- Jan 26, 2014
Actually, Shinji Mikami expressed his desire to remake 2,3 and Code Veronica back in 2002. But then biohazard 4 would have been delayed for good.
After all these years, it finally happened (with CV being still in question)
BIOHAZARD 2, 3 and CV will be released on GameCube too?Shinji Mikami : Those games are NOT remakes, totally ports. Don't misunderstand that.
Tatsuya Minami : You will not remake those games?
Shinji Mikami : No, I just released those games for the new users on GameCube.
Tatsuya Minami : Why don't you remake?
Shinji Mikami : Personally, I want to remake, but if I do, the biohazard 4 release date will be delayed again.
Tatsuya Minami : Maybe it is better to just release the port and make it a cheap price.
Shinji Mikami : So, I'm not going to add anything. If I add something or change something, die-hard fans will buy it, and I don't want that to happen. "No addition, No change".
Tatsuya Minami(三並 達也,Minami Tatsuya?) is Japanese video game producer formerly affiliated with Capcom Production Studio 3 during its 1999-2005 existence. He left Capcom in 2006 to found his own studio, which later merged with PlatinumGames Inc. which Atsuhi Inaba and Hideki Kamiya also work for...residentevil.fandom.com
Thanks for the link! It would have been very interesting to see RE2 and RE3 get the REmake treatment (fixed camera/tank controls, added sections, etc).
But honestly, I'm glad they went the route they ultimately ended up going. I absolutely love REmake but the combat sucks. Glad it got modernized in REmake 2 and REmake 3.
In fact, I like how each remake is different enough from each other, so to me they're all amazing. As much as I love the dodge mechanic in REmake 3, it would make absolutely no sense in REmake 2; it would just break that game.