bafflewaffle
Member
LBP looks as pretty as it did when it debuted at GDC, but if they really want to impress people they need to show video of a developer created level from start to finish. Impressive art direction is one thing, but people play platformers for the obstacles, puzzles, death defying jumps, bosses, moves, and so on. They've shown bits and pieces, now lets see it fully fleshed out by a great level designer. Another video of editing a level set to the go team music just aint doin it.