Shawn Layden was a guest on the last Live With Youtube Gaming episode with Geoff Keighley, who was asked what he thought and may have learnt from the whole No Man Sky debacle, he had this to say:
https://www.youtube.com/watch?v=KESyH7X7aiQ
I think Hello Games, Sean Murray and his team, had an incredible vision on what they were going to create. Something never done before. And a very small team had a very huge. ambition. Now, theyre still working at it. Theyre still updating it. Theyre trying to get it closer to what their vision was. I played a lot when it came out.
I think what we learned from that is that we dont wanna stifle ambition. We dont wanna stifle creativity. We dont wanna put people into slots where they must execute against an action adventure path or a fighting path or a shooting path.
Nobody in development wants to say that they cant do a thing, right? No one wants to tell someone No I cant do that for you. People are really trying. I think looking at the different industries in which I had the privilege of working, the gaming industry is where everybody has the courage to say yes. And they want to try to realize their ambitions. They want to try to make that vision. No one slinks away from a huge challenge. And some times you just dont get all the way there at the first go.
https://www.youtube.com/watch?v=KESyH7X7aiQ