• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • The Politics forum has been nuked. Please do not bring political discussion to the rest of the site, or you will be removed. Thanks.

Sega/Nintendo of America had terrible taste with graphic design in the early 90's, didn't they?

Zog

Banned
Oct 24, 2017
5,117
3,721
460
Toys R Us Canada also has an NES Demo Kiosk?
 

.Pennywise

Member
Jan 26, 2018
828
3,177
775
Outer space
Old designs had personality. Now everything it's the same with different colors. From box template design, to box art where every single one has a guy that's probably holding a gun.
 

Zog

Banned
Oct 24, 2017
5,117
3,721
460
I've never said they were toys, just that I've seen them in toy departments and TOYS R US sell them.

You're so insecure that your game box might be considered a toy by someone. Go and buy a big boy PC.
I have one but if I only use it to play games, is it also considered a toy?
 

Reality Czar

Banned
Feb 16, 2021
1,913
4,139
385
Very much disagree with OP with that first example. The white on blue is too samey. White and blue on red pops.

Plus that gold for the license is way cooler than the tiny text.
 

nkarafo

Member
Nov 30, 2012
16,726
8,502
1,070
Yes.
Nintendo went out of their way to make that distinction.
They did it so retailers would think it's not a videogame console but a toy. After the videogame crash, retailers would not want more videogames on their shelves. Nintendo camouflaged the NES as a toy, by using this big plastic robot.

But it was a trick you see.
 

MacReady13

Member
Jun 22, 2018
1,192
1,378
455
I remember being a teenager (born in 1980) when the NES and especially SNES was big. I never had a Master System or Mega Drive but god I was jealous of anyone who did. The box art especially for the Mega Drive games were unreal!

Now that I am older and prefer the older games from my youth, I've decided to get more into the Mega Drive and god do I love it. And the box art is sensational!
 

Zeroing

Member
Sep 19, 2019
1,343
1,825
385
Nintendo only did that because retailers wanted nothing to do with game consoles and computers after the crash. In other words, Nintendo was tricking the retailers to get them into stores. I would say that this is a really bad example.
Yes and no, Nintendo was indeed a toys company at their inception, they did advertise it for children as a toy even in Europe. So my point is still valid. That is the perception people had back in the 80's - Consoles were high tech toys. Of course the name NES tells it all, it is entertainment. But I was just trying to explain why there's this confusion.
 

nkarafo

Member
Nov 30, 2012
16,726
8,502
1,070
Yes and no, Nintendo was indeed a toys company at their inception, they did advertise it for children as a toy even in Europe. So my point is still valid. That is the perception people had back in the 80's - Consoles were high tech toys. Of course the name NES tells it all, it is entertainment. But I was just trying to explain why there's this confusion.
"Entertainment" covers a lot of stuff. I feel videogames are in the same category as other forms of "home entertainment" like movies and music. At least that's how gaming evolved as it became more "cinematic" and all.
 

Zeroing

Member
Sep 19, 2019
1,343
1,825
385
"Entertainment" covers a lot of stuff. I feel videogames are in the same category as other forms of "home entertainment" like movies and music. At least that's how gaming evolved as it became more "cinematic" and all.
I am just talking about how advertisement shapes people's perception of the product. Back in the 80s it was being advertised as a toy. But It is not a toy.

Games make the viewer interact. On cinema or art, the viewer is passive. That is why video games are the higher form of entertainment, they can be interactive art, interactive narrative etc. so many possibilities.
 

Zog

Banned
Oct 24, 2017
5,117
3,721
460
Games are supposed to be art like movies and music. So that would make game consoles entertainment products like DVD Players and Stereos.
 

TKOFromTokyo

Member
Jul 20, 2020
3,085
6,442
565
Games are supposed to be art like movies and music. So that would make game consoles entertainment products like DVD Players and Stereos.

Except those things aren’t created for the specific purpose of play like video games like other toys. Video games are interactive entertainment toys.
 
Last edited:
  • Like
Reactions: FStubbs

cireza

Member
Jun 1, 2014
9,117
8,683
770
Those designs were indeed pretty ugly, especially when compared to what we had in Europe.

I find that the Sega Saturn PAL games, with the Plastic Boxes, are the prettiest ones. Cardboard boxes (Saturn first gen) tend to go apart because the glue dried, and of course as the cardboard is directly exposed, it gets used pretty quick.

And then second place, the MegaDrive first generation boxes. They had a great design, and were resistant and practical.

From the US, I do have a soft spot for the Sega-CD and Saturn boxes. They are huge, which allows for a very pretty artwork. but they are extremely fragile and will break easily.
 

TKOFromTokyo

Member
Jul 20, 2020
3,085
6,442
565
They have them on Netflix where you make choices and different scenario's play out.

Yeah, you don’t play those. That’s like books that have that. Video games are more like an evolved version of table top games.
 

8bitpill

Member
Mar 30, 2012
234
436
710
38
Maine
I don't know how this wasn't posted in this thread yet,



This was the official cover and some how, someone said this was acceptable to be the art work for a mass produced game.