Rocket League: Neo Tokyo Update Out Today. Features and Patch Notes

Jul 30, 2010
26,787
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Southern California
#1
This FREE Update releases in..

Neo Tokyo Update Site
Trailer

Features
Neo Tokyo Map
Neo Tokyo’s origin began as the popular Rocket Labs arena, Underpass. This was the first arena to have multiple levels and was inspired by feedback from top-level players. Now, it returns with a fantastic visual theme and streamlined gameplay improvements!
New Rocket Labs map
“Pillars,” a new experimental Arena that separates the field into three lanes via two massive walls in the middle of the stadium.
Painted and Certified Items
New “Painted” Items that offer different color variations on existing Garage favorites like Toppers and Wheels. Special “Certified” Items that track specific in-game stats and increase in prestige the higher those stats go.
Rare Items and Trade in Systems
More than 20 “Rare” and “Very Rare” Item types for online, post-game drops
An easy-to-use “Trade In” system that allows players to exchange multiple Items of one rarity type for an even rarer one.
Post Game Spotlights
New Post-Game celebrations that spotlight the winning team and allow them to jump, spin, and boost their car to show off their accomplishments.
Expanded Quick Chat
New Quick-Chat customization options that expand player choices for fast, in-game communication.
Season 2 Rewards
The beginning of “Season 3” for Competitive Playlists, which resets all skill ratings and rewards last season’s players with exclusive Rocket Trails that reflect their highest achieved ranks.
Premium Showroom
A new, in-game “Showroom” that allows players to view and purchase all previously-released and future premium DLC
Achievements
Eight new Trophies and Achievements on all three platforms

New Cars
The 4 new cars will be available in the collectors edition which releases June 24th EU/May 5th US or as individual DLC July 18th for 1.99 each.
Full Patch Notes

NEW CONTENT
ANTENNAS

Added “Community Flags”
Shacknews
4Player Network

Added “Video Games”
Dying Light Flag
Dying Light Gas Tank

ARENAS
Added “Neo Tokyo”
Added “Pillars”

BATTLE-CARS (AVAILABLE DIGITALLY JULY 18)
(DLC) Added “Esper”
(DLC) Added “Masamune”
(DLC) Added “Aftershock”
(DLC) Added “Marauder”

DECALS (AVAILABLE DIGITALLY JULY 18)
(DLC) Aftershock: Added “Copycat”
(DLC) Aftershock: Added “MIRV”
(DLC) Aftershock: Added “Seismic”
(DLC) Aftershock: Added “Tiger”
(DLC) Aftershock: Added “Tribal”
(DLC) Aftershock: Added “Wings”
(DLC) Esper: Added “Kaiju”
(DLC) Esper: Added “Mouse Cat”
(DLC) Esper: Added “Neo”
(DLC) Esper: Added “Pegasus”
(DLC) Esper: Added “Shank”
(DLC) Esper: Added “Super F3”
(DLC) Esper: Added “Super F3”
(DLC) Marauder: Added “Big Buck”
(DLC) Marauder: Added “Ruffian”
(DLC) Marauder: Added “Safari”
(DLC) Marauder: Added “Stripes”
(DLC) Marauder: Added “Vagabond”
(DLC) Marauder: Added “Wings”
(DLC) Masamune: Added ” DJ Sushi”
(DLC) Masamune: Added “Otaku”
(DLC) Masamune: Added “Road Rage”
(DLC) Masamune: Added “Stars”
(DLC) Masamune: Added “Stripes”
(DLC) Masamune: Added “Wildfire”

ROCKET TRAILS
Flamethrower Yellow (common)
Standard Green (common)

TROPHIES AND ACHIEVEMENTS
Mad Scientist – Play a complete match in 3 different Rocket Labs Arenas
Icing the Cake – In Snow Day, score a goal from your own side of the ice
Left Wing, Right Wing – Win a Snow Day match with both the Blue and Orange teams
Fast Break – Score at least 2 Dunks in the first minute of a Hoops game
Buzzer Beater – With 30 seconds left, win a game of Hoops in which you were tied or trailing
Budding Artist – Collect a Painted Item
One Better – Increase the level of a Certified Item
Certifiable – Earn Veteran status for your Certified Item

CHANGES AND UPDATES
GENERAL
All-new “Showroom” feature has been added to the main menu
All purchasable cars and downloadable content have been moved to the new Showroom accessible from the main menu.
The Showroom allows you to preview premium content in 3D before buying, including full camera rotation and decal previews.

Four new Battle-cars have been added to the Showroom!
Esper and Masamune, two new premium cars designed for Neo Tokyo; Aftershock and Marauder, the Collector’s Edition vehicles, are also included in this update. They are exclusive to the retail version until July 18th, after which they will be available for individual purchase in-game.

Arena changes:
The Neo Tokyo map has been added! It is based on the “Underpass” Lab map layout, and it is immediately available in all playlists, including competitive.
A new experimental map, “Pillars”, has been added to the “Rocket Labs” playlist.
“Underpass” and “Double Goal” have been removed from the “Rocket Labs” playlist.

End of Game Spotlight
After the conclusion of each match, the winning team will now be spotlighted in the center of the field, allowing players to show off. They can jump, dodge, and spin to do tricks, and can show off their battle-cars and boost trails.
Each player can earn up to two medals for their match performance. For example, you are a “Prodigy” if you score 3-5 goals.

Quick Chat Updates
Each Quick Chat message can now be customized by selecting from a larger list of preset messages.
The default quick chat for “Centering!” has been changed to “Need Boost!”. “Centering!” is still available as part of the full list for players that preferred it.
Post-Game Quick Chats have been added! They replace the “Informational” bindings once the match ends, and can also be customized. Don’t forget to “gg” after matches!

New Items Rarities!
New “Rare” and “Very Rare” Item Drops will now be found after online matches. These item quality features all-new Neo Tokyo-themed drops, rare decals, and very rare boost trails for you to discover and equip!

Introducing new Item Attributes
Item Attributes are rare bonus properties that sometimes come with an online item drop.
The “Painted” attribute recolors an existing item. Wheels and Toppers can now be discovered with this attribute.
The “Certified” attribute makes that item track a specific statistic while equipped in online matches. As you earn more stats with a particular item, it will gain an increasingly prestigious title.

Trade In System
You can now trade in duplicate “Uncommon” and “Rare” item drops. Trading in five items of one quality will return one item of the next highest quality. For example, trading in five uncommon items will yield one rare item.
To access the Trade In system, navigate to the “Manage Inventory” option that’s been added to the Garage submenu.
Players can now assign car movement and orientation to mouse axes to better accommodate players with disabilities.

New main menu music
The main menu music has been updated to: Hollywood Principle – Seeing What’s Next (Kevin Frey Remix)

ONLINE
Season 2 has ended!
All players will be granted the following rewards based on their highest skill tier reached over the course of Season 2:
Prospect I or higher – Season 2 Prospect Boost
Challenger I or higher – Season 2 Challenger Boost
Rising Star or higher – Season 2 Star Boost
Champion or higher – Season 2 Champion Boost
Grand Champion – “Season 2 Grand Champion” Title
Players will also receive the rewards for all tiers below the highest they reached.

Competitive Season 3 Begins!
All competitive skill ratings have been reset to give everyone a fresh start as the second year of Rocket League begins.

Steam Accounts using the “Family Sharing” feature that do not own Rocket League can no longer queue for competitive playlists.

UI/ UX
Added “Disable Stat Notifications” option. This prevents the HUD popups for things like First Touch, Clears, Shots, and Saves from appearing on-screen during matches.
Added “Hide Competitive Divisions” option. Skill Group (Prospect I, Challenger III, etc.) will remain visible, but you will not see your current division, or division up/down notifications.
The default selection for the Reconnect popup for competitive matches is now “Yes”.
Custom markers added to Replays will now be saved when closing the replay.

BUG FIXES
GENERAL
Venom’s spoiler can now move again.
The rim in “Hoops” will no longer cause the match to end if the ball hits it after time has expired.
Fixed visibility issues caused by the rim/arena in “Hoops”.
Fixed “Thermal” Rocket Trails sound FX
Fixed an issue that caused the post-training audio to play at abnormally high volumes
 
Aug 17, 2014
2,062
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#25
This update will definitely put some new life into the game for me. Can't wait to jump back in to the fun, haven't really played it since the hoops update.

Also, that car that looks like a jet is sick, will definitely pick it it up when it's getting sold separately in July.
 
Jan 8, 2009
2,102
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#34
I hope this fixes all the post game crashing for me. I just started playing this the other day, and it honestly crashed after every season match for me when I'd look at the schedule ahead. It crashed again in the closing credits.

I sent at least a dozen crash reports to psn over the past few nights.
 
Jun 19, 2009
11,631
5
710
#39
tried to enter the game,got the notification of two new objects but nothing was inside the box and nothing new is in the garage..did i messed up something?