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Hardware Platform Should The Xbox Controller finally incorporate a motion sensor?

Jubenhimer

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Nov 11, 2018
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while im generally fine with options, gyro is one of those gimmicks that tends to overlap from the term optional and finds its way as “required for certain sections” and sometimes makes a game unplayable without it (such as killzone 2 and splatoon)
In Splatoon's case, Gyro is required in the tutorial to get players used to the idea of moving your wrist to aim. It's essentially the default control scheme for the game, so you'd want to require the player to at least try it before deciding if they like it or not.

But in most games, it wouldn't even be mandatory. It'd be an option you could turn on or off if you want.
 
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Bogroll

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Jan 25, 2018
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It doesn't already? I thought every modern controller had motion sensing capabilities. I guess that shows how much I use my Xbox this generation. When I recently played Ori 2 on it, I had totally forgot thime controller still runs on AA batteries.
The Dualshock 4 has it ? I use my PS4 a lot and I forgot or maybe even didn't realise it had it, I know Ps3 controller had it maybe I got confused with that. I guess that shows how much developers use it. I remember it has that touchpad they should get rid of that as well imo.
 
Dec 12, 2018
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Is there even a single good reason why it shouldn’t be implemented as an option? What would you even miss if it’s an option? Why are some so reluctant that they want people to have a worse gameplay experience just for the sake of it, despite the fact that aiming/camera movement is objectively better with a gyro?
 
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D.Final

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Oct 18, 2018
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I don't know.
Maybe they can makes more different controllers instead?
With different features
 

GHG

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Nov 9, 2006
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I don't see any reason why they shouldn't. It's a nice option for people who need/want it to have. It's in pretty much every other modern controller these days.
 

rofif

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Sep 13, 2019
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I don't care for motion sensor in a controller since I've tried many times and it alyways sucks. I even have steam controller...
Paddles are fine in theory but in practice, they ad a bit too much and complicate things + it's hard to have a good grip of the controller. If they add paddles then just meke them customizable and removable
 

Gravemind

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Apr 16, 2020
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No. I dont want any more unnecessary bullshit in these controllers. They already cost enough without having to fork over another 10$ or whatever for something that most developers just ignore anyway.

As long as it has sticks, triggers, and buttons with a wireless battery source then I'm a happy guy.
 

Elder Legend

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Jun 10, 2019
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No, it's a waste of money, resources, will make the controller more expensive and is a useless gimmick unless VR is actually heavily supported and well done.