It's one of the best action adventures ever made, so yeah, anyone who doesn't straight up hate the genre should.Never actually played Psychonauts. Guess I should before the sequel.
Raz is back in Psychonauts 2 and Game Informer is giving you an exclusive look at developer Double Fine's latest adventure! Join us over the next few weeks as we dive into some new gameplay, the return of our Rapid-Fire interview series with Tim Schafer, and so much more!
Played it on the OG Xbox and loved it. Bought it as soon as it was available on the UK Xbox site. But haven’t got round to playing it yet.
16 years later and Psychonauts remains a quintessential classic that is still absolutely worth your time, especially now that it's on Game Pass.
2005 was an eclectic and exciting year for games, with influential titles like God of War, Shadow of the Colossus, Splinter Call, Resident Evil 4, and last, but not least, Psychonauts. Each one of these games hold a legacy today, but not all of them were a success upon their release. 16 years ago Psychonauts was released to critical acclaim, but was a commercial failure. Today, however, the game has reached cult status, and now has a sequel on the way.
Psychonauts was the debut title from Double Fine, a studio led by LucasArts veteran Tim Schafer -- the mastermind behind Grim Fandango and Full Throttle. While Psychonauts was not an initial success, it has steadily grown in sales over the years thanks to re-distribution on current gen consoles, giving the game a second wind in 2011.
In 2019 Microsoft acquired Double Fine, and now most of its titles are available on Game Pass, with the most recent entry being Psychonaust. In this video, Kurt Indovina revisits Psychonauts 16 years later, and regales as to why it’s even a miracle that we’re getting a sequel in the first place.