Nah i still think that Pikmin is the most Underrated game.
Not in reviewscores, but by gamers. They are to afraid to play with kiddy onions that don't pew-pew.
oh boy, prepare...
if this game was the only game ever made, it would easily be one of the best game of all time.
Lol damn...Without preconcived notions you could also be fooled into thinking that Sticker Star is a great Paper Mario game.
Playing sides like this is silly.
Yeah, there are sides. Because there's definitely a large chunk of players who think Wonderful 101 is a mediocre game that has garbage Gamepad controls but who also think that Star Fox has immersive and enjoyable controls.
A lot of people really disliked Demons Souls controls when it was released and criticised it for being unresponsive.
There's that famous Gamespot(?) review of that PS1 Aliens game where they described standard dual analogue setup as "terrifying".
There's that Eurogamer review of Resident Evil 4 Wii where they say the wiimote + pointer controls are wobbly fuzzy shit compared to the precision of the GC / PS2 versions.
To this day if you look hard enough you'll find someone on a message board who'll claim to be able to pwn anyone on a mouse and keyboard with a controller in an FPS.
Shit, just the MGS series refusal to swap X and O in the Western versions because they hardcoded the Japanese placement annoyed many.
He's not wrong that a lot of people don't have the time or inclination to learn new input schemes; the only argument is whether that is the fault of the designer not catering to the audience they work for, or the fault of the audience for not having an open enough mind.
There are examples either way.
honetly woldn't matter, levels and other things have too much pad in them to have an easy transition, levels are still a bit borked too. You need levels designed around the camera angle and controls of the regular pad to make it feel right and fun. More open levels isn't the way either, you need more parts of the level to dive into, around and suchHe should just admit that they messed up by not including traditional controls like in Star Fox 64.
Without preconcived notions you could also be fooled into thinking that Sticker Star is a great Paper Mario game.
He's rapidly becoming the Spielberg of gaming.
He's rapidly becoming the Spielberg of gaming.
He's rapidly becoming the Spielberg of gaming.
Wasn't he already called that when Mario 64 came out?
I think Star Fox Zero is actually going to become that game that will be lauded for in the future. People will buy Wii U's just so they could play games like Star Fox Zero. Just like how people buy any other old system to play classics.
Star Fox Zero will be that game, among other Wii U exclusives.
Just because they brought us amazing experiences doesn't mean their new work can't be criticizedI guess they're both similar in that they've brought us so much amazing shit that defined many childhoods and beyond for the past three decades, but now at a much older age they may not have that grip anymore. Curse them!
Oh Jesus... this preconceived notions thing is going to be quoted until the end of time now.
I mean, this woul all make sense if the controls weren't flat out worse in star fox.
Yeaaaaaaaaaaaaah probably not.I think Star Fox Zero is actually going to become that game that will be lauded for in the future. People will buy Wii U's just so they could play games like Star Fox Zero. Just like how people buy any other old system to play classics.
Star Fox Zero will be that game, among other Wii U exclusives.
Aren't Japanese people supposed to be humble? Like culturally, isn't their much more pressure on that?
You know Miyamoto likes the DKC games right?Miyamoto continuing his trend of jealousy over the Donkey Kong Country franchise.
Literally nothing has changed over twenty years.
Just because they brought us amazing experiences doesn't mean their new work can't be criticized
Wasn't Miyamoto fond of Wii Music? The guy's a genius and clearly responsible for some amazing things in his career, but I'm not sure he's got his finger on the pulse anymore.
You know if another dev said this about their game with mixed reception, it would probably be relentlessly and unequivocally mocked.
But because it's Miyamoto, some people will swallow this nonsense right up and then parrot it in other threads until the end of time.
Yay.
Shigeru Miyamoto is out of touch, and that´s very sad.
Why does Miyamoto think people don't have time to play deep experiences anymore when stuff like DOTA2, League, The Witcher 3, Skyrim, are crazy popular yet soak up dozens of hours?
Sigh, so true, and I'm guilty of this. The FOMO malaise of our current era.In response to this Miyamoto added, Pikmin is the kind of game that you have to play maybe three times to get the full effect, but you know, people dont have a lot of time, so they just clear the stage and just move on. Games are becoming more of a consumable product, and its getting harder and harder for people to let a game to sink in and enjoy leisurely.
...regardless of your opinion of Star Fox Zero, I do think preconceived notions have hurt a number of games, and I think they're one of the reasons new IP's are so uncommon.