Ok, I played the demo. No issues with how it looks, definitely not a showcase of next-gen horsepower but that was clear already. Runs great on PS5 with RTX, I don have a counter but it feels like 60 most of the time.
Sometimes I felt it's not clear which obstacles you can vault over and which you can't. My aim is always shit in every game until I get used to it so hard for me to say anything at this point. Enemies can chase you but do only to a certain distance, wonder how that will work when you get swarmed and I think that was a good taste of it. Seems like you shouldn't be fighting all the mobs that come out as you find the wounded civilian, I missed a path, backtracked, ran out of ammo but somehow made it but only to the garage. I'd be up for replaying if that was possible.
Yeah, the unclear vaults and the way context actions don't always pop-up/activate were issues for me too. I haven't had that much trouble with the latter since Silent Hill 4.