Gowans007 said:haha I just noticed the big text at the bottom
NOT FOR DISTRIBUTION
is this meant to be public?
I thought that was the case. It didn't really look like a 'top tier' video EA would like to show the world..Varth said:I guess they changed their mind, or maybe someone f'd up. It's been available as a sort of (LOL, yeah) "review aid" for days, and it was clearly stated (in bold and underscore, no less) FOR YOUR CONSIDERATION ONLY, NO ONLINE POSTING WHATSOEVER.
KKRT00 said:Shift 2 has less aliasing than GT 5 [720p 4x MSAA] - yeah right.
And that comparison is just a joke, really pathetic joke, especially first live part with camera angles and shakes.
This is how it looks like
http://www.youtube.com/watch?v=Ubc62Td1VTQ
Really?WrikaWrek said:Well it certainly makes Forza 3 and Gt5 look like shit from that perspective.
Yeah I like that it seems fast. Maybe it's just cos of the 200 hours I've put in to F1 2010, but now everything seems so slow and boring. Forza 3 and GT5 look like they're driving at 60mph. Zzzz.WrikaWrek said:Well it certainly makes Forza 3 and Gt5 look like shit from that perspective.
And the sense of speed is amazing,
skyfinch said:Maybe they should be comparing their game to Forza 4. I'm sure Turn 10 has made some improvements.
Plus, doesn't Shift 2 run at 30fps? I'll take 60fps in my racing game over some bouncy helmet cam any day of of the week.
No, the old cockpit view cam is still there, helmet cam is an new additional view.offshore said:Helmet cam isn't the only interior cam though is it? Isn't there a more stable interior view like GT5/FM3...or have I got it wrong?
KKRT00 said:Really?
http://www.youtube.com/watch?v=R9umC9FrXdw&hd=1
Polyphony simulated forces affecting the car and shift devs i think drugs side effects.
EA has put out a comparison video of Shift 2's cockpit racing
That's good then.markao said:No, the old cockpit view cam is still there, helmet cam is an new additional view.
,
Dilly said:Why do people still expect a 60FPS game on consoles these days?
nib95 said:Racing games are an exception. They really need to be 60fps tbh. At least the simulation one's anyway.
nib95 said:Racing games are an exception. They really need to be 60fps tbh. At least the simulation one's anyway.
zoukka said:Not really. In racing games your eyes are on the road and it's corners, constantly following the change in its shape. It's not like you need to react to a few frame attack animations or something.
KKRT00 said:Shift 2 has less aliasing than GT 5 [720p 4x MSAA] - yeah right.
And that comparison is just a joke, really pathetic joke, especially first live part with camera angles and shakes.
This is how it looks like
http://www.youtube.com/watch?v=Ubc62Td1VTQ
CozMick said:Stay classy EA.
Your game looks nice but don't pull this gametrailers.com shit.
yes, our spongy body and neck remove half of that jutter unless the car went over a dead animal or something, what shift 2 is doing there is playing like a camera is on the drivers head vibrating everywhere.Goldrusher said:When racing a car, you see what you see when playing GT5 or Forza 3, not what you see in Shift.
That's what a camera sees.
Our brain on the other hand filters out the movements and vibrations, and syncs our vision with the movements of our body, resulting in a smooth, stable image.
What Shift does is unnatural and nauseating.