I forgot, does Overkill add anything worthwhile?
No infos yet :-(
Should be cheap enough so even if it is minor it will make a solid game worthwile. Plus, use of PS3 arcade sticks!
(personally, hoping for slightly snappier load times)
I forgot, does Overkill add anything worthwhile?
But guys, stop tormenting yourselves with Japanese shmups, give in soon.
I think everybody will buy that, of course. But still more like an arena game so not quite like a normal shooter.
I think everybody will buy that, of course. But still more like an arena game so not quite like a normal shooter.
congrats APB is one of my personal favorite boards. easy course and normal course are really fun clears, and advanced course is quite the challengeWell, I finally did it and purchased an Armed Police Batrider PCB for my NAC! Got my hands on a JPN B version, mint condition board with the instructions art.
This game is well worth the hype - it's really amazing.
The graphic detail is unreal - might be the best sprite work I've ever seen in a shooter. So much going on, and it all has an awesome vibe to it. It's colorful without being "cute" - and everything has a ton of character to it.
For those unfamiliar with the game - it's sort of like an "Raizing Allstars" - with playable characters and bosses from Battle Garegga, Dimahoo, etc, as well as a ton of new entries. Being able to play this game as Golden Bat (from Battle Garegga) is fucking awesome.
Tons of secrets are plentiful. I accidentally discovered a hidden boss from Dimahoo in Stage 2 yesterday and was blown away. After researching some more, it seems Raizing really went all out for this one and hid a to of content here.
Anyway - this has been on my list for quite some time and wanted to share.
So glad it lived up to the hype. See below for some pics:
actually thought the exact same thing when I saw it boot for the first time. definitely one of the better shmup company logos.Speaking of Psikyo, goddamn do they have a cool logo.
have it and oddly I haven't sunk that much time into it other than 1CCing the easier mode. I need to spend more time with it as it was a lot of fun.Do all of you already have Saidaioujou, or is anyone else picking up the platinum version this month? I beat the first DoDonPachi today in preparation for it.
If you don't know the trick, there's another plane if you go to the random select and hit up or down. It's pretty much like Morrigan in the Dreamcast version of Gunbird 2.snagged a Strikers 1999 board which arrived yesterday. first real venture into Psikyo. I'm planning on snagging the 1945 collection and zero gunner 2 per thread recommendations too. I just couldn't pass up the cheap price of the 1999 board
box arrived yesterday severely damaged and I didn't feel like dealing with an unboxing video until I was about to go to bed. luckily, the board wasn't damaged and booted perfectly. got 1 credit in and had a blast. the ship speed kind of threw me off (it almost felt like there was input lag even though I've never experienced noticeable lag on my XM29. only got through 2 stages, but I had a blast. hope to get some more playtime and hopefully some pics later today.
Got it when it first came out, and just put it back in the cab recently. Still love it, still as brutal as I remember.Do all of you already have Saidaioujou, or is anyone else picking up the platinum version this month? I beat the first DoDonPachi today in preparation for it.
snagged a Strikers 1999 board which arrived yesterday. first real venture into Psikyo. I'm planning on snagging the 1945 collection and zero gunner 2 per thread recommendations too. I just couldn't pass up the cheap price of the 1999 board
box arrived yesterday severely damaged and I didn't feel like dealing with an unboxing video until I was about to go to bed. luckily, the board wasn't damaged and booted perfectly. got 1 credit in and had a blast. the ship speed kind of threw me off (it almost felt like there was input lag even though I've never experienced noticeable lag on my XM29. only got through 2 stages, but I had a blast. hope to get some more playtime and hopefully some pics later today.
No infos yet :-(
Should be cheap enough so even if it is minor it will make a solid game worthwile. Plus, use of PS3 arcade sticks!
(personally, hoping for slightly snappier load times)
Any impressions on Danmaku Unlimited 2 which released today on Steam?
So I went to the 5pb Bullet Soul: Infinite Burst tonight and there was a roundtable with some of the shooting devs: M2, Moss, Qute and Triangle Service.
The bottom line that was of these four devs, nobody was going to stop making shooters. After a long talk, each company gave a summary of their plans from here on out.
Moss:
PS3 Caladrius and Raiden: Overkill for now. But next-gen just started, so looking towards that.
Qute:
Discount version of Ginga Force coming soon. Next-gen tech offers console-oriented shooters more options than previously available, so working on next project with that in mind.
Triangle Service:
Ge-sen Love coming out in April, otherwise lots of shooter ideas and will continue to put out games.
M2:
Fantasy Zone remake for 3DS just came out. Hiroshi Iuchi (creator of Ikaruga, Radiant Silvergun) currently is on-staff and worked on Afterburner 3D remake for 3DS. Thinks it would be interesting to get Iuchi and Manabu Namiki on a project. (Crowd oohs and aahs) "I want to do it, but if we do, give us a lot of time to work on it"
5pb also indicated their interest in continuing to make shooters.
So it seems that even if CAVE and Grev are out of the game at present, the four above will carry the torch for the time being.
Only seen a little bit of the game itself, but I can't go wrong for $5, right?
Originally they had to be, due to being arcade games.I've played like 15 or 20 shmups over the years. Every one of them could be beaten in like 30 minutes. Is there any reason why shmups are so short?
It's more accurate to state these games are designed to be beatable in a single credit. I think very few would consider brute forcing through a game with infinite continues and deaths numbering in the hundreds truly "beating" the game.I've played like 15 or 20 shmups over the years. Every one of them could be beaten in like 30 minutes. Is there any reason why shmups are so short?
I've played like 15 or 20 shmups over the years. Every one of them could be beaten in like 30 minutes. Is there any reason why shmups are so short?
Are there any shmups headed to the next gen consoles? Would love to see similar support the 360 saw at retail
So looking forward to the NA PSN release of Raiden IV Overkill on PS3 later this month.
The hugeness
my eyes
O_O
But, Raiden is fucking awesome, so I'll allow it.
And after reading this, I gotta try to find a copy of The Raiden Project for PS1, if possible.
*Raiden Project article*
Here's a pic of my setup:
wii system transfer?How do you have Sin and Punishment on your Wii U gamepad?
How do you have Sin and Punishment on your Wii U gamepad?
wii system transfer?
that's one of the most appealing things about the wii u imo
Is it possible to download and play US PSN content on a EU PS3 somehow? I've never needed to try before.