- Feb 5, 2013
Pretty impressive. Thats a 1 second load tops.Is this new info?
Mentioned dumping and loading GB's in memory.
The fact that they are so quickly able to make drastic improvements bodes well for how well this gen will age. I am expecting a massive leap in fidelity over ratchet and horizon once devs start to use primitive and mesh shaders and other UE5 engine features at 1440p 30 fps. But I am beginning to think the 22 GBps Kraken compression Cerny talked about was no theoretical PR speak. Devs will figure out a way to hit it.
I dont know if you were part of the Re-RAM squad back in the day but 25 GBps was our big dream. I think we can to 22 GBps by the end of the gen in some games.