R*'s PATHETIC port job: Bully 360 freezing (among other glitches) [PATCH NOW OUT]

#1
UPDATE: GOOD JOB, GAF. WE GOT THIS ON THE FRONT PAGE OF DIGG Let's see Rockstar avoid the issue now!

http://digg.com/xbox/This_is_absolutely_pathetic_Bully_SE_for_the_360_is_broken


I think I've seen enough reports of the game freezing up where I'm pretty sure it's not just an isolated issue.

At first I was thinking my 360 was about to red ring when my game froze 3 times in a row, but then MaizeRage25 started saying in the official thread that he was having the same problems.. so I looked on GameFAQs... and others say their game freezed. There's quite a bit more below...

There's also been complaints about the shoddy framerate on a PS2 PORT, audio glitches and brief lockups.

So obviously this isn't a problem with the console... but did Rockstar really let the game through QA in this state?

edit:

Here's quite a few more reports of the issue:

http://boards.gamefaqs.com/gfaqs/genmessage.php?board=942199&topic=41778463
http://boards.1up.com/zd/board/message?board.id=games&thread.id=626697
http://www.maxconsole.net/?mode=news&newsid=25845
http://www.destructoid.com/blogs/po...-bully-has-game-ruining-glitches--73769.phtml
http://xboxer.tv/2008/03/360_bully_a_crash_ridden_mess.html
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=942199&topic=41783188
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=942199&topic=41783996
http://forums.xbox.com/18888355/ShowPost.aspx
http://forums.xbox.com/18893618/ShowPost.aspx

Another update:
Shacknews and Kotaku have both posted about it now, along with MEGATONik. Let's hope we get a response from Rockstar soon! Keep the diggs coming!


I just noticed the 1up review:

But despite the interesting narrative and excellent sandbox experience, the 360 package is somewhat spoiled by the less-than-stellar performance of the graphics engine itself. The framerate is erratic and dips every time the game loads a new area. This is particularly noticeable when leaving the confines of Bullworth Academy for the surrounding townships. Another distraction is the inconsistent visual details of the in-game world; while a significant amount of time was obviously spent sprucing up the school campus with high-res textures and models, the rest of the world runs the gambit from merely bland to absolute eyesore. There's also a significant amount of pop-in every time the camera moves quickly around the player. Perhaps worst of all, we had several instances where the game froze midmission, and since you can't save at any moment it sometimes necessitated replaying a significant amount of the game. It's really a shame that these technical problems detract from what is an otherwise outstanding experience.
http://www.1up.com/do/reviewPage?cId=3166819&p=4

Rockstar responds
! (GAF shoutout too):
http://kotaku.com/364455/rockstar-responds-to-bully-scholarship-edition-issues
We have just become aware of the issues people are having with Bully Scholarship Edition on Xbox 360. It appears that some older 360s are experiencing framerate issues, freezes and other problems. You have our word that we never experienced any of this in QA - in any of our offices or at Microsoft. I am horrified, and we are now working around the clock to rectify this situation. Thanks to Neo-Gaf for bringing this matter to our attention. We love our games and put a huge amount of energy and care into making them all that they can be. We would never shove anything out the door - we never have and never will. We apologise to everyone affected for the inconvenience. Respectfully, Sam Houser
EDIT: Patch is coming within a week!

"We are very aware of the problems some people have been experiencing with the Xbox 360 version of Bully: Scholarship Edition and have been doing everything within our powers to resolve these issues as quickly as possible," said PR spokesperson Darlan Monterisi. "We will be releasing a title update through Xbox Live within the next week that we are confident will rectify the problem.

"We apologize wholeheartedly for the inconvenience that this matter has caused some owners of the game."
http://www.shacknews.com/onearticle.x/51660


FINAL UPDATE: As of March 20th, the patch is up!
 
#3
Costanza said:
I think I've seen enough reports of the game freezing up where I'm pretty sure it's not just an isolated issue.

At first I was thinking it my 360 was about to red ring when my game froze 3 times in a row, but then MaizeRage25 started saying in the official thread that he was having the same problems.. so I looked on GameFAQs... and some more people said their game freezed. I'm sure I could've found more if I looked harder.

Others are complaining about the shoddy framerate on a PS2 PORT, audio glitches and brief lockups.

So obviously this isn't a problem with the console... but did Rockstar really let the game through QA in this state?

if this is true then that is a damn shame. i am really looking forward to playing this one. But if a gmae freezez on me enough times i will stop playing.
 

chubigans

y'all should be ashamed
#5
Doesn't surprise me. Bully didn't do well enough to warrant a good next-gen port I thought, and sure enough that's what happened. Too bad.
 
#10
Rekki-Maru said:
i don't think R* made this port, didn't mad doc or someone do it,,
Their logo is still on the front of the box.. so I'm thinking they're at the very least involved in the port even if they did pass it off to another dev.
 
#22
_leech_ said:
Sounds like Bully is Rockstar's Resident Evil 4. Port it quick, get the cash, use it to work on the important stuff.
The RE4 PS2 port is really good. Unless you're talking PC, but they didn't do that one.
 

jj984jj

He's a pretty swell guy in my books anyway.
#24
_leech_ said:
Sounds like Bully is Rockstar's Resident Evil 4. Port it quick, get the cash, use it to work on the important stuff.
Hmm? I don't recall the RE4 ports having any problems... both got quite a bit of praise because of how well they were done on PS2 and Wii. Unless you mean the PC port (but even that they ended up fixing and it wasn't even their fault in the first place).
 
#26
Insaniac said:
anybody have impressions on Wii vers?
Its the PS2 version with better shadows, a better framerate, and motion control fighting/aiming/minigames. I played it for a few hours this afternoon and did not experience this freezing bug.
 
#29
Xellos said:
Its the PS2 version with better shadows, a better framerate, and motion control fighting/aiming/minigames. I played it for a few hours this afternoon and did not experience this freezing bug.
And from what I can see in the comparison video much better color resolution.
 
#36
I hope they will release a patch soon for this, I really want to play the 360 version since I skipped on the PS2 version first time around ...





.
 
#37
RumFore said:
I bet this thread gets more posts than the official thread. Way to go at killing a thread Costanza.:lol
:lol Well, does it really deserve the official thread if we can't even play it without freezing? :p
 
#38
Ferro said:
The studio in question "Mad Doc" is the Rockstar Vancouver studio after is got bought out and renamed. They are the same jolly folks that did the orginal game Bully. But on another note I hope they will release a patch soon for this, I really want to play the 360 version since I skipped on the PS2 version first time around ...





.

If a patch is released, it better be soon. I only got this game to kill time before GTA IV.
 
#42
Ferro said:
The studio in question "Mad Doc" is the Rockstar Vancouver studio after is got bought out and renamed. They are the same jolly folks that did the orginal game Bully.
No. Just No.

Rockstar Vancouver is Barking Dog Studio after it got acquired.

Mad Doc is a complete different developer based in Andover Massachussetts.


Why do people like you just make shit up? I'll never understand that.

Edit: Report so far . . . no freezes, but the framerate is unsteady even during cutscenes. That is kinda pathetic on its own.
 

jj984jj

He's a pretty swell guy in my books anyway.
#43
Xellos said:
Its the PS2 version with better shadows, a better framerate, and motion control fighting/aiming/minigames. I played it for a few hours this afternoon and did not experience this freezing bug.
No problems then? I remember the PS2 version had a few frame rate issues even if it was always playable, I missed out on the game back then due to the amount of RPGs being released at the time but I would like to play it now if this version has no issues. If the 360 version is buggy then it's either PS2 or Wii.
 
#46
speculawyer said:
No. Just No.

Rockstar Vancouver is Barking Dog Studio after it got acquired.

Mad Doc is a complete different developer based in Andover Massachussetts.


Why do people like you just make shit up? I'll never understand that.

Edit: Report so far . . . no freezes, but the framerate is unsteady even during cutscenes. That is kinda pathetic on its own.
Mine didn't freeze until I was around 2 missions before the Halloween one.. then it froze twice during Halloween. It finally let me beat it and I saved and quit.
 
#50
Mutagenic said:
Who cares if Rockstar had someone else do the port? Rockstar is responsible for the title, regardless. They're the ones to blame for letting the game get released in such a state. Damn.
yep, exactly.