Game seems goes on a good path , do not have problem with the FP change (Silent Hill Room was is a good example FP works )
But being honest think new Kojimas game could give us a better idea of evolution of horror.
I honestly think this game will be worse than Resident Evil 6 at this rate. The first person view does NOTHING for me.
Capcom are wasting a numbered Resident Evil on some VR gimmick.
That why I said at launch... RE7 is February.You do know Zelda's coming out that year, right?
But I share your optimism. It's promising that Capcom wants to reinvent RE once again. RE4 will never be topped by a similar style game in my opinion. The question is: what is RE7 going to do to distinguish itself from the multitude of first-person horror games out there?
Åesop;208273225 said:While REmake is my favourite game of all time, this was just a Remaster for the quick $, same thing with Zer0. I have around 1% faith that they are still able to create a good game like that. Also they proved many times that they have no clue what people want. Revelations was a bit better than RE5/ RE6 but still a terrible Resident Evil in my opinion
Who is "people"? RE fans that post on message boards? You seem to be discounting the fact RE has sold really well in the action mold. 5 sold great, 6 did better, and most hardcore RE "fans" don't think highly of either game.
There's a balance to find between a game that will sell like those and one that will make stalwarts happy. Although, Capcom doesn't even have to find it, if they don't want to. You can easily make another RE6 that's cheaper to develop (as in, not three campaigns), but probably still looks better graphically, and sells better. Horror fans are pretty lucky they're being thrown a bone at all, honestly.
I think 5 actually outperformed 6. The recent port of 6 may have had a slight boost, but with no marketing behind it that's unlikely any form of significance. 5s port next week will likely make it entirely neglible.
And RE2 isn't far behind 5, and the recent remasters of REMAKE and 0 sold well despite being silent releases. So there's reason that a horror RE with the marketing push behind it (the last Anderson film releases around the same time also) can do really well.
I know that isn't what fans who prefer 5 and 6 want to hear, but the sales discussion isn't as simple as action sells and horror can't. Hopefully that argument crutch in RE fan civil war discussions is laid to rest, though Capcom better show the actual game before opinions solidify that the demo is what it is. Otherwise it may underperform.
Game seems goes on a good path , do not have problem with the FP change (Silent Hill Room was is a good example FP works )
But being honest think new Kojimas game could give us a better idea of evolution of horror.
Fair enough. I don't really have a dog in the race since I like RE as a whole. If anything, you added to my core point, which is that it's silly to assert Capcom "doesn't know what people want" when these games sell the way they do. There are many publishers/studios that would thank their lucky stars of their series games sold anything close to 5m copies.
I think 5 actually outperformed 6. The recent port of 6 may have had a slight boost, but with no marketing behind it that's unlikely any form of significance. 5s port next week will likely make it entirely neglible.
And RE2 isn't far behind 5, and the recent remasters of REMAKE and 0 sold well despite being silent releases. So there's reason that a horror RE with the marketing push behind it (the last Anderson film releases around the same time also) can do really well.
I know that isn't what fans who prefer 5 and 6 want to hear, but the sales discussion isn't as simple as action sells and horror can't. Hopefully that argument crutch in RE fan civil war discussions is laid to rest, though Capcom better show the actual game before opinions solidify that the demo is what it is. Otherwise it may underperform.
The glimpses they've shown of the actual game look a lot more like Resident Evil.
You can see the character aiming a gun, and what seems like a zombie, to the right of the centre of the screen.
Only thing thing that disappoints me is the lack of returning characters. RE has such a beloved cast of characters that fans want to see develop and grow. Hope we get info on them.
Fair enough. I don't really have a dog in the race since I like RE as a whole. If anything, you added to my core point, which is that it's silly to assert Capcom "doesn't know what people want" when these games sell the way they do. There are many publishers/studios that would thank their lucky stars of their series games sold anything close to 5m copies.
Only thing thing that disappoints me is the lack of returning characters. RE has such a beloved cast of characters that fans want to see develop and grow. Hope we get info on them.
After letting the announcement sink in, I'm very much looking forward to it. The sole existence of an item inventory (and hidden passages) in the demo has immediately upped the feeling of the title for me and this interview sounds very reassuring that this is more than yet another walking simulator cashing in on Slender. It seems like might actually be much closer to classic RE than 4 after all.
so it's staying first person eh? guess it's time to ditch the new games for this series then. will stick around for re2 remake and hopefully they do re 3 and code veronica remakes as well.
how would that work with pre rendered backgrounds? what if they made sf6 first person too?What if they are making REmake 2 first-person as well?
Why were none of these elements except the combat present in RE5 and RE6?In the 20 year history of Resident Evil, you know that the key pillars of the game are fear and horror, exploration of the environment, puzzle-solving elements, resource management, and combat against enemies.