Ready at Dawn unveils Deformers (PC/PS4/XB1, online/local MP, GameStop) [Previews]

Feb 22, 2011
Perth, Australia
Well seems like a massive departure from the order 1886

Sad to see where they have landed .

// Mod Edit:

Here's a Polygon preview:

Polygon said:
Deformers is a smash-em-up arena brawler from Ready At Dawn — and it's a blast

The next game from developer Ready At Dawn — the independent studio best known for cinematic action games like The Order: 1886 and the God of War series — is a colorful, physics-based multiplayer brawler named Deformers.

In Deformers, up to eight players can beat each other up as blobby, ugly-but-adorable creatures known as Forms. Players body slam and shoot each other in arena combat that smacks of a squishy, family-friendly Twisted Metal. It's a blast, with hints of Smash Bros., Rocket League and Splatoon, but with a unique sense of style.


During our hands-on time with Deformers, which lasted a few hours, we played free-for-all and team deathmatch modes on a variety of maps. One was a square, symmetrical arena that was built like a skate park, with curved ramps along its walls. Another map was asymmetrical and multi-tiered, not unlike a floating island one might see in a 3D platformer.

Things got more hectic when Ready At Dawn staff switched on "tilting" and dropped us onto a circular arena that rocked back and forth at 25 degree angles. Trying not to fall off while shooting, jumping and dodging was an intense experience.

Although the core gameplay of Deformers is relatively simple, its depth — and its addictive, just-one-more-game nature — is quickly apparent.


The game is all about competitive spirit, producer Alex Salcedo said. In addition to online multiplayer, Ready At Dawn promises four-player splitscreen for local and online competitive and cooperative multiplayer.


In addition to exploring soft body physics simulation development, Deformers was also an opportunity for Ready At Dawn to pursue something new for the studio: multiplayer. Pessino said the developer has plans well beyond what we saw for the game, including more power-ups, characters, arenas and gameplay modes — though the studio wants to make sure the core gameplay is simple and balanced.

"There's going to be a lot more of everything," he said.
Nov 5, 2015
Well, according to their job openings they are in the pre-production phase for an AAA console title based on new IP. I'm going out on a limb and say that this is meant to provide some revenue while the bigger one is developed.


Jan 18, 2012
That 30 seconds clip has more gameplay than whole The Order 1886 game.
Oh my gosh! So edgy! The quote streams are going to be coming in fast and furious now!

It looks interesting. I know this is totally a wacky idea but maybe this is the game they WANT to make? I dunno.
Jun 1, 2013
Man, they really had a shot at becoming a great AAA studio. The assets they made for the Order 1886 will go to waste :( I think a sequel could have been something amazing.

That being said this could be really fun. Some of my favourite games right now are small party games like Duck Game and Gang Beasts so this is up my alley.


Jun 27, 2013
This looks much, much better gameplay-wise than The Order, being 100% honest. Don't quite see the "sad" part, at least they're making an actual game now.
Sep 15, 2013
Is this their GameStop game? Makes sense that GameStop would want something they could sell to kids and make merchandise from.
Feb 22, 2011
Perth, Australia
Sad is probably a harsh term , but I actually didn't mind the order (at the very least it looked stunning) so I wish they were picked up to get another chance at a high budget game.

Guess this could turn out to be fun but personally it looked like a mobile game , but if it keeps there company running then good for them.

I hope rumours of them working on another big budget title is true though as I would love to see them get a second chance .