,253 ± 7,097 owners, there's a free version aswell, so quite alot of people probably bought it after trying.

I've no way of knowing but I wouldn't be surprised if it's one of the top selling VR apps/games on Steam.

I really like Virtual Desktop anyway...
 

tokkun

Member
According to SteamSpy the paid version of Virtual Desktop (essentially cinema mode for Vive/Oculus) has 80,253 ± 7,097 owners, there's a free version aswell, so quite alot of people probably bought it after trying.

I've no way of knowing but I wouldn't be surprised if it's one of the top selling VR apps/games on Steam.

I really like Virtual Desktop anyway...

Virtual Desktop is not "essentially cinema mode". It offers other features - notably it was one of the only ways to play VR videos and view VR photos when the Vive launched.

If we were talking about PSVR offering the ability to view VR content, that would be a different story.
 
Doesn't the Processor Unit need to be on (white light on) in order for the HDMI pass through to work?

Right now I have my consoles going through an HDMI switch, and then the HDMI switch output is going to the Processor Unit. It seems like I can't get signal on the TV if the Processor Unit is asleep, and only the PS4 controls when the Processor Unit is on or off. Will this setup not work? If so there, goes the idea that I can use any game system on the headset....
 
Top Bottom