Rsident Evil 7 VR mode will be PSVR exclusive for a year.

Aug 10, 2014
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#9
I'd love to try this first and see how "bad" it looks before buying the PSVR headset since I'd prefer buying a vive.
Also, does the PS4Pro boost the VR as well? Like, would it look better?
 
Jan 11, 2012
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#16
It's not like they can prevent you from using VorpX or Tridef3D on PC... still kind of a questionnable deal. That kind of thing, among lack of uniformisation, is what will make VR takes a lot of time to find a place.
 
Feb 4, 2015
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#20
Let me get this cleared up in my head. So the VR stuff will be compatible with other headsets at a later date (i.e. for the PC version), but for now, ONLY PSVR will work, on home consoles?

Ugh. Timed exclusives need to buzz off. Especially when you get additional stuff like this thrown into the mix.
 
Dec 14, 2013
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#32
A year exclusive is a bit extreme, but then again that will hit with RE7 getting some steep discounts on PC and perhaps GOTY/Definitive edition.

Not really that BS since that platform will need some system sellers.
it's pretty BS. Spend money on making some actual system sellers, not locking away games from other platforms.
 
Jul 30, 2009
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#34
I'm sure there will be a VR mode hidden that people will be able to hack in one day so meh.
Yeah, It would be interesting to see how they actually implement such a thing.

If the code is there, someone will find it.

It's a dumb decision for the developer and (maybe) a good one for Sony.

I'll play it once it hits Steam and Vive.
 
Aug 21, 2013
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#46
This isn't the same as TR. That was full game exclusitivity, whereas this is a game mode. RE7 is fully playable without VR and is not exclusive to VR platforms.
It's exclusivity either way. And not because of some technical hurdle, just money.

PC gamers are essentially getting an incomplete product.

Stuff like this shouldn't be celebrated, folks!