DieNgamers
Member
I'm so ready for this!
MrHicks said:did i miss the "EVERYTHING needs multiplayer" meeting?
aren't there enough countless games for your multiplayer fix?
you've got people in this thread asking for multiplayer/co-op for a fucking horror game
this gen fucking sucks its all gone to hell
all that money/energy/time put into the multi could be used to make the campaign that much more polished and epic
whats next CO-OP for the sequel to dragon age origins?
aaargh FFFFUUUUUUUUUUUUUUUU
I feel you man.MrHicks said:did i miss the "EVERYTHING needs multiplayer" meeting?
aren't there enough countless games for your multiplayer fix?
you've got people in this thread asking for multiplayer/co-op for a fucking horror game
this gen fucking sucks its all gone to hell
all that money/energy/time put into the multi could be used to make the campaign that much more polished and epic
whats next CO-OP for the sequel to dragon age origins?
aaargh FFFFUUUUUUUUUUUUUUUU
As long as it doesn't affect the main campaign in any way like deterring the focus on it.Sipowicz said:a seperate mode with different characters. basically like dead space extraction but not a rail shooter made by eurocom
Massa said:There's no "extra money" that would go towards the SP, they're adding multiplayer because they expect higher sales and fewer trade-ins from doing that. In other words, more money, and part of that money is what's funding the MP.
RJT said:Since you're announcing sequels to games that weren't blockbusters, EA, please announce Mirror's Edge 2. With online time trials a la TrackMania.
Deepack said:Maybe. Even so, it would mean manpower and time has to be split up between MP and SP.
Excuse me, but people were saying the very same thing about Uncharted. That turned out great, both the multiplayer and the SP.Zeliard said:Ugh.
The mere thought of a game like this with multiplayer of any sort is revolting. Fuck off with that shit already.
Nice catch!ILOVEASIANS said:Oh thank Jesus. I've been waiting for this. Can't wait to see what they show.
And that's definitely Dead Space. Besides the concept art, it looks like you're seeing through Isaac's helmet on that image. Those three bars have the same general design as his helmet.
And System Shock 2 worked well because it didn't try to have continuity with the original.Stumpokapow said:The first game worked well because, like System Shock 2, it took place in a contained and fully realized environment.
Extraction is awesomeSipowicz said:a seperate mode with different characters. basically like dead space extraction but not a rail shooter made by eurocom
MrHicks said:did i miss the "EVERYTHING needs multiplayer" meeting?
aren't there enough countless games for your multiplayer fix?
you've got people in this thread asking for multiplayer/co-op for a fucking horror game
this gen fucking sucks its all gone to hell
all that money/energy/time put into the multi could be used to make the campaign that much more polished and epic
whats next CO-OP for the sequel to dragon age origins?
aaargh FFFFUUUUUUUUUUUUUUUU
TenshiOni said:Nice catch!
Tobor said:I'd rather they put the increased budget towards a few more hours of singleplayer content or extra DLC.
I understand I'm being unrealistic, and it's out of character for me, usually I side with whatever's better for the business(health of the industry and all that). This is where I want to take a stand and be obstinate. I'm just tired of every new singleplayer IP this gen going multiplayer for the sequel.
/vent
ZROCOOL said:Dead Space > RE5
what have I done?
Kunan said:Extraction is awesome
NotTheGuyYouKill said:Hell to the yes. I absolutely adored the first game.
Isaac's coming back right? I like Isaac. I don't know why, I just do.
Well, he isn't the generic video game male.DigiMish said:and isn't the generic male as far as looks go?
K.Jack said:Please no Multiplayer! Please!
And System Shock 2 worked well because it didn't try to have continuity with the original.
The first System Shock is treated like it didn't exist, and it's my eternal crusade to right that wrong.
Solo said:Hated the shit out of the first game. Nice production values, absolutely godawful repetitive mission structure. Will pass on this one unless there are some major overhauls.
RE5 sold well because it was the sequel to RE4, one of the best games ever made, not because people were attracted to the multiplayer bullet point. Agreed about keeping the game away from the used market for a while, though. That doesn't make sense for everyone, though, and it might make more sense to release robust DLC for it (i.e. not just weapon skins with boosted stats, actual new playable content) in order to keep that player base retention rate up.°°ToMmY°° said:this is definetely going to have some form of co-op.
dead space sold like shit, re5 sold really well, a well done multiplayer mode keeps the game away from the used market for some time (more sales for the publisher) => EA and visceral games will put a co-op/multi mode of some sort in this game.
you shouldn't bitch if you want DS2 though, first one bombed, do you expect EA to throw millions at visceral to have another commercial failure? it's preatty clear the game has changed from the first one or it wouldn't have been developed, at all.
i quite liked DS1, too much linear and a bit repetitive though.
beelzebozo said:jesus, man.
jesus.
Solo said:Sorry, but "Isaac, we need you to repair the 3 reactors on level C, but first we need you to unlock the 2 airlocks on level A, but before that you need to turn on the 5 power stations to access level B, and then you need to destroy the 4 consoles on level D" level after level does nothing for me. And then when the structure does change up a bit, its with horrid asteroid shooting sections and no gravity sections. Yuck.
badcrumble said:RE5 sold well because it was the sequel to RE4, one of the best games ever made, not because people were attracted to the multiplayer bullet point. Agreed about keeping the game away from the used market for a while, though. That doesn't make sense for everyone, though, and it might make more sense to release robust DLC for it (i.e. not just weapon skins with boosted stats, actual new playable content) in order to keep that player base retention rate up.
ZROCOOL said:Dead Space > RE5
what have I done?