What is up with Capcom's fetish of changing the face models like this and making them nearly unrecognisable? Plastic Surgery is dirt cheap in the RE universe because of zombies seems to be the only ingame reason I can come up with really.
REmake2 Claire always looked like she was flaring her nostrils. Weird, she didn't look like that in the reveal trailer. Isn't it a "thing" now that game make women look a bit more realistic and not like sex bots? I'm not against it, Claire just looked like she was smelling something off all the time. Probably the zombies.
I had similar, but... less extreme, lol, feelings about RE2. It's because they're scanning in real actors, I guess, because Capcom feels that's the best way to do modern characters.
For what it's worth, I ended up liking the RE2 ones. I guess it's just time moving on, tech advancing, and actors aging, you know?
I'd be curious if somebody knows if scanning in real actors is easier than trying to make a realistic character from scratch, then of course mo-capping them on someone with a different facial structure, etc. It seems like it could be.
Ostensibly, the Capcom folks over there in Japan have been in the process of changing the designs of classic characters. First it was Chris Redfield from RE7.
Then it was Claire Redfield from RE2Remake (remember the E3 2018 reveal trailer, people didn't get so worked up with the new Claire, and hardly anyone cheered when she was shown).
Now it's Jill's, Carlos' and Nemesis' turn to receive a make-over.
But people will resist to change. People are, quite often not so susceptible to changes. That's the human nature after all....