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Sales-Age SERIESFamitsu Sales: 12/21/20 – 1/3/21: Switch 590K, PS5 23K, XSX 339.

MonarchJT

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You are confused, making the same games over and over but with better graphics is innovation. ;)
I did not speak of innovation in gameplay but of the software technologies related to it(I have specifically made examples on anti-aliasing or foveated rendering etc.). Nintendo is 10 years or more behind ... but that is known ... but some just tend to justify it.
 

MonarchJT

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Again the reasons of the core minority do not echo the wider markets, the PS4 sold well because it's marketing was spot on, and Microsoft dropped the ball by not catering enough for gamers last generation, the people that care for graphics and frame rates are very niche, although they do tend to shout the loudest.

If your reasoning was the correct the Switch would have not sold as well as it does, as it's low powered compared to the Ps4 and original X Box One.
again the reasons why Nintendo sells are not the little interest in what we commonly call AAA titles. nintendo has broken into the "very young kids" market as Nintendo has always been seen as the "Walt Disney" of video games while the Xbox and PlayStation sisters now seem to be looking for a market of more mature people (just look at the First party productions where they invest more!). Nintendo specifically can attract very easily the market of the very young but also that as a second support console... as well as dominating in what is the Japanese market (for still different reasons) paradoxically the switch doesn't compete directly with Xbox and PS at least as these two compete with each other. You will hardly find one that has PlayStation 5 and Xbox Series X .. but MUCH more easily you will find someone who adds one switch to xb or ps.
And again the ps4 sold well as xb sold good enough (50 million consoles is nothing to spit on) because they both produce AAA titles that people want.
and all of this has little to do with the little hardware and software (from a technological point of view!) innovation that Ninty has accustomed us to
 
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MonarchJT

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Not surprised, Animal crossing new horizons has sold around 30 million copies thus far, surprising considering it's not a triple AAA game with fancy graphics. ;)
also farm ville and candy crush had/have a disproportionate number of players ... what is that supposed to mean? no one ever said people don't want Nintendo style games . but it is beyond doubt that the techniques used to develop animal crossing or the last of us part 2 are so distant that they seem to come from different eras it's obvious and I hope you understand the point. This does not mean that there is no space for nintendo on the contrary the market makes it very clear that there is space
 
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silpheed-mcd

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Eanox

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Of course they do, otherwise they couldn't play Ring Fit :p
Not sure if serious but you can play Ring fit without a TV.


It's true that Japan is an important market for Nintendo and one in which is performing well contrary of Sony.
It should be noted that Switch sales outside Japan are excellent too.
To give you an idea, in US NSW has sold over 4 million more consoles than what PS4 did in the same time frame (launch month aligned).
Well, I never said it wasn’t.
If USA’s shipments numbers is higher than Japan.
Half of it’s total shipments are coming frome these 2 markets.

So my point still stands that Nintendo needs Japan to be successful while it’s an opposite for Sony.
 
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noshten

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Sofia
TOP 20 2020 Switch Famitsu Q1:
  1. Animal Crossing: New Horizons - 2.608.417 NEW
  2. Pokemon Sword / Shield - 554.390
  3. Ring Fit Adventure - 249.488
  4. Pokemon Mystery Dungeon: Rescue Team DX - 218.394 NEW
  5. Minecraft (Microsoft) - 185.900
  6. Mario Kart 8 Deluxe - 181.921
  7. Smash Ultimate - 170.222
  8. Dr. Kawashima's Brain Training for Nintendo Switch - 151.351
  9. Super Mario Party - 118.077
  10. Luigi's Mansion 3 - 117.482
  11. Splatoon 2 - 103.649
  12. Mario & Sonic at the Olympic Games (Sega) - 97.772
  13. Super Mario Maker 2 - 82.915
  14. Hatsune Miku: Project Diva MegaMix (Sega) - 78.558 NEW
  15. Fishing Spirits (Bandai Namco) - 76.921
  16. The Legend of Zelda: Breath of the Wild - 69.378
  17. Persona 5 Scramble (Atlus) - 65.653 NEW
  18. One Piece: Pirate Warriors 4 (Bandai Namco) - 61.571 NEW
  19. New Super Mario Bros. U Deluxe - 58.899
  20. Taiko no Tatsujin: Drum 'n' Fun! (Bandai Namco) - 39.804
TOTAL: 5.290.762
TOTAL HARDWARE: 1.700.352

TOP 20 SOFTWARE WEEK 1 2020: 721.143
TOP 20 SOFTWARE WEEK 1 2021: 891.638 (+23.6% Increase YOY)

Q1 2021 will be up in terms of Software in a major way - and this should push hardware above last year's result
  • Monster Hunter Rise can match New Horizon
  • Ring Fit is already only 180K away from last year's Q1 TOTAL as it was stock deprived last year
  • Momotaro & New Horizonare also likely to outperform Sword / Shield's result last year
    • Momotaro needs 364K in the next 12 weeks, average of 30K sales per week
    • New Horizon needs 460K in the next 12 weeks, average of 38K sales per week
  • Bowser's Fury should have no issue surpassing 500K
  • I also anticipate that Olive Town by Marvelous will be the break out for the franchise and surpass 500K during the first quarter
  • Bravely Default 2 has a great chance to also be a franchise high and surpass 300K physical this quarter
 

Mozza

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also farm ville and candy crush had/have a disproportionate number of players ... what is that supposed to mean? no one ever said people don't want Nintendo style games . but it is beyond doubt that the techniques used to develop animal crossing or the last of us part 2 are so distant that they seem to come from different eras it's obvious and I hope you understand the point. This does not mean that there is no space for nintendo on the contrary the market makes it very clear that there is space

Your comment re Candy Crush etc makes little to no sense whatsoever, free to play games on mobile platforms that have user bases far in excess of all the consoles put together.
 

Mozza

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Jun 1, 2018
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again the reasons why Nintendo sells are not the little interest in what we commonly call AAA titles. nintendo has broken into the "very young kids" market as Nintendo has always been seen as the "Walt Disney" of video games while the Xbox and PlayStation sisters now seem to be looking for a market of more mature people (just look at the First party productions where they invest more!). Nintendo specifically can attract very easily the market of the very young but also that as a second support console... as well as dominating in what is the Japanese market (for still different reasons) paradoxically the switch doesn't compete directly with Xbox and PS at least as these two compete with each other. You will hardly find one that has PlayStation 5 and Xbox Series X .. but MUCH more easily you will find someone who adds one switch to xb or ps.
And again the ps4 sold well as xb sold good enough (50 million consoles is nothing to spit on) because they both produce AAA titles that people want.
and all of this has little to do with the little hardware and software (from a technological point of view!) innovation that Ninty has accustomed us to

Nintendo with the Switch are appealing to a much wider demographic, and yes they are family too, but if you look at the marketing for the Switch you can see it aimed at everybody, not just kids. In the past Nintendo focused on children as it was the main market, but since the launch of the original Playstation and Xbox that has not been the case for a while now.
 
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Mozza

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I did not speak of innovation in gameplay but of the software technologies related to it(I have specifically made examples on anti-aliasing or foveated rendering etc.). Nintendo is 10 years or more behind ... but that is known ... but some just tend to justify it.

There in no need or requirement to justify this, and as i stated before most people do not care about any of this, you and others do on a personal level because video gaming is a major hobby for you and takes up a lot of your spare time, but you also have to understand there are far more people in the overall video game marketplace that do not spend most of their spare time playing video games in the first place, let alone interested in the finer points of their graphics and frame rates.
 
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Woopah

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Not sure if serious but you can play Ring fit without a TV.



Well, I never said it wasn’t.
If USA’s shipments numbers is higher than Japan.
Half of it’s total shipments are coming frome these 2 markets.

So my point still stands that Nintendo needs Japan to be successful while it’s an opposite for Sony.
You can play Ring Fit with a TV but I'd wager that the vast vast majority of owners are playing it that way.

I'm not sure I understand the other part of your post. Launch aligned Switch is selling higher than PS4 in the US and several European countries. Does that mean Nintendo needs the US and Europe to be successful but Sony doesn't?
 
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Eanox

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You can play Ring Fit with a TV but I'd wager that the vast vast majority of owners are playing it that way.

I'm not sure I understand the other part of your post. Launch aligned Switch is selling higher than PS4 in the US and several European countries. Does that mean Nintendo needs the US and Europe to be successful but Sony doesn't?
but you can still play Ring fit without a TV so you don't need a tv for it. You just need enough room space and you can play it.

Uhmm ok, since the post was not directed to, you clearly missed the point. I won't bother explaining it again.

In tabletop mode, like Super Mario Party.

Yes, like I said you don't need a tv for it.
 
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MagnesG

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but you can still play Ring fit without a TV so you don't need a tv for it. You just need enough room space and you can play it.

Uhmm ok, since the post was not directed to, you clearly missed the point. I won't bother explaining it again.



Yes, like I said you don't need a tv for it.
Do you want to argue that the experience will be at least palatable that people would consider buying and playing it exclusively on tabletop mode?
 

Woopah

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Jun 15, 2019
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but you can still play Ring fit without a TV so you don't need a tv for it. You just need enough room space and you can play it.

Uhmm ok, since the post was not directed to, you clearly missed the point. I won't bother explaining it again.



Yes, like I said you don't need a tv for it.
I know that point wasn't directed at me but I read it and found it an interesting argument. But if you don't want to bother that's ok.

You don't need a TV but most people will be playing it that way. Just trying to fight this common misconception that people in Japan don't play games on their TV when they obviously do.
 
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Ash Sparrow

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Time for Sony to Pull out of Japan? They just dont need the giant of a monstrosity console that is PS5. They already have Godzilla. Americans will wait give you the benefit of the doubt. I think the Japanese recognize when a console is really not offering anything. And i think right now PS5 is a little light on experiences. Sure i'm joking to some extent,but it does remind me of the Fall of The house of Usher.
 

Celine

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Well, I never said it wasn’t.
If USA’s shipments numbers is higher than Japan.
Half of it’s total shipments are coming frome these 2 markets.

So my point still stands that Nintendo needs Japan to be successful while it’s an opposite for Sony.
As I said Japan is an important market for Nintendo however less than 24% of Switch console sales come from Nintendo's home market.

Switch hardware sales split as September 2020:

Japan: 16.17M (23.67%)
America: 26.58M (38.91%)
Europe: 17.73M (25.96%)
Other: 7.81M (11.43%)

Of course Nintendo is glad it's doing great in its own home turf but Switch overall sales aren't tow by the japanese market which would be odd in this age (and if you are looking for an oddity don't look further than 3DS).
Switch is a success everywhere in the global stage.

EDIT:
Since I cited the 3DS as an oddity here the 3DS hardware sales split as September 2014 (quarter aligned with NSW latest results I've written above):

Japan: 16.61M (36.57%)
America: 15.27M (33.62%)
Europe+Other: 13.54M (29.81%)

The difference is easy to spot.
 
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DQXI is a different story. They had no choice than releasing it on 3DS as well, otherwise it would have never sold well on the limited PS4 installed base.

There are more than 17 million Switch in Japan, probably 20-21 million by the time Dragon Quest XII releases. You can expect 4 million copies sold ( without digital ), easy. They don't need the PS5.
This is the reality of the Japanese gaming market; Sony had a chance to lock them in much more with PS Vita but completely dropped the ball with that system. People forget the PSP actually did REALLY well; it sold a little over 80 million units LTD. The only reason it's looked at as the bastard stepchild of that handheld generation is because the DS performed extraordinarily well in comparison. On its own merits though PSP sold almost as many units LTD as the PS3 and 360, it in no way could be called a failure.

The PS Vita, on the other hand, was an outright failure of a commercial product. All of the base they gained with the PSP was lost with the Vita, that base going towards the 3DS and mobile instead, as Japan as a market was rapidly moving to handhelds and mobile dominantly. To most Japanese gamers, Sony's essentially been a niche gaming brand for about a decade, their performance in the Japanese market with PS4 relative to Nintendo's with Switch, has been equivalent to Sega's performance of MegaDrive in Japan relative to the Super Famicom. I think people need to see it more from that comparative aspect to understand just how massive Nintendo's brand power is in that market now compared to their competition.

PS5 isn't really doing anything different to address the chief concerns and interests of a market that has now moved on to mobile and handheld gaming; if they were genuinely interested in competing there they would've designed a PS Vita successor. They theoretically still could, but by the time they release it a Switch 2 will near-guaranteed be a reality and make any push for a Vita 2 very difficult. Sony simply isn't interested in selling to the Japanese market as much as they were in the past, and no PS5 revision is going to change that unless it's in a portable or hybrid form factor, which is at least 5 years away.

That said, Sony aren't dumb; they still very much want that Japanese game support and the big Japanese developers (Capcom, Square-Enix, From Software, Sega, Koei-Tecmo, SNK, Atlus etc.) are always developing games that in terms of scope will simply exceed what Nintendo's hardware can provide so Sony are guaranteed at least ports of those games. As long as they can retain that level of support from Japanese developers and also make sure they have a good balance of Western dev support, it's moreso about how the global performance of the brand does, not just in one market, and I don't think there's any worry (or need for worry) of PS5 in that regard as it's already outpacing PS4 in at least hardware sales by a decent margin (and probably cumulative software sales, too).
 
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MonarchJT

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As I said Japan is an important market for Nintendo however less than 24% of Switch console sales come from Nintendo's home market.

Switch hardware sales split as September 2020:

Japan: 16.17M (23.67%)
America: 26.58M (38.91%)
Europe: 17.73M (25.96%)
Other: 7.81M (11.43%)

Of course Nintendo is glad it's doing great in its own home turf but Switch overall sales aren't tow by the japanese market which would be odd in this age (and if you are looking for an oddity don't look further than 3DS).
Switch is a success everywhere in the global stage.

EDIT:
Since I cited the 3DS as an oddity here the 3DS hardware sales split as September 2014 (quarter aligned with NSW latest results I've written above):

Japan: 16.61M (36.57%)
America: 15.27M (33.62%)
Europe+Other: 13.54M (29.81%)

The difference is easy to spot.
well the numbers that you post clearly show how Japan, even having only 128 million inhabitants, is able to equate Europe which has around 450 million inhabitants ... it is more than clear that the Japan is their main market. (this does not mean that other markets are not important)
 
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Woopah

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well the numbers that you post clearly show how Japan, even having only 128 million inhabitants, is able to equate Europe which has around 450 million inhabitants ... it is more than clear that the Japan is their main market. (this does not mean that other markets are not important)
I don't think the difference is that big between Nintendo and Sony. For both the Switch and PS4 their biggest market is USA and their 2nd biggest market is Japan, so in that regard Japan is of similar importance to both companies.

Its once you get into the other markets where the difference is. PS4's third biggest market is Germany while for Switch it is France, but I wouldn't say Sony needs Germany more than Nintendo does. They are just doing better there
 
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Eanox

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As I said Japan is an important market for Nintendo however less than 24% of Switch console sales come from Nintendo's home market.

Switch hardware sales split as September 2020:

Japan: 16.17M (23.67%)
America: 26.58M (38.91%)
Europe: 17.73M (25.96%)
Other: 7.81M (11.43%)

Of course Nintendo is glad it's doing great in its own home turf but Switch overall sales aren't tow by the japanese market which would be odd in this age (and if you are looking for an oddity don't look further than 3DS).
Switch is a success everywhere in the global stage.

EDIT:
Since I cited the 3DS as an oddity here the 3DS hardware sales split as September 2014 (quarter aligned with NSW latest results I've written above):

Japan: 16.61M (36.57%)
America: 15.27M (33.62%)
Europe+Other: 13.54M (29.81%)

The difference is easy to spot.
SMH. Thanks for proving my point. If you remove the Japan numbers from Switch total sales you will lose a huge chunk of it sales.
Total sales of switch is =68.29M
Remove Japan numbers it is = 52.12M

by comparison it is an opposite for PS4.
Remove the Japan numbers from PS4 total numbers which is 113.5M it will be 104M
PS4 might still reached 120M without Japan numbers.

So please re-read what I have said and check my original post because you already missed my point entirely.

It’s very simple really. PS4 doesn’t need Japan while Nintendo needs it.
PS4 shipments as of sept is 113M.
PS4 could be at 120M mark already.
PS4 sales in Japan is 9.3M round it of to 9.5M.
111.5M w/o Japan
Switch shipments as of sept is 68.3M
Possibly at 80-82M already
Japan - 17.7m round it off to 18M.
64M w/o Japan.

Japan is a very important market for Nintendo. 1/4 of it’s sales are coming from Japan while for Sony it is a small portion. PS4 will still be successful without Japan while we cannot say that for Nintendo.
 

Bodomism

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SMH. Thanks for proving my point. If you remove the Japan numbers from Switch total sales you will lose a huge chunk of it sales.
Total sales of switch is =68.29M
Remove Japan numbers it is = 52.12M

by comparison it is an opposite for PS4.
Remove the Japan numbers from PS4 total numbers which is 113.5M it will be 104M
PS4 might still reached 120M without Japan numbers.

So please re-read what I have said and check my original post because you already missed my point entirely.

It’s very simple really. PS4 doesn’t need Japan while Nintendo needs it.
Dude, stop. PS4 won't reach that number, sales is already slowing down greatly.

Nintendo Switch is going to surpass PS4 numbers effortlessly at this rate.
 
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noshten

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Q1 Results 2006/2007/2020/2021:

  1. Nintendo DS 2007 - 1.930.291
  2. Nintendo Switch 2020 - 1.700.352
  3. Nintendo DS 2006 - 1.212.781
  4. Nintendo Switch 2021 - 312.121*
Comparing Q1s of Peak years heading into this quarter, we see the goal Switch has in it's sights.
Powered by market consolidation, evergreens, new titles and Monster Hunter Rise launch I think surpassing 1.9 million is definitely doable in Q1


Hardware 2006-2021 Q1 Top 10
  1. 2007: 4.343.248
  2. 2008: 3.725.228
  3. 2009: 2.731.720
  4. 2006: 2.460.815
  5. 2010: 2.408.447
  6. 2013: 2.353.023
  7. 2012: 2.330.997
  8. 2011: 2.308.470
  9. 2014: 2.017.628
  10. 2020: 1.887.010
Hardware market has been on a downward trend in Q1 since the 2007 Peak, and the exit of Sony from the portable space and Nintendo's consolidation into one device means we might never get over 3 million sales in a quarter. The fact that Switch last year was so close to the all time. Last year marked a return to growth with the 2020 TOTAL Hardware actually being the peak of the last 5 years. This was mainly due to New Horizon driving sales. at the end of Q1 2020.
Overall 2021 has a chance to see further growth and surpass the 2014 result, even with the anemic sales of the PS5 thus far - there is probably at least 200K people that will purchase it until the end of quarter and PS4 is likely to add another 50K sales

2006 Q1
  1. DS - 1.212.781 (49.28%)
  2. PSP - 540.244 (21.95%)
  3. PS2 - 454.286 (18.46%)
  4. GBA - 178.480 (7.25%)
2007 Q1
  1. DS - 1.930.291 (44.44%)
  2. Wii - 1.005.313 (23.14%)
  3. PSP - 672.823 (15.49%)
  4. PS3 - 362.647 (8.34%)
  5. PS2 - 253.999 (5.84%)
2020 Q1
  1. NSW - 1.700.352 (90.10%)
  2. PS4 - 170.086 (9%)

Week 1, 2006
  1. PSP - 125.095 (32.95%)
  2. DS - 91.376 (24.06%)
  3. PS2 - 88.680 (23.35%)
Week 1, 2007
  1. DS - 344.953 (45.38%)
  2. Wii - 146.553 (19.28%)
  3. PSP - 118.479 (15.58%)
  4. PS3 - 67.620 (8.89%)
  5. PS2 - 53.299 (7.01%)
Week 1, 2020
  1. NSW - 284.827 (82.03%)
  2. PS4 - 58.244 (16.77%)
  3. 3DS - 4.030 (1.16%)
Week 1, 2021
  1. NSW - 312.121 (91.40%)
  2. PS4 - 17.876 (5.23%)
  3. PS5 - 10.632 (3.11%)
In terms of market consolidation, we are entering uncharted territories this Quarter, as we haven't seen the market this loop sided since 1994.
I think total hardware will be between 2-2.3 million and the Switch will maintain around 90% market share. I think Q1 will give us a good idea of by how much Switch is able to grow and which third parties are prepared to make the most of this growth.
 

Woopah

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SMH. Thanks for proving my point. If you remove the Japan numbers from Switch total sales you will lose a huge chunk of it sales.
Total sales of switch is =68.29M
Remove Japan numbers it is = 52.12M

by comparison it is an opposite for PS4.
Remove the Japan numbers from PS4 total numbers which is 113.5M it will be 104M
PS4 might still reached 120M without Japan numbers.

So please re-read what I have said and check my original post because you already missed my point entirely.

It’s very simple really. PS4 doesn’t need Japan while Nintendo needs it.
If 104 million PS4s outside Japan is enough for Sony to be successful, then surely Switch will also be successful when it hits 104 million outside Japan.

Or let's look at it this way. If you were to remove the sales from continental Europe from their global totals, the impact on PlayStation would be a lot bigger than the impact on Xbox.

Would you therefore say Sony needs continental Europe to be successful while Microsoft does not?
 

Celine

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SMH. Thanks for proving my point. If you remove the Japan numbers from Switch total sales you will lose a huge chunk of it sales.
Total sales of switch is =68.29M
Remove Japan numbers it is = 52.12M

by comparison it is an opposite for PS4.
Remove the Japan numbers from PS4 total numbers which is 113.5M it will be 104M
PS4 might still reached 120M without Japan numbers.

So please re-read what I have said and check my original post because you already missed my point entirely.

It’s very simple really. PS4 doesn’t need Japan while Nintendo needs it.
I got your point, it's just that your point is silly.
What does "needs" mean when 76.33% of the Switch consoles sold in the world are in markets outside Japan?
Note that this percentage is only going to increase with time in fact, contrary of PS4, NSW isn't at the end of its life cycle.
If Nintendo wants to be successful it "needs" to sell well in every markets (at least in the ones that matter or are rapidly expanding).

There is also the not negligible fact that launch aligned Switch is currently ahead of PS4 ...
 
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Nintendo Switch based on those numbers are already successful even without taking Japanese numbers into the account.
 

Eanox

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If 104 million PS4s outside Japan is enough for Sony to be successful, then surely Switch will also be successful when it hits 104 million outside Japan.

Or let's look at it this way. If you were to remove the sales from continental Europe from their global totals, the impact on PlayStation would be a lot bigger than the impact on Xbox.

Would you therefore say Sony needs continental Europe to be successful while Microsoft does not?
Lol SMH. You clearly missed the point.

Obviously, every markets is important. Obviously, Sony will prefer to dominate on every market even on Easter island. Obviously, Sony would prefer to dominate again in Japan. Same goes for MS but that's not the point.

The main point of my post is that Sony doesn't need Japanese sales as much as before while Nintendo needs it. Japan is a crucial market for Nintendo to be successful. Do you think Nintendo will abandon a market that they dominate? I mean Even if they released a portable only console they will still be successful. 3DS sold 24M in Japan.
A huge chunk of their softwares sales is coming from it. Nintendo knows these. You should know these. You are a frequent poster on this thread.

Problem is some of you look at the not successful as negative without reading the whole context of the my post.
I never said Switch is not successful on other markets. My point is very clear.
 
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Lol SMH. You clearly missed the point.

Obviously, every markets is important. Obviously, Sony will prefer to dominate on every market even on Easter island. Obviously, Sony would prefer to dominate again in Japan. Same goes for MS but that's not the point.

The main point of my post is that Sony doesn't need Japanese sales as much as before while Nintendo needs it. Japan is a crucial market for Nintendo to be successful. Do you think Nintendo will abandon a market that they dominate? I mean Even if they released a portable only console they will still be successful. 3DS sold 24M in Japan.
A huge chunk of their softwares sales is coming from it. Nintendo knows these. You should know these. You are a frequent poster on this thread.

Problem is some of you look at the not successful as negative without reading the whole context of the my post.
I never said Switch is not successful on other markets. My point is very clear.
You're the clueless one, Nintendo Switch is also a very successful console even without Japanese hardware number.
With Japan Nintendo Switch ltd sales = 140-160 million units
Without Japan Nintendo Switch ltd sales = 110-120 million units

With Japan sales, Nintendo obliterated PS4 sales number.
Without Japan sales, Nintendo performed at the same level as PS4.
 
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Eanox

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I got your point, it's just that your point is silly.
What does "needs" mean when 76.33% of the Switch consoles sold in the world are in markets outside Japan?
Note that this percentage is only going to increase with time in fact, contrary of PS4, NSW isn't at the end of its life cycle.
If Nintendo wants to be successful it "needs" to sell well in every markets (at least in the ones that matter or are rapidly expanding).

There is also the not negligible fact that launch aligned Switch is currently ahead of PS4 ...
What does launch aligned have to do with what I have said? Whatever data you show will never hinder the fact that Japan is a small market for Sony. While Japan is a big market for Nintendo. I mean all the data you are showing me includes Japan numbers. SMH.

Launch aligned, let's remove the sales from Japan for both? Tell me honestly which Console manufacturer will lose a lot of sales? Is it Playstation or NSW?
Also, I never said that Switch is not successful outside Japan. Take a look at my reply to Woopah.

I will say it again Sony doesn't need Japan as Nintendo needs Japan. My post is not even all about Nintendo for crying out loud.

And if you think that Japan is not a key ingredients for Switch success then LOL.
 
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MagnesG

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What does launch aligned have to do with what I have said? Whatever data you show will never hinder the fact that Japan is a small market for Sony. While Japan is a big market for Nintendo. I mean all the data you are showing me includes Japan numbers. SMH.

Launch aligned, let's remove the sales from Japan for both? Tell me honestly which Console manufacturer will lose a lot of sales? Is it Playstation or NSW?
Also, I never said that Switch is not successful outside Japan. Take a look at my reply to Woopah.

I will say it again Sony doesn't need Japan as Nintendo needs Japan. My post is not even all about Nintendo for crying out loud.
Sony needs the western market now that they have "abandoned" their homeland.
 

Eanox

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Jan 4, 2020
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Sony needs the western market now that they have "abandoned" their homeland.
Well, yes they need western market more than Nintendo because if they fail on it as well then there will be no PS7 or even 6. While Nintendo can still afford to continue with Japan alone even if they fail outside Japan.

Also, never mentioned abandon Japan. Some of you really needs to stop putting words in my mouth.
 
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Woopah

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Jun 15, 2019
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Lol SMH. You clearly missed the point.

Obviously, every markets is important. Obviously, Sony will prefer to dominate on every market even on Easter island. Obviously, Sony would prefer to dominate again in Japan. Same goes for MS but that's not the point.

The main point of my post is that Sony doesn't need Japanese sales as much as before while Nintendo needs it. Japan is a crucial market for Nintendo to be successful. Do you think Nintendo will abandon a market that they dominate? I mean Even if they released a portable only console they will still be successful. 3DS sold 24M in Japan.
A huge chunk of their softwares sales is coming from it. Nintendo knows these. You should know these. You are a frequent poster on this thread.

Problem is some of you look at the not successful as negative without reading the whole context of the my post.
I never said Switch is not successful on other markets. My point is very clear.
I do understand your point, I just disagree with it (or maybe its the wording I don't agree with).

Here's where we agree. As a proportion of their hardware sales, Japan represents a greater percentage for Nintendo than it does for Sony.

Where I disagree is that this can be used to determine how much a company needs a market. As a proportion of their hardware sales, Japan represents a much greater percentage for Sony than it does for Microsoft. Now does that mean Sony needs Japan much more than Microsoft? No I don't think so.

By the same token, I don't think Sony needs Italy more than Nintnedo and I don't think Nintendo needs France more than Sony.

Now for 3DS your post would make sense, as in the rest of the world the platform did not do well so Nintendo was reliant on Japan for strong sales. But Switch is doing well everywhere.

46 months after launch both PS4 and Switch will have sold over 60 million units outside Japan. If that is enough for Sony to be successful then that is also enough for Nintendo to be successful, meaning that neither company needs Japan in order to succeed.
 
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Hugare

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SQE would be stupid to release FF16 exclusively on PS5 alone in Japan.
And where else they would release it to?

Switch? Wouldnt able to run the game.
Xbox? lol

FF has been a global franchise for many many years now. Square couldnt care less about sales in Japan.

For that they have Dragon Quest

FF for the western market, DQ for the japanese
 
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silpheed-mcd

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TSUTAYA Orders, january 04 - january 10





13 [PS4] COD BO Cold War

NSW: 19
PS4: 1



GEO preorders, TOP 30 (weekly, not cumulative)





NEW entries or returns
23/NEW [NSW] The Silver 2425


https://www.gematsu.com/2020/11/the-silver-2425-coming-to-switch-on-february-18-2021-in-japan
28/NEW [NSW] Densha de GO!! Hashirou Yamanote Sen

https://www.gematsu.com/2020/12/den...en-for-switch-launches-march-18-2021-in-japan

OUT TOP 30
20/OUT [PS4] Outriders (delayed)
https://www.gematsu.com/2021/01/outriders-delayed-to-april-1-demo-launches-february-25
27/OUT [NSW/PS4] Balan Wonderland


last week
https://www.neogaf.com/threads/fami...and-konami-domination.1585156/#post-261870132
 
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silpheed-mcd

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Yodobashi Umeda, january 11, PS5 is in stock only for Gold Point Card Plus members (against resellers/scalpers)





"Yodobashi Umeda PS5
Good luck Chinese"

He means scalpers/resellers lol





 
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Bodomism

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Jun 1, 2020
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And where else they would release it to?

Switch? Wouldnt able to run the game.
Xbox? lol

FF has been a global franchise for many many years now. Square couldnt care less about sales in Japan.

For that they have Dragon Quest

FF for the western market, DQ for the japanese
PS4 in Japan
 
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ZehDon

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I remember when the Switch was first announced, and my initial reaction was "It's overpriced for a handheld, it doesn't fit in a pocket, and it super under-powered. It's DOA". It's hard not to feel personally attacked by Nintendo's continued success. Like, I get it, folks, I was wrong, you can slow down any time you want...
 

Mozza

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Jun 1, 2018
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I remember when the Switch was first announced, and my initial reaction was "It's overpriced for a handheld, it doesn't fit in a pocket, and it super under-powered. It's DOA". It's hard not to feel personally attacked by Nintendo's continued success. Like, I get it, folks, I was wrong, you can slow down any time you want...

I think after the dedicated handheld business had slowed up a bit and the very poor performance of the Wii U, a lot of people were skeptical of the Switch's chances, even more when it's not all that different in concept from the Wii U. But as usual it's so difficult to gauge the reaction and buying motivators of the wider mass market, who have just gone crazy for the thing.

Also it did no harm that Nintendo actually advertised this console, rather than simply rely on the Wii owners to just rush out and buy a Wii U, of course this also has to be taken into consideration too, as the mass market is far more fickle than the dedicated one.
 
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silpheed-mcd

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Oct 30, 2016
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Famitsu

[NGC] Pikmin: 502.996
[NSW] Pikmin 3 Deluxe: 499.156
[NGC] Pikmin 2: 483.027
[WII] New Play Control! Pikmin 2: 237.064
[WIU] Pikmin 3: 232.313
[WII] New Play Control! Pikmin: 170.866
[3DS] Hey! Pikmin: 157.007

Next week...
 
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noshten

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Oct 20, 2014
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Sofia
Taiwan and South Korea Top 5

(Taiwan)
Media Create Sales Week 53, 2020 (28 Dec - 3 Jan)


01./01. [NSW] Ring Fit Adventure (Nintendo) {2019.10.31}
02./04. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.12.15}
03./05. [NSW] Super Mario Party (Nintendo) {2018.10.05}
04./00. [NSW] Animal Crossing: New Horizons (Nintendo) {2020.03.20}
05./02. [NSW] Hyrule Warriors: Age of Calamity (Nintendo) {2020.11.20}

NSW - 5

(South Korea)
Media Create Sales Week 53, 2020 (28 Dec - 3 Jan)


01./02. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18}
02./01. [NSW] Animal Crossing: New Horizons (Nintendo) {2020.03.20}
03./03. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.12.15}
04./04. [NSW] Pokemon Sword / Shield (Pokemon Co.) {2019.11.15}
05./00. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2018.02.01}

NSW - 5

Ring Fit continues to reign supreme in Taiwan and South Korea
Going to be interesting update from Nintendo's financials for Ring Fit, since I anticipate East Asia(excluding Japan) is actually one of it's biggest markets this quarter since the official China launch in September.

New Horizon had not charted in the Top 5 since October in Taiwan, which was a bit particular - the game continues to be very popular in South Korea

Another interesting difference in the two markets is how Age of Calamity has performed, in Taiwan it appears to have much stronger legs compared to South Korea where it exited the chart three weeks ago.

There is certainly some regional differences when comparing the two markets but what combines them is their love of Ring Fit Adventure.