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SFA3 Upper GBA is stunning

The GBA port is certainly very, very impressive. Remember that GBA resolution is very low; fitting as much of SFA3 onto a cart as they did isn't exactly black magic:

gbasf_screen005.jpg


vs.

928337_20051115_screen003.jpg
 
I love how they'll glady get someone to redraw all the character frames with less pixels, but never in a million years will they re-draw them in hi-resolution !

GBA sprites don't look like they've just been scaled to me.. tho it could have been, and just cleaned up afterwards, i suppose.
 
mashoutposse said:
The GBA port is certainly very, very impressive. Remember that GBA resolution is very low; fitting as much of SFA3 onto a cart as they did isn't exactly black magic:
Nope, it's just key optimization, redrawn spritework and whole lot of work in general... I'd argue SFA3 GBA is easily the most impressive port given it's constraints, and arguably the most impressive port of a Capcom fighter ever. The fact that they packed in more animation frames than the PSone release speaks volumes.
 
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